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openmw-tes3coop/apps/openmw/mwmp
Koncord 26c00c3141 [Client] Change chat font to RussoOne for better visibility 8 years ago
..
processors [General] Rename PlayerPos into PlayerPosition 8 years ago
ActorList.cpp [Client] Don't initialize actors without unique indexes 8 years ago
ActorList.hpp [Client] Send and read ActorCellChange packets 8 years ago
ActorProcessor.cpp [Client] Simplify Processors 8 years ago
ActorProcessor.hpp [Client] Simplify Processors 8 years ago
BaseClientPacketProcessor.cpp [Client] Simplify Processors 8 years ago
BaseClientPacketProcessor.hpp [Client] Simplify Processors 8 years ago
Cell.cpp [Client] Don't initialize actors without unique indexes 8 years ago
Cell.hpp [Client] Send and read ActorCellChange packets 8 years ago
CellController.cpp [Client] Fix crash caused by late-arriving ActorAuthority packets 8 years ago
CellController.hpp [Client] Fix crash caused by late-arriving ActorAuthority packets 8 years ago
DedicatedActor.cpp [Client] Use better check for empty CreatureStats in DedicatedActor 8 years ago
DedicatedActor.hpp [Client] Use better check for empty CreatureStats in DedicatedActor 8 years ago
DedicatedPlayer.cpp [Client] Add and use DedicatedPlayer::update() 8 years ago
DedicatedPlayer.hpp [Client] Add and use DedicatedPlayer::update() 8 years ago
GUIChat.cpp [Client] Change chat font to RussoOne for better visibility 8 years ago
GUIChat.hpp Cleanup tes3mp headers 8 years ago
GUIController.cpp [Client] Organize headers 8 years ago
GUIController.hpp Make tes3mp includes consistent 8 years ago
GUIDialogList.cpp [Client] Organize headers 8 years ago
GUIDialogList.hpp Make tes3mp includes consistent 8 years ago
GUILogin.cpp [General] Leave one blank line at the end of every tes3mp code file 8 years ago
GUILogin.hpp Syncing inventory, animations, position, 8 key attributes 9 years ago
LocalActor.cpp [Client] Make tes3mp combat code work with Creatures, not just NPCs 8 years ago
LocalActor.hpp [Client] Make tes3mp combat code work with Creatures, not just NPCs 8 years ago
LocalPlayer.cpp [General] Rename PlayerPos into PlayerPosition 8 years ago
LocalPlayer.hpp [General] Add and use PlayerBounty packet and matching script functions 8 years ago
Main.cpp [Client] Remove unused include and variables, fixing warnings 8 years ago
Main.hpp [Client] Clean up headers in Networking 8 years ago
MechanicsHelper.cpp [Client] Make tes3mp combat code work with Creatures, not just NPCs 8 years ago
MechanicsHelper.hpp [Client] Add resetAttack() and getSpellSuccess() to MechanicsHelper 8 years ago
Networking.cpp [Client] Add back statement that should not have been removed in e4a261e 8 years ago
Networking.hpp [Client] Replace usage of Networking::isDedicatedPlayer() 8 years ago
PlayerMarkerCollection.cpp Fix frame listener errors for player markers 8 years ago
PlayerMarkerCollection.hpp Fix frame listener errors for player markers 8 years ago
PlayerProcessor.cpp [Client] Simplify Processors 8 years ago
PlayerProcessor.hpp [Client] Simplify Processors 8 years ago
ProcessorInitializer.cpp [General] Rename PlayerPos into PlayerPosition 8 years ago
ProcessorInitializer.hpp [Client] Add ProcessorInitializer 8 years ago
WorldEvent.cpp [General] Rename WorldObject's pos into position for consistency 8 years ago
WorldEvent.hpp [General] Use BaseActorLists in ActorPackets 8 years ago
WorldProcessor.cpp [Client] Simplify Processors 8 years ago
WorldProcessor.hpp [Client] Simplify Processors 8 years ago