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mwbase
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
mwclass
Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors
2014-04-23 13:02:51 -04:00
mwdialogue
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
mwgui
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
mwinput
Fixes #1236 : Disable all controls while playing movie
2014-04-26 14:33:45 +02:00
mwmechanics
Remove unused variable
2014-04-28 10:26:24 +02:00
mwrender
Remove some unneeded includes
2014-04-28 07:49:08 +02:00
mwscript
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
mwsound
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
mwstate
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
mwworld
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
CMakeLists.txt
Actors are moved on if idling near a closed interior door. Unreachable pathgrid points due to a closed door are removed from the allowed set of points.
2014-04-18 14:41:43 +10:00
crashcatcher.cpp
crashcatcher uname error checking
2014-01-09 00:52:37 +01:00
doc.hpp
first set of additional doxygen comments
2010-09-25 15:03:53 +02:00
engine.cpp
Don't play company logo when using --skip-menu
2014-03-27 19:59:33 +01:00
engine.hpp
moved resources group creation from Engine to bsa component
2014-03-09 11:42:39 +01:00
main.cpp
Merge branch 'master' into script
2014-02-13 15:02:02 +01:00