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openmw-tes3coop/components
scrawl 29556a1802 More consistent wording of errors/warnings
A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.

An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.

The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.

Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
8 years ago
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bsa Mark thread safe methods in BsaFile 9 years ago
compiler Always print context for script warnings to remove the need for verbose option 8 years ago
config Launcher: ensure to clear previous settings when reloading settings 9 years ago
contentselector Fix shadowing warnings 8 years ago
esm More consistent wording of errors/warnings 8 years ago
esmterrain More consistent wording of errors/warnings 8 years ago
fallback Relocate escape-related code to new files escape.hpp and escape.cpp. 9 years ago
files [macOS] Move all configs & resources into app bundles 8 years ago
fontloader Fix shadowing warnings 8 years ago
interpreter More consistent wording of errors/warnings 8 years ago
loadinglistener LoadingScreen: add support for important labels 9 years ago
misc Add StringUtils::CiComp operator 8 years ago
myguiplatform Leave the MyGUI::PixelFormat as Unknown when loading from file as its not required. 8 years ago
nif Remove redundant and ambiguous NiNode::makeBone() 8 years ago
nifbullet Revert "Remove redundant allocations for NIF meshes" 8 years ago
nifosg More consistent wording of errors/warnings 8 years ago
process OSX build fix 10 years ago
resource More consistent wording of errors/warnings 8 years ago
sceneutil More consistent wording of errors/warnings 8 years ago
sdlutil Add resource statistics panel opened with F4 8 years ago
settings Fix typo 8 years ago
shader Fix a multithreading crash caused by modification of live Geometry 8 years ago
terrain Fix incorrect setting of TexMat in terrain material 8 years ago
to_utf8 Fix typo in a comment 9 years ago
translation Fix cppcheck issues 10 years ago
version Move OpenMW version information to a textfile instead of compiling it in 10 years ago
vfs Fix clang analyzer warnings 9 years ago
widgets Don't attempt to create quest log buttons if textures are unavailable (Fixes #3063) 9 years ago
CMakeLists.txt Add fork of osgUtil::Optimizer with backported fixes that have not been released yet 8 years ago
doc.hpp second set of additional doxygen comments 14 years ago