forked from mirror/openmw-tes3mp
2f1ef049d2
Unfortunately, default values set in the C++ code for our script function parameters don't actually seem to work, and they always default to false because they receive a nil value from Lua. As a result, to not break compatibility with previous scripts, I've decided to use a skipAttachedPlayer argument instead so it can default to false while still providing the same benefits that sendToAttachedPlayer provided. |
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.. | ||
API | ||
Functions | ||
LangLua | ||
LangNative | ||
Language.hpp | ||
Platform.hpp | ||
Script.cpp | ||
Script.hpp | ||
ScriptFunction.cpp | ||
ScriptFunction.hpp | ||
ScriptFunctions.cpp | ||
ScriptFunctions.hpp | ||
SystemInterface.hpp | ||
Types.hpp |