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action.cpp
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action.hpp
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actionalchemy.cpp
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Issue #107: WindowManager is accessed only through the interface class from now on
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2012-08-12 18:11:09 +02:00 |
actionalchemy.hpp
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Issue #351: Refactoring Action class
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2012-07-27 12:00:10 +02:00 |
actionapply.cpp
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actionapply.hpp
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Issue #370: replaced custom target handling in apply action with base class implementation
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2012-09-04 15:18:59 +02:00 |
actioneat.cpp
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actioneat.hpp
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Issue #356: Implemented ingredient eating
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2012-09-13 13:02:26 +02:00 |
actionequip.cpp
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Third minor fix
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2013-04-09 19:04:59 +02:00 |
actionequip.hpp
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Issue #370: replaced custom target handling in equip action with base class implementation
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2012-09-04 15:27:10 +02:00 |
actionopen.cpp
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Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
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2013-03-07 14:00:13 +01:00 |
actionopen.hpp
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actionread.cpp
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applying new interface vol.9, inconsistent
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2012-11-06 12:36:21 +04:00 |
actionread.hpp
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Issue #370: replaced custom target handling in read action with base class implementation
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2012-09-04 15:24:55 +02:00 |
actionrepair.cpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
actionrepair.hpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
actionsoulgem.cpp
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Added soulgem dialog; made interactive message boxes not close the previous UI
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2013-03-30 15:51:07 +01:00 |
actionsoulgem.hpp
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actiontake.cpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actiontake.hpp
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Issue #370: replaced custom target handling in take action with base class implementation
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2012-09-04 15:34:44 +02:00 |
actiontalk.cpp
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actiontalk.hpp
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Issue #370: replaced custom target handling in talk action with base class implementation
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2012-09-04 15:38:21 +02:00 |
actionteleport.cpp
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actionteleport.hpp
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Issue #351: Refactoring Action class
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2012-07-27 12:00:10 +02:00 |
cellfunctors.hpp
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cells.cpp
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Split up components/esm/loadlocks
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2013-03-22 05:50:54 +01:00 |
cells.hpp
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cellstore.cpp
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cellstore.hpp
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removed another redundant include
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2013-04-04 12:42:38 +02:00 |
class.cpp
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Bugfix #691 changes
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2013-04-08 22:10:55 +02:00 |
class.hpp
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Bugfix #691 changes
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2013-04-08 22:10:55 +02:00 |
containerstore.cpp
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Gold condition now always checks RefID instead of the name. This is necessary because in the french MW version, the sGold GMST is different from the name of the gold references.
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2013-03-30 16:27:06 +01:00 |
containerstore.hpp
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Split up components/esm/loadlocks
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2013-03-22 05:50:54 +01:00 |
customdata.hpp
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esmstore.cpp
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esmstore.hpp
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failedaction.cpp
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Remove unnecessary WindowManager::messageBox arguments
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2013-03-30 12:56:37 +01:00 |
failedaction.hpp
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Failed action
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2012-11-19 21:04:49 +01:00 |
fallback.cpp
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fallback.hpp
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some cleanup
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2013-03-15 10:26:04 +01:00 |
globals.cpp
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fixed day count in rest dialogue
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2013-03-25 11:53:02 +01:00 |
globals.hpp
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Added in text escape sequences for dialogue, messageboxes and books. builtins are placeholders, global variables work
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2012-12-20 23:16:34 +00:00 |
inventorystore.cpp
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Bugfix #691 changes
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2013-04-08 22:10:55 +02:00 |
inventorystore.hpp
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Started bugfix #691
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2013-04-05 15:42:05 +02:00 |
livecellref.hpp
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some cleanup
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2013-04-04 12:23:06 +02:00 |
localscripts.cpp
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scripts run for items added to containers, and scripted items in player inv handled correctly
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2013-01-13 19:49:56 +00:00 |
localscripts.hpp
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manualref.hpp
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CELL record corrections
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2013-03-27 17:27:43 +01:00 |
nullaction.hpp
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Issue #351: Refactoring Action class
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2012-07-27 12:00:10 +02:00 |
physicssystem.cpp
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Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
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2013-04-03 23:55:57 +02:00 |
physicssystem.hpp
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player.cpp
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MWWorld::Player cleanup
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2013-04-04 12:05:03 +02:00 |
player.hpp
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ptr.cpp
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ptr.hpp
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fixed isInCell method
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2013-01-20 14:10:04 +00:00 |
recordcmp.hpp
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Cell names localization fix
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2012-12-23 23:23:24 +04:00 |
refdata.cpp
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objects scripts are now stopped when they are removed from a container
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2013-01-13 17:05:12 +00:00 |
refdata.hpp
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Mostly removal of unnecessary #include's and a little clean up
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2012-07-17 09:27:12 +02:00 |
scene.cpp
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scene.hpp
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rescale all objects to the range of [0.5, 2] when a cell becomes active
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2013-03-10 10:00:20 +01:00 |
store.cpp
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- For pull request: remove all instances of maps used to track refnumbers.
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2013-02-09 13:00:57 +01:00 |
store.hpp
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fix eraseStatic() assumptions
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2013-03-17 08:36:15 +04:00 |
timestamp.cpp
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fixed time stamp operator
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2012-08-11 11:38:26 +02:00 |
timestamp.hpp
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weather.cpp
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Enabled bloodmoon weather
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2013-03-20 02:48:10 +01:00 |
weather.hpp
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Merge branch 'master' into next
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2013-03-20 02:29:03 +01:00 |
worldimp.cpp
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worldimp.hpp
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Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
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2013-04-03 23:55:57 +02:00 |