You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw-tes3coop/components/nifogre
scrawl c0dba2834b Closes #855: Don't try to look up bone if there's no skeleton 11 years ago
..
tests Mostly removal of unnecessary #include's and a little clean up 13 years ago
controller.hpp Implement NiAlphaController and NiMaterialColorController 11 years ago
material.cpp Implement DarkTexture slot. Fix an issue with incorrect transparency override when base texture is empty. 11 years ago
material.hpp Implement NiFlipController 11 years ago
mesh.cpp Reimplement NiGeomMorpherController using Ogre's pose animation system 11 years ago
mesh.hpp Move the mesh loader to its own source file 12 years ago
ogrenifloader.cpp Closes #855: Don't try to look up bone if there's no skeleton 11 years ago
ogrenifloader.hpp Implement NiBillboardNode. Flags not handled yet. 11 years ago
particles.cpp Particle improvements: particle systems now move with the particle bone, not the scene node. This difference is not noticable if the particle bone is static, but it makes the code *much* nicer and mirrors more closely what NifSkope does. 11 years ago
particles.hpp Refactored Ogre initialisation into a component 11 years ago
skeleton.cpp Implement NiBillboardNode. Flags not handled yet. 11 years ago
skeleton.hpp Build a skeleton for Nifs that have a matching .kf file 12 years ago