forked from mirror/openmw-tes3mp
Standard OpenAL does not spatialize non-mono sounds, although the game has some stereo sounds meant to play in 3D. The desired behavior can be achieved with the AL_SOFT_source_spatialize extension. |
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.. | ||
mwbase | ||
mwclass | ||
mwdialogue | ||
mwgui | ||
mwinput | ||
mwmechanics | ||
mwphysics | ||
mwrender | ||
mwscript | ||
mwsound | ||
mwstate | ||
mwworld | ||
android_commandLine.cpp | ||
android_commandLine.h | ||
android_main.c | ||
CMakeLists.txt | ||
crashcatcher.cpp | ||
doc.hpp | ||
engine.cpp | ||
engine.hpp | ||
main.cpp |