openmw-tes3coop/apps/openmw
mrcheko 67abc60264 aiming to moving target in ranged combat ai
1) Taking into account target move vector and speed. However aiming is not
ideal, since attack strength can't be controlled directly. I did achieve
almost 100% accuracy updating it everyframe but then thought it would be
unfair, cause AI should mimic human targetting.
2) Also added in this commit func to measure real attack durations for
weapon.
2014-06-08 20:59:26 +04:00
..
mwbase Fix "unknown info ID" exceptions when a dialogue response is from the Info Refusal group 2014-05-18 06:52:15 +02:00
mwclass Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
mwdialogue Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
mwgui Merge remote-tracking branch 'potatoesmaster/getClass' 2014-05-23 08:00:52 +02:00
mwinput Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
mwmechanics aiming to moving target in ranged combat ai 2014-06-08 20:59:26 +04:00
mwrender aiming to moving target in ranged combat ai 2014-06-08 20:59:26 +04:00
mwscript Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
mwsound Merge remote-tracking branch 'scrawl/master' 2014-05-17 11:50:31 +02:00
mwstate Merge remote-tracking branch 'greye/widechar' 2014-05-23 07:48:26 +02:00
mwworld Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
CMakeLists.txt require boost::locale only on Windows 2014-05-22 15:42:47 +04:00
crashcatcher.cpp crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Merge remote-tracking branch 'potatoesmaster/getClass' 2014-05-23 08:00:52 +02:00
engine.hpp moved resources group creation from Engine to bsa component 2014-03-09 11:42:39 +01:00
main.cpp Merge branch 'master' into script 2014-02-13 15:02:02 +01:00