openmw-tes3coop/apps
scrawl 6c9875969a Stop idle animations for non-biped creatures when attacking/moving
The idle animation wouldn't be visible anyway, since these creatures don't have animation layers. However sounds tagged in the animation would still play.
2014-12-28 15:34:47 +01:00
..
bsatool Fix some static analysis issues (coverity) 2014-12-24 15:45:12 +01:00
esmtool Fix some static analysis issues (coverity) 2014-12-24 15:45:12 +01:00
launcher Fix some static analysis issues (coverity) 2014-12-24 15:45:12 +01:00
mwiniimporter Fix some static analysis issues (coverity) 2014-12-24 15:45:12 +01:00
opencs Fix some static analysis issues (coverity) 2014-12-24 15:45:12 +01:00
openmw Stop idle animations for non-biped creatures when attacking/moving 2014-12-28 15:34:47 +01:00
openmw_test_suite Fix travis 2014-07-12 18:53:22 +02:00
wizard silenced some annoying warnings 2014-12-03 09:42:12 +01:00
doc.hpp