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openmw-tes3coop/apps/openmw/mwscript/containerextensions.cpp

395 lines
16 KiB
C++

#include "containerextensions.hpp"
#include <stdexcept>
#include <boost/format.hpp>
#include <MyGUI_LanguageManager.h>
/*
Start of tes3mp addition
Include additional headers for multiplayer purposes
*/
#include "../mwmp/Main.hpp"
#include "../mwmp/LocalPlayer.hpp"
/*
End of tes3mp addition
*/
#include <components/compiler/extensions.hpp>
#include <components/compiler/opcodes.hpp>
#include <components/interpreter/interpreter.hpp>
#include <components/interpreter/opcodes.hpp>
#include <components/misc/stringops.hpp>
#include <components/esm/loadskil.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/actionequip.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/containerstore.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwmechanics/actorutil.hpp"
#include "interpretercontext.hpp"
#include "ref.hpp"
namespace MWScript
{
namespace Container
{
template<class R>
class OpAddItem : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string item = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Integer count = runtime[0].mInteger;
runtime.pop();
if (count<0)
throw std::runtime_error ("second argument for AddItem must be non-negative");
// no-op
if (count == 0)
return;
if(::Misc::StringUtils::ciEqual(item, "gold_005")
|| ::Misc::StringUtils::ciEqual(item, "gold_010")
|| ::Misc::StringUtils::ciEqual(item, "gold_025")
|| ::Misc::StringUtils::ciEqual(item, "gold_100"))
item = "gold_001";
MWWorld::Ptr itemPtr = *ptr.getClass().getContainerStore (ptr).add (item, count, ptr);
// Spawn a messagebox (only for items added to player's inventory and if player is talking to someone)
if (ptr == MWBase::Environment::get().getWorld ()->getPlayerPtr() )
{
/*
Start of tes3mp addition
Send an ID_PLAYER_INVENTORY packet every time a player gains an item
through a script
*/
mwmp::Main::get().getLocalPlayer()->sendInventory();
/*
End of tes3mp addition
*/
// The two GMST entries below expand to strings informing the player of what, and how many of it has been added to their inventory
std::string msgBox;
std::string itemName = itemPtr.getClass().getName(itemPtr);
if (count == 1)
{
msgBox = MyGUI::LanguageManager::getInstance().replaceTags("#{sNotifyMessage60}");
msgBox = boost::str(boost::format(msgBox) % itemName);
}
else
{
msgBox = MyGUI::LanguageManager::getInstance().replaceTags("#{sNotifyMessage61}");
msgBox = boost::str(boost::format(msgBox) % count % itemName);
}
MWBase::Environment::get().getWindowManager()->messageBox(msgBox, MWGui::ShowInDialogueMode_Only);
}
}
};
template<class R>
class OpGetItemCount : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string item = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
if(::Misc::StringUtils::ciEqual(item, "gold_005")
|| ::Misc::StringUtils::ciEqual(item, "gold_010")
|| ::Misc::StringUtils::ciEqual(item, "gold_025")
|| ::Misc::StringUtils::ciEqual(item, "gold_100"))
item = "gold_001";
MWWorld::ContainerStore& store = ptr.getClass().getContainerStore (ptr);
runtime.push (store.count(item));
}
};
template<class R>
class OpRemoveItem : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string item = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Integer count = runtime[0].mInteger;
runtime.pop();
if (count<0)
throw std::runtime_error ("second argument for RemoveItem must be non-negative");
// no-op
if (count == 0)
return;
if(::Misc::StringUtils::ciEqual(item, "gold_005")
|| ::Misc::StringUtils::ciEqual(item, "gold_010")
|| ::Misc::StringUtils::ciEqual(item, "gold_025")
|| ::Misc::StringUtils::ciEqual(item, "gold_100"))
item = "gold_001";
MWWorld::ContainerStore& store = ptr.getClass().getContainerStore (ptr);
std::string itemName;
for (MWWorld::ConstContainerStoreIterator iter(store.cbegin()); iter != store.cend(); ++iter)
if (::Misc::StringUtils::ciEqual(iter->getCellRef().getRefId(), item))
itemName = iter->getClass().getName(*iter);
int numRemoved = store.remove(item, count, ptr);
// Spawn a messagebox (only for items removed from player's inventory)
if ((numRemoved > 0)
&& (ptr == MWMechanics::getPlayer()))
{
// The two GMST entries below expand to strings informing the player of what, and how many of it has been removed from their inventory
std::string msgBox;
if(numRemoved > 1)
{
msgBox = MyGUI::LanguageManager::getInstance().replaceTags("#{sNotifyMessage63}");
msgBox = boost::str (boost::format(msgBox) % numRemoved % itemName);
}
else
{
msgBox = MyGUI::LanguageManager::getInstance().replaceTags("#{sNotifyMessage62}");
msgBox = boost::str (boost::format(msgBox) % itemName);
}
MWBase::Environment::get().getWindowManager()->messageBox(msgBox, MWGui::ShowInDialogueMode_Only);
}
}
};
template <class R>
class OpEquip : public Interpreter::Opcode0
{
public:
virtual void execute(Interpreter::Runtime &runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string item = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
MWWorld::InventoryStore& invStore = ptr.getClass().getInventoryStore (ptr);
MWWorld::ContainerStoreIterator it = invStore.begin();
for (; it != invStore.end(); ++it)
{
if (::Misc::StringUtils::ciEqual(it->getCellRef().getRefId(), item))
break;
}
if (it == invStore.end())
{
it = ptr.getClass().getContainerStore (ptr).add (item, 1, ptr);
std::cerr << "Implicitly adding one " << item << " to container "
"to fulfil requirements of Equip instruction" << std::endl;
}
if (ptr == MWMechanics::getPlayer())
MWBase::Environment::get().getWindowManager()->useItem(*it, true);
else
{
std::shared_ptr<MWWorld::Action> action = it->getClass().use(*it, true);
action->execute(ptr, true);
}
}
};
template <class R>
class OpGetArmorType : public Interpreter::Opcode0
{
public:
virtual void execute(Interpreter::Runtime &runtime)
{
MWWorld::Ptr ptr = R()(runtime);
Interpreter::Type_Integer location = runtime[0].mInteger;
runtime.pop();
int slot;
switch (location)
{
case 0:
slot = MWWorld::InventoryStore::Slot_Helmet;
break;
case 1:
slot = MWWorld::InventoryStore::Slot_Cuirass;
break;
case 2:
slot = MWWorld::InventoryStore::Slot_LeftPauldron;
break;
case 3:
slot = MWWorld::InventoryStore::Slot_RightPauldron;
break;
case 4:
slot = MWWorld::InventoryStore::Slot_Greaves;
break;
case 5:
slot = MWWorld::InventoryStore::Slot_Boots;
break;
case 6:
slot = MWWorld::InventoryStore::Slot_LeftGauntlet;
break;
case 7:
slot = MWWorld::InventoryStore::Slot_RightGauntlet;
break;
case 8:
slot = MWWorld::InventoryStore::Slot_CarriedLeft; // shield
break;
case 9:
slot = MWWorld::InventoryStore::Slot_LeftGauntlet;
break;
case 10:
slot = MWWorld::InventoryStore::Slot_RightGauntlet;
break;
default:
throw std::runtime_error ("armor index out of range");
}
const MWWorld::InventoryStore& invStore = ptr.getClass().getInventoryStore (ptr);
MWWorld::ConstContainerStoreIterator it = invStore.getSlot (slot);
if (it == invStore.end() || it->getTypeName () != typeid(ESM::Armor).name())
{
runtime.push(-1);
return;
}
int skill = it->getClass().getEquipmentSkill (*it) ;
if (skill == ESM::Skill::HeavyArmor)
runtime.push(2);
else if (skill == ESM::Skill::MediumArmor)
runtime.push(1);
else if (skill == ESM::Skill::LightArmor)
runtime.push(0);
else
runtime.push(-1);
}
};
template <class R>
class OpHasItemEquipped : public Interpreter::Opcode0
{
public:
virtual void execute(Interpreter::Runtime &runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string item = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
const MWWorld::InventoryStore& invStore = ptr.getClass().getInventoryStore (ptr);
for (int slot = 0; slot < MWWorld::InventoryStore::Slots; ++slot)
{
MWWorld::ConstContainerStoreIterator it = invStore.getSlot (slot);
if (it != invStore.end() && ::Misc::StringUtils::ciEqual(it->getCellRef().getRefId(), item))
{
runtime.push(1);
return;
}
}
runtime.push(0);
}
};
template <class R>
class OpHasSoulGem : public Interpreter::Opcode0
{
public:
virtual void execute(Interpreter::Runtime &runtime)
{
MWWorld::Ptr ptr = R()(runtime);
const std::string &name = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
int count = 0;
const MWWorld::InventoryStore& invStore = ptr.getClass().getInventoryStore (ptr);
for (MWWorld::ConstContainerStoreIterator it = invStore.cbegin(MWWorld::ContainerStore::Type_Miscellaneous);
it != invStore.cend(); ++it)
{
if (::Misc::StringUtils::ciEqual(it->getCellRef().getSoul(), name))
count += it->getRefData().getCount();
}
runtime.push(count);
}
};
template <class R>
class OpGetWeaponType : public Interpreter::Opcode0
{
public:
virtual void execute(Interpreter::Runtime &runtime)
{
MWWorld::Ptr ptr = R()(runtime);
const MWWorld::InventoryStore& invStore = ptr.getClass().getInventoryStore (ptr);
MWWorld::ConstContainerStoreIterator it = invStore.getSlot (MWWorld::InventoryStore::Slot_CarriedRight);
if (it == invStore.end() || it->getTypeName () != typeid(ESM::Weapon).name())
{
runtime.push(-1);
return;
}
runtime.push(it->get<ESM::Weapon>()->mBase->mData.mType);
}
};
void installOpcodes (Interpreter::Interpreter& interpreter)
{
interpreter.installSegment5 (Compiler::Container::opcodeAddItem, new OpAddItem<ImplicitRef>);
interpreter.installSegment5 (Compiler::Container::opcodeAddItemExplicit, new OpAddItem<ExplicitRef>);
interpreter.installSegment5 (Compiler::Container::opcodeGetItemCount, new OpGetItemCount<ImplicitRef>);
interpreter.installSegment5 (Compiler::Container::opcodeGetItemCountExplicit, new OpGetItemCount<ExplicitRef>);
interpreter.installSegment5 (Compiler::Container::opcodeRemoveItem, new OpRemoveItem<ImplicitRef>);
interpreter.installSegment5 (Compiler::Container::opcodeRemoveItemExplicit, new OpRemoveItem<ExplicitRef>);
interpreter.installSegment5 (Compiler::Container::opcodeEquip, new OpEquip<ImplicitRef>);
interpreter.installSegment5 (Compiler::Container::opcodeEquipExplicit, new OpEquip<ExplicitRef>);
interpreter.installSegment5 (Compiler::Container::opcodeGetArmorType, new OpGetArmorType<ImplicitRef>);
interpreter.installSegment5 (Compiler::Container::opcodeGetArmorTypeExplicit, new OpGetArmorType<ExplicitRef>);
interpreter.installSegment5 (Compiler::Container::opcodeHasItemEquipped, new OpHasItemEquipped<ImplicitRef>);
interpreter.installSegment5 (Compiler::Container::opcodeHasItemEquippedExplicit, new OpHasItemEquipped<ExplicitRef>);
interpreter.installSegment5 (Compiler::Container::opcodeHasSoulGem, new OpHasSoulGem<ImplicitRef>);
interpreter.installSegment5 (Compiler::Container::opcodeHasSoulGemExplicit, new OpHasSoulGem<ExplicitRef>);
interpreter.installSegment5 (Compiler::Container::opcodeGetWeaponType, new OpGetWeaponType<ImplicitRef>);
interpreter.installSegment5 (Compiler::Container::opcodeGetWeaponTypeExplicit, new OpGetWeaponType<ExplicitRef>);
}
}
}