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action.cpp
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action.hpp
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actionalchemy.cpp
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actionalchemy.hpp
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actionapply.cpp
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actionapply.hpp
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actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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actioneat.hpp
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actionequip.cpp
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actionequip.hpp
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actionopen.cpp
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actionopen.hpp
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actionread.cpp
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actionread.hpp
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actionrepair.cpp
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actionrepair.hpp
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actionsoulgem.cpp
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actionsoulgem.hpp
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actiontake.cpp
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actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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Fix potential infinite recursion in ActionTeleport (Fixes #1840)
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2014-08-26 02:09:23 +02:00 |
actionteleport.hpp
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Fix potential infinite recursion in ActionTeleport (Fixes #1840)
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2014-08-26 02:09:23 +02:00 |
actiontrap.cpp
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actiontrap.hpp
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cellfunctors.hpp
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cellref.cpp
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Reset RefNum when copying an object (Fixes #1723)
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2014-07-29 15:55:58 +02:00 |
cellref.hpp
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Reset RefNum when copying an object (Fixes #1723)
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2014-07-29 15:55:58 +02:00 |
cellreflist.hpp
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cells.cpp
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Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm)
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2014-06-28 17:44:52 +02:00 |
cells.hpp
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cellstore.cpp
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cellstore.hpp
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class.cpp
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Fix cppcheck issues
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2014-09-26 17:48:14 +02:00 |
class.hpp
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Fix cppcheck issues
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2014-09-26 17:48:14 +02:00 |
containerstore.cpp
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Savegame: Set equipment slot for lights (Fixes #1761)
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2014-08-06 20:13:58 +02:00 |
containerstore.hpp
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Attempt to restack item after repair or recharge (Fixes #1656)
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2014-07-17 16:16:06 +02:00 |
contentloader.hpp
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customdata.hpp
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esmloader.cpp
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esmloader.hpp
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esmstore.cpp
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add project file to content file list when running OpenMW from OpenCS
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2014-09-13 20:48:24 +02:00 |
esmstore.hpp
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failedaction.cpp
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failedaction.hpp
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fallback.cpp
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fallback.hpp
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globals.cpp
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globals.hpp
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inventorystore.cpp
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Fix cppcheck issues
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2014-09-26 17:48:14 +02:00 |
inventorystore.hpp
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Implement basic spellcasting AI (Fixes #961)
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2014-08-28 00:55:37 +02:00 |
livecellref.cpp
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fix for potential script problem during saved game loading
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2014-09-22 10:12:07 +02:00 |
livecellref.hpp
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localscripts.cpp
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catch exceptions from adding local scripts
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2014-09-21 12:43:19 +02:00 |
localscripts.hpp
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manualref.hpp
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Remove unused FLTV and NAM0 from CellRef
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2014-07-24 02:20:16 +02:00 |
nullaction.hpp
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physicssystem.cpp
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Use a raycast to find spawn point if convexSweepTest doesn't find one (Fixes #1623, Fixes #1679)
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2014-10-03 18:49:41 +02:00 |
physicssystem.hpp
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Clear movement queue when changing to a new cell (Fixes #1802)
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2014-08-13 16:25:27 +02:00 |
player.cpp
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Make sure player doesn't get any AI packages (Bug #1749)
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2014-08-06 20:13:57 +02:00 |
player.hpp
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projectilemanager.cpp
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Set render queue group for projectiles (Fixes #1829)
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2014-08-18 15:32:52 +02:00 |
projectilemanager.hpp
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Fix exception when casting Bound Gloves spell
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2014-06-19 16:00:27 +02:00 |
ptr.cpp
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ptr.hpp
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recordcmp.hpp
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refdata.cpp
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Don't trigger changed flag if a script with no locals is configured
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2014-06-26 01:21:15 +02:00 |
refdata.hpp
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Implement idlestorm animation (Feature #41)
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2014-06-24 18:37:38 +02:00 |
scene.cpp
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Implement cell loading threshold (Fixes #1874)
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2014-10-02 16:50:10 +02:00 |
scene.hpp
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Implement cell loading threshold (Fixes #1874)
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2014-10-02 16:50:10 +02:00 |
store.cpp
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Merge cell names when merging cells (Fixes #1929)
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2014-09-19 05:02:54 +02:00 |
store.hpp
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Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
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2014-07-12 18:53:15 +02:00 |
timestamp.cpp
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timestamp.hpp
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weather.cpp
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Better fix, now allows for teleporting to change weather while still paused.
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2014-10-09 19:41:51 +13:00 |
weather.hpp
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Better fix, now allows for teleporting to change weather while still paused.
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2014-10-09 19:41:51 +13:00 |
worldimp.cpp
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Better fix, now allows for teleporting to change weather while still paused.
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2014-10-09 19:41:51 +13:00 |
worldimp.hpp
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Better fix, now allows for teleporting to change weather while still paused.
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2014-10-09 19:41:51 +13:00 |