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mwbase
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Release and show the cursor when focus lost
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2013-11-20 16:07:14 +01:00 |
mwclass
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Add missing skill increases for Enchant skill
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2013-11-19 07:39:07 +01:00 |
mwdialogue
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added missing columns to topic info table
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2013-11-05 11:41:48 +01:00 |
mwgui
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Release and show the cursor when focus lost
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2013-11-20 16:07:14 +01:00 |
mwinput
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Release and show the cursor when focus lost
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2013-11-20 16:07:14 +01:00 |
mwmechanics
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Fix an issue with the AI code
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2013-11-19 18:43:32 +01:00 |
mwrender
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Add glow effect for enchanted items
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2013-11-20 00:13:12 +01:00 |
mwscript
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Merge remote-tracking branch 'gus/AICombat'
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2013-11-19 09:10:48 +01:00 |
mwsound
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Slightly randomize time between environment sounds
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2013-08-27 16:04:19 -07:00 |
mwworld
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Don't auto equip for dead actors
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2013-11-19 18:42:43 +01:00 |
CMakeLists.txt
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Merge remote-tracking branch 'scrawl/master'
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2013-11-19 16:56:18 +01:00 |
config.hpp.cmake
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another minor correction (fixing the previous one)
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2011-07-08 16:16:06 +02:00 |
crashcatcher.cpp
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Change is_debugger_attached to a different hack
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2013-11-16 18:15:54 +01:00 |
doc.hpp
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first set of additional doxygen comments
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2010-09-25 15:03:53 +02:00 |
engine.cpp
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Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore.
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2013-11-14 14:41:10 +01:00 |
engine.hpp
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Issue #913: Merge --master and --plugin switches
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2013-09-29 09:11:57 +02:00 |
main.cpp
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gdb detection doesn't seem to work for the forked process
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2013-11-16 20:55:41 +01:00 |