..
mwbase
Add missing setFactionReaction instruction, use absolute storage instead of difference
2015-01-20 00:53:31 +01:00
mwclass
Don't require the object type id for reading references from savegames
2015-01-20 00:42:25 +01:00
mwdialogue
Add missing setFactionReaction instruction, use absolute storage instead of difference
2015-01-20 00:53:31 +01:00
mwgui
ESSImport: convert custom map markers, not working for interiors yet
2015-01-19 09:29:21 +01:00
mwinput
Fix cursor issue when loading savegame from within mouselook-mode and a warning pops up
2015-01-13 05:37:44 +01:00
mwmechanics
ESSImport: convert breath meter and skill increases
2015-01-20 19:30:39 +01:00
mwrender
Rewrite animated collision shape support ( Fixes #2123 )
2015-01-13 05:37:37 +01:00
mwscript
Add missing setFactionReaction instruction, use absolute storage instead of difference
2015-01-20 00:53:31 +01:00
mwsound
Add vanilla-compatible range limiting for playloopsound ( Fixes #244 , Fixes #1342 )
2014-12-08 23:58:20 +01:00
mwstate
Fix unknown record error message
2015-01-15 20:31:08 +01:00
mwworld
Change save format to store relative equipment index
2015-01-20 23:55:26 +01:00
android_main.c
fixe all code v 2
2014-08-06 00:46:21 +04:00
CMakeLists.txt
Reduce includes, move DragAndDrop to separate file
2015-01-10 01:21:17 +01:00
crashcatcher.cpp
make it C98 compat
2014-12-23 17:13:11 +01:00
doc.hpp
first set of additional doxygen comments
2010-09-25 15:03:53 +02:00
engine.cpp
Merge remote-tracking branch 'scrawl/master'
2015-01-07 20:22:15 +01:00
engine.hpp
Add commandline option to load a save game on startup
2015-01-07 03:27:24 +01:00
main.cpp
Add commandline option to load a save game on startup
2015-01-07 03:27:24 +01:00