openmw-tes3coop/apps/openmw/mwworld
scrawl 89d9649b50 Change save format to store relative equipment index
Store the index for the allowedSlots vector instead of the absolute slot index. This will more gracefully handle edge cases like the available slots for an item having changed when loading the game, or the "allows stacking" property having changed. However the main reason this was done is to ease work on the essimporter.
2015-01-20 23:55:26 +01:00
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action.cpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
action.hpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
actionalchemy.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionalchemy.hpp Issue #351: Refactoring Action class 2012-07-27 12:00:10 +02:00
actionapply.cpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actiondoor.cpp Opening doors 2013-04-28 14:59:15 +02:00
actiondoor.hpp Opening doors 2013-04-28 14:59:15 +02:00
actioneat.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actioneat.hpp Issue #356: Implemented ingredient eating 2012-09-13 13:02:26 +02:00
actionequip.cpp Allow equipping twohanded weapon and shield at the same time (Fixes #1785) 2014-12-12 16:49:22 +01:00
actionequip.hpp Issue #370: replaced custom target handling in equip action with base class implementation 2012-09-04 15:27:10 +02:00
actionopen.cpp Closes #1081: Implement disease contraction 2014-01-03 23:33:14 +01:00
actionopen.hpp Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 2013-03-07 14:00:13 +01:00
actionread.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actionread.hpp Issue #370: replaced custom target handling in read action with base class implementation 2012-09-04 15:24:55 +02:00
actionrepair.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionrepair.hpp Added PC repair feature 2013-03-23 08:16:46 +01:00
actionsoulgem.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionsoulgem.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
actiontake.cpp Implement theft detection 2014-01-07 19:58:17 +01:00
actiontake.hpp Issue #370: replaced custom target handling in take action with base class implementation 2012-09-04 15:34:44 +02:00
actiontalk.cpp Issue #370: replaced custom target handling in talk action with base class implementation 2012-09-04 15:38:21 +02:00
actiontalk.hpp Issue #370: replaced custom target handling in talk action with base class implementation 2012-09-04 15:38:21 +02:00
actionteleport.cpp Add maximum distance for teleporting followers on using a door 2015-01-11 17:04:58 +01:00
actionteleport.hpp Fix potential infinite recursion in ActionTeleport (Fixes #1840) 2014-08-26 02:09:23 +02:00
actiontrap.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
actiontrap.hpp Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends) 2013-11-13 14:02:15 +01:00
cellfunctors.hpp Show marked position on map. Implement Detect X magic effects. 2014-01-01 22:37:52 +01:00
cellref.cpp Minor changes to ESM::RefNum 2015-01-11 12:20:22 +13:00
cellref.hpp Minor changes to ESM::RefNum 2015-01-11 12:20:22 +13:00
cellreflist.hpp Minor changes to ESM::RefNum 2015-01-11 12:20:22 +13:00
cells.cpp Use only Cell records for saving progress bar (Fixes #2259) 2015-01-11 18:01:06 +01:00
cells.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
cellstore.cpp Change save format to store relative equipment index 2015-01-20 23:55:26 +01:00
cellstore.hpp Starting to clean up some heavy includes 2014-12-19 09:23:16 +01:00
class.cpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
class.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
containerstore.cpp Change save format to store relative equipment index 2015-01-20 23:55:26 +01:00
containerstore.hpp Change save format to store relative equipment index 2015-01-20 23:55:26 +01:00
contentloader.hpp Missing iostream include 2013-11-04 10:36:22 +01:00
customdata.hpp added customdata base class (issue #185) 2012-01-24 11:24:05 +01:00
esmloader.cpp Issue #913: Merge --master and --plugin switches 2013-09-29 09:11:57 +02:00
esmloader.hpp Reduce includes 2015-01-10 01:00:52 +01:00
esmstore.cpp Use only Cell records for saving progress bar (Fixes #2259) 2015-01-11 18:01:06 +01:00
esmstore.hpp Remove some nonsense code 2015-01-09 01:59:38 +01:00
failedaction.cpp Handle object activation as a werewolf 2013-08-08 22:34:53 -07:00
failedaction.hpp Handle object activation as a werewolf 2013-08-08 22:34:53 -07:00
fallback.cpp Fix exception when there are spaces in INI-imported color settings 2014-05-28 21:29:09 +02:00
fallback.hpp some cleanup 2013-03-15 10:26:04 +01:00
globals.cpp Use only Cell records for saving progress bar (Fixes #2259) 2015-01-11 18:01:06 +01:00
globals.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
inventorystore.cpp Change save format to store relative equipment index 2015-01-20 23:55:26 +01:00
inventorystore.hpp Change save format to store relative equipment index 2015-01-20 23:55:26 +01:00
livecellref.cpp fix for potential script problem during saved game loading 2014-09-22 10:12:07 +02:00
livecellref.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
localscripts.cpp Use a separate flag for references deleted by a content file (Fixes #2018) 2014-12-01 22:16:45 +01:00
localscripts.hpp objects scripts are now stopped when they are removed from a container 2013-01-13 17:05:12 +00:00
manualref.hpp Minor changes to ESM::RefNum 2015-01-11 12:20:22 +13:00
nullaction.hpp Issue #351: Refactoring Action class 2012-07-27 12:00:10 +02:00
physicssystem.cpp Change another dynamic_cast to static_cast (coverity) 2015-01-15 01:23:58 +01:00
physicssystem.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
player.cpp Use only Cell records for saving progress bar (Fixes #2259) 2015-01-11 18:01:06 +01:00
player.hpp Fix some spelling mistakes. 2014-05-03 12:23:22 +02:00
projectilemanager.cpp Use only Cell records for saving progress bar (Fixes #2259) 2015-01-11 18:01:06 +01:00
projectilemanager.hpp Fix exception when casting Bound Gloves spell 2014-06-19 16:00:27 +02:00
ptr.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
ptr.hpp Reduce includes 2015-01-10 01:00:52 +01:00
recordcmp.hpp Cell names localization fix 2012-12-23 23:23:24 +04:00
refdata.cpp Add support for undeleting references (Fixes #2193) 2014-12-06 21:08:18 +01:00
refdata.hpp Add support for undeleting references (Fixes #2193) 2014-12-06 21:08:18 +01:00
scene.cpp Add comment 2015-01-15 16:05:25 +01:00
scene.hpp Implement cell loading threshold (Fixes #1874) 2014-10-02 16:50:10 +02:00
store.cpp Remove some nonsense code 2015-01-09 01:59:38 +01:00
store.hpp Use only Cell records for saving progress bar (Fixes #2259) 2015-01-11 18:01:06 +01:00
timestamp.cpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
timestamp.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
weather.cpp Use only Cell records for saving progress bar (Fixes #2259) 2015-01-11 18:01:06 +01:00
weather.hpp Add particle and sound fading for weather transitions (Fixes #2130) 2014-12-01 23:09:47 +01:00
worldimp.cpp Change save format to store relative equipment index 2015-01-20 23:55:26 +01:00
worldimp.hpp Use only Cell records for saving progress bar (Fixes #2259) 2015-01-11 18:01:06 +01:00