..
activespells.cpp
Implemented potion & ingredient effect stacking
2013-03-03 12:41:37 +01:00
activespells.hpp
Implemented potion & ingredient effect stacking
2013-03-03 12:41:37 +01:00
actors.cpp
Implemented drowning.
2013-08-07 16:46:46 +02:00
actors.hpp
Implemented drowning.
2013-08-07 16:46:46 +02:00
aiactivate.cpp
various fixes
2012-11-16 20:28:20 +01:00
aiactivate.hpp
various fixes
2012-11-16 20:28:20 +01:00
aiescort.cpp
Some changes suggested by cppcheck
2013-07-31 18:46:32 +02:00
aiescort.hpp
AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem.
2013-05-25 04:36:21 -07:00
aifollow.cpp
add AI script functions
2012-11-30 02:16:16 +02:00
aifollow.hpp
add AI script functions
2012-11-30 02:16:16 +02:00
aipackage.cpp
Issue #389 : added AI package base class and AI packages management class
2012-09-04 13:25:53 +02:00
aipackage.hpp
Issue #389 : added AI package base class and AI packages management class
2012-09-04 13:25:53 +02:00
aisequence.cpp
Initialize MWMechanics::AiSequence from ESM::AiPackageList
2013-07-31 00:55:08 +02:00
aisequence.hpp
Initialize MWMechanics::AiSequence from ESM::AiPackageList
2013-07-31 00:55:08 +02:00
aitravel.cpp
Some changes suggested by cppcheck
2013-07-31 18:46:32 +02:00
aitravel.hpp
AITravel Cleanup - Removed unnecessary includes and other varius cleanups.
2013-05-24 18:16:35 -07:00
aiwander.cpp
Fix wrong idle animations played
2013-08-03 13:13:33 +02:00
aiwander.hpp
Pathfinding Overhaul - Finished cleaning, removed unnecessary parameter in one function, fixed use of the function in ai packages and added use of clearPath() function in aiwander, fixed algorithms and got rid of excess subtractions in getDistance functions (thanks to Chris!).
2013-05-29 19:26:45 -07:00
alchemy.cpp
Fix appending int to string in an exception message
2013-03-09 01:00:03 +01:00
alchemy.hpp
Issue #61 : fixed alchemy skill
2012-10-28 14:07:36 +01:00
character.cpp
Handle the pick/probe in the character controller
2013-08-06 19:48:59 -07:00
character.hpp
Set up the weapon state in the CharacterController constructor
2013-07-24 21:08:16 -07:00
creaturestats.cpp
Avoid some unnecessary references
2013-08-06 19:49:00 -07:00
creaturestats.hpp
Avoid some unnecessary references
2013-08-06 19:49:00 -07:00
drawstate.hpp
disabling gcc extensions
2012-10-09 17:10:25 +02:00
enchanting.cpp
Some changes suggested by cppcheck
2013-07-31 18:46:32 +02:00
enchanting.hpp
Removal of duplicit enumeration and unnecessary conditions.
2013-05-29 00:01:18 +02:00
magiceffects.cpp
Issue #479 : Use magnitude specified when adding disease
2013-01-13 14:52:55 +01:00
magiceffects.hpp
Issue #479 : Use magnitude specified when adding disease
2013-01-13 14:52:55 +01:00
mechanicsmanagerimp.cpp
Implemented drowning.
2013-08-07 16:46:46 +02:00
mechanicsmanagerimp.hpp
Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
2013-05-24 20:10:07 -07:00
movement.hpp
Store the position and rotation in MWMechanics::Movement
2013-03-30 19:00:46 -07:00
npcstats.cpp
Implemented drowning.
2013-08-07 16:46:46 +02:00
npcstats.hpp
Implemented drowning.
2013-08-07 16:46:46 +02:00
objects.cpp
Ensure mechanics actors/objects are cleared before adding them
2013-07-17 21:39:21 -07:00
objects.hpp
Store a pointer to the character controller for non-actor objects
2013-07-15 23:47:04 -07:00
pathfinding.cpp
Some changes suggested by cppcheck
2013-07-31 18:46:32 +02:00
pathfinding.hpp
Pathfinding Overhaul - Changed the name of checkIfNextPointReached to a more intuitive name considering what it does (checkPathCompleted) and fixed a minor bug in it, modified buildPath() to take one final parameter, a bool which dictates whether or not to always use pathfinding (like AIWander should be doing) or to allow for "shortcuts", modified all ai packages to work with these two changes.
2013-05-29 20:05:17 -07:00
repair.cpp
Added PC repair feature
2013-03-23 08:16:46 +01:00
repair.hpp
Added PC repair feature
2013-03-23 08:16:46 +01:00
security.cpp
Security fixes
2013-05-20 12:42:11 +02:00
security.hpp
Cleanup Security class
2013-05-19 23:19:48 +02:00
spells.cpp
Fix wrong detection of diseases
2013-04-14 17:51:17 +02:00
spells.hpp
Issue #479 : Use magnitude specified when adding disease
2013-01-13 14:52:55 +01:00
spellsuccess.hpp
new interface in manualref, fix various typos
2012-11-06 13:43:48 +04:00
stat.hpp
MWMechanics::DynamicStat: fix members initialization
2013-07-20 22:14:09 +02:00