openmw-tes3coop/apps/openmw/mwworld
scrawl 7d36a202a8 Implement cell loading threshold (Fixes #1874)
The cell loading threshold (default: 1024 units) prevents exterior cell loading until the player has travelled part-way into the next cell. This gets rid of excessive cell loadings when walking along an exterior cell border.

Lower the maximum allowed view distance in options menu to accomodate. Change setting name so that old settings files are upgraded.
2014-10-02 16:50:10 +02:00
..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Fix potential infinite recursion in ActionTeleport (Fixes #1840) 2014-08-26 02:09:23 +02:00
actionteleport.hpp Fix potential infinite recursion in ActionTeleport (Fixes #1840) 2014-08-26 02:09:23 +02:00
actiontrap.cpp
actiontrap.hpp
cellfunctors.hpp
cellref.cpp Reset RefNum when copying an object (Fixes #1723) 2014-07-29 15:55:58 +02:00
cellref.hpp Reset RefNum when copying an object (Fixes #1723) 2014-07-29 15:55:58 +02:00
cellreflist.hpp
cells.cpp
cells.hpp
cellstore.cpp
cellstore.hpp
class.cpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
class.hpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
containerstore.cpp Savegame: Set equipment slot for lights (Fixes #1761) 2014-08-06 20:13:58 +02:00
containerstore.hpp
contentloader.hpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp add project file to content file list when running OpenMW from OpenCS 2014-09-13 20:48:24 +02:00
esmstore.hpp
failedaction.cpp
failedaction.hpp
fallback.cpp
fallback.hpp
globals.cpp
globals.hpp
inventorystore.cpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
inventorystore.hpp Implement basic spellcasting AI (Fixes #961) 2014-08-28 00:55:37 +02:00
livecellref.cpp fix for potential script problem during saved game loading 2014-09-22 10:12:07 +02:00
livecellref.hpp
localscripts.cpp catch exceptions from adding local scripts 2014-09-21 12:43:19 +02:00
localscripts.hpp
manualref.hpp Remove unused FLTV and NAM0 from CellRef 2014-07-24 02:20:16 +02:00
nullaction.hpp
physicssystem.cpp Optimize actor physics: Use only one convexSweepTest for stepping down and checking onGround status, instead of 2 2014-09-29 22:30:21 +02:00
physicssystem.hpp Clear movement queue when changing to a new cell (Fixes #1802) 2014-08-13 16:25:27 +02:00
player.cpp Make sure player doesn't get any AI packages (Bug #1749) 2014-08-06 20:13:57 +02:00
player.hpp
projectilemanager.cpp Set render queue group for projectiles (Fixes #1829) 2014-08-18 15:32:52 +02:00
projectilemanager.hpp
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp
refdata.hpp
scene.cpp Implement cell loading threshold (Fixes #1874) 2014-10-02 16:50:10 +02:00
scene.hpp Implement cell loading threshold (Fixes #1874) 2014-10-02 16:50:10 +02:00
store.cpp Merge cell names when merging cells (Fixes #1929) 2014-09-19 05:02:54 +02:00
store.hpp
timestamp.cpp
timestamp.hpp
weather.cpp Attempt to fix Clang warnings 2014-09-28 12:44:47 +02:00
weather.hpp
worldimp.cpp Implement cell loading threshold (Fixes #1874) 2014-10-02 16:50:10 +02:00
worldimp.hpp Implement cell loading threshold (Fixes #1874) 2014-10-02 16:50:10 +02:00