forked from mirror/openmw-tes3mp
9f84518910
Object class is quake specific stuff and these parts were *dead*. There is more references to the pointer but it is commented and seems to be used as "reference code" for future implementation of player functions, so I prefered not touching them. |
||
---|---|---|
.. | ||
btKinematicCharacterController.cpp | ||
btKinematicCharacterController.h | ||
BtOgre.cpp | ||
BtOgreExtras.h | ||
BtOgreGP.h | ||
BtOgrePG.h | ||
BulletShapeLoader.cpp | ||
BulletShapeLoader.h | ||
CMotionState.cpp | ||
CMotionState.h | ||
physic.cpp | ||
physic.hpp | ||
pmove.cpp | ||
pmove.h | ||
trace.cpp | ||
trace.h |