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cameracontroller.cpp
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Remove unused variable
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2017-12-14 17:29:24 +01:00 |
cameracontroller.hpp
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CS: Add fixed roll setting, plus ortho fix
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2017-12-08 20:51:40 +01:00 |
cell.cpp
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Changes to land data access in tables, also update Land once per frame in scene view.
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2017-09-09 15:37:52 -04:00 |
cell.hpp
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Changes to land data access in tables, also update Land once per frame in scene view.
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2017-09-09 15:37:52 -04:00 |
cellarrow.cpp
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cellarrow.hpp
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cellborder.cpp
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cellborder.hpp
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cellmarker.cpp
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replace and purge boost::lexical_cast
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2017-06-09 19:08:53 +02:00 |
cellmarker.hpp
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cellwater.cpp
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Reload water
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2017-08-20 20:55:56 -04:00 |
cellwater.hpp
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Reload water
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2017-08-20 20:55:56 -04:00 |
editmode.cpp
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editmode.hpp
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instancemode.cpp
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Setting "Scene Drops" rename "3D Scene Editing"
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2018-05-16 11:41:37 +03:00 |
instancemode.hpp
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Scale from center of selection.
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2016-08-12 17:11:37 -04:00 |
instancemovemode.cpp
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Lamoot's new icon set
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2018-04-15 12:35:45 +03:00 |
instancemovemode.hpp
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instanceselectionmode.cpp
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instanceselectionmode.hpp
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lighting.cpp
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lighting.hpp
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lightingbright.cpp
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lightingbright.hpp
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lightingday.cpp
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lightingday.hpp
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lightingnight.cpp
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lightingnight.hpp
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mask.hpp
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object.cpp
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CS: Mover object-marker-alpha under Rendering
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2017-12-15 14:36:12 +01:00 |
object.hpp
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Transparent object markers
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2017-11-07 00:41:27 -05:00 |
orbitcameramode.cpp
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Fix pointer being deleted twice.
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2016-08-08 14:36:50 -04:00 |
orbitcameramode.hpp
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Fix pointer being deleted twice.
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2016-08-08 14:36:50 -04:00 |
pagedworldspacewidget.cpp
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Terrain texture brush frame
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2018-05-10 11:18:54 +03:00 |
pagedworldspacewidget.hpp
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Tweaks to land loading, land cloning, terrain signals, placeholder land update handling
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2017-09-08 00:51:46 -04:00 |
pathgrid.cpp
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pathgrid.hpp
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pathgridmode.cpp
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Fix pathgrid segfault
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2017-08-23 11:35:26 -04:00 |
pathgridmode.hpp
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pathgridselectionmode.cpp
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pathgridselectionmode.hpp
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previewwidget.cpp
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Update scene assets
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2017-08-19 19:36:45 -04:00 |
previewwidget.hpp
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Update scene assets
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2017-08-19 19:36:45 -04:00 |
scenewidget.cpp
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Editor: limit FPS in 3D preview windows (feature #3641)
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2018-07-02 12:20:34 +04:00 |
scenewidget.hpp
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CS: Add fixed roll setting, plus ortho fix
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2017-12-08 20:51:40 +01:00 |
selectionmode.cpp
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Lamoot's new icon set
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2018-04-15 12:35:45 +03:00 |
selectionmode.hpp
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tagbase.cpp
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tagbase.hpp
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terrainstorage.cpp
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Temporary fix for adding new lands, cloned lands will still reference old data though
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2017-09-04 15:13:45 -04:00 |
terrainstorage.hpp
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Add resource manager for ESM::Land to allow data to be unloaded when no longer required
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2017-03-14 19:27:55 +01:00 |
terraintexturemode.cpp
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Remove texture filtering, better ltex importing, reindexing duplicates
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2018-05-22 14:55:09 +03:00 |
terraintexturemode.hpp
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Brush history menu
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2018-05-10 21:58:36 +03:00 |
unpagedworldspacewidget.cpp
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Update scene assets
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2017-08-19 19:36:45 -04:00 |
unpagedworldspacewidget.hpp
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Update scene assets
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2017-08-19 19:36:45 -04:00 |
worldspacewidget.cpp
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Setting "Scene Drops" rename "3D Scene Editing"
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2018-05-16 11:41:37 +03:00 |
worldspacewidget.hpp
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Update marker transparency when changed.
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2017-11-10 01:56:06 -05:00 |