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openmw-tes3coop/apps/openmw/mwrender/globalmap.cpp

339 lines
14 KiB
C++

#include "globalmap.hpp"
#include <boost/filesystem.hpp>
#include <boost/lexical_cast.hpp>
#include <OgreImage.h>
#include <OgreTextureManager.h>
#include <OgreColourValue.h>
#include <OgreHardwareVertexBuffer.h>
#include <OgreRoot.h>
#include <OgreHardwarePixelBuffer.h>
#include <components/loadinglistener/loadinglistener.hpp>
#include <components/esm/globalmap.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/esmstore.hpp"
namespace MWRender
{
GlobalMap::GlobalMap(const std::string &cacheDir)
: mCacheDir(cacheDir)
, mMinX(0), mMaxX(0)
, mMinY(0), mMaxY(0)
, mWidth(0)
, mHeight(0)
{
}
void GlobalMap::render (Loading::Listener* loadingListener)
{
Ogre::TexturePtr tex;
const MWWorld::ESMStore &esmStore =
MWBase::Environment::get().getWorld()->getStore();
// get the size of the world
MWWorld::Store<ESM::Cell>::iterator it = esmStore.get<ESM::Cell>().extBegin();
for (; it != esmStore.get<ESM::Cell>().extEnd(); ++it)
{
if (it->getGridX() < mMinX)
mMinX = it->getGridX();
if (it->getGridX() > mMaxX)
mMaxX = it->getGridX();
if (it->getGridY() < mMinY)
mMinY = it->getGridY();
if (it->getGridY() > mMaxY)
mMaxY = it->getGridY();
}
int cellSize = 24;
mWidth = cellSize*(mMaxX-mMinX+1);
mHeight = cellSize*(mMaxY-mMinY+1);
loadingListener->loadingOn();
loadingListener->setLabel("Creating map");
loadingListener->setProgressRange((mMaxX-mMinX+1) * (mMaxY-mMinY+1));
loadingListener->setProgress(0);
//if (!boost::filesystem::exists(mCacheDir + "/GlobalMap.png"))
if (1)
{
std::vector<Ogre::uchar> data (mWidth * mHeight * 3);
for (int x = mMinX; x <= mMaxX; ++x)
{
for (int y = mMinY; y <= mMaxY; ++y)
{
ESM::Land* land = esmStore.get<ESM::Land>().search (x,y);
if (land)
{
int mask = ESM::Land::DATA_VHGT | ESM::Land::DATA_VNML | ESM::Land::DATA_VCLR | ESM::Land::DATA_VTEX;
if (!land->isDataLoaded(mask))
land->loadData(mask);
}
for (int cellY=0; cellY<cellSize; ++cellY)
{
for (int cellX=0; cellX<cellSize; ++cellX)
{
int vertexX = float(cellX)/float(cellSize) * ESM::Land::LAND_SIZE;
int vertexY = float(cellY)/float(cellSize) * ESM::Land::LAND_SIZE;
int texelX = (x-mMinX) * cellSize + cellX;
int texelY = (mHeight-1) - ((y-mMinY) * cellSize + cellY);
Ogre::ColourValue waterShallowColour(0.15, 0.2, 0.19);
Ogre::ColourValue waterDeepColour(0.1, 0.14, 0.13);
Ogre::ColourValue groundColour(0.254, 0.19, 0.13);
Ogre::ColourValue mountainColour(0.05, 0.05, 0.05);
Ogre::ColourValue hillColour(0.16, 0.12, 0.08);
unsigned char r,g,b;
if (land)
{
const float landHeight = land->mLandData->mHeights[vertexY * ESM::Land::LAND_SIZE + vertexX];
const float mountainHeight = 15000.f;
const float hillHeight = 2500.f;
if (landHeight >= 0)
{
if (landHeight >= hillHeight)
{
float factor = std::min(1.f, float(landHeight-hillHeight)/mountainHeight);
r = (hillColour.r * (1-factor) + mountainColour.r * factor) * 255;
g = (hillColour.g * (1-factor) + mountainColour.g * factor) * 255;
b = (hillColour.b * (1-factor) + mountainColour.b * factor) * 255;
}
else
{
float factor = std::min(1.f, float(landHeight)/hillHeight);
r = (groundColour.r * (1-factor) + hillColour.r * factor) * 255;
g = (groundColour.g * (1-factor) + hillColour.g * factor) * 255;
b = (groundColour.b * (1-factor) + hillColour.b * factor) * 255;
}
}
else
{
if (landHeight >= -100)
{
float factor = std::min(1.f, -1*landHeight/100.f);
r = (((waterShallowColour+groundColour)/2).r * (1-factor) + waterShallowColour.r * factor) * 255;
g = (((waterShallowColour+groundColour)/2).g * (1-factor) + waterShallowColour.g * factor) * 255;
b = (((waterShallowColour+groundColour)/2).b * (1-factor) + waterShallowColour.b * factor) * 255;
}
else
{
float factor = std::min(1.f, -1*(landHeight-100)/1000.f);
r = (waterShallowColour.r * (1-factor) + waterDeepColour.r * factor) * 255;
g = (waterShallowColour.g * (1-factor) + waterDeepColour.g * factor) * 255;
b = (waterShallowColour.b * (1-factor) + waterDeepColour.b * factor) * 255;
}
}
}
else
{
r = waterDeepColour.r * 255;
g = waterDeepColour.g * 255;
b = waterDeepColour.b * 255;
}
data[texelY * mWidth * 3 + texelX * 3] = r;
data[texelY * mWidth * 3 + texelX * 3+1] = g;
data[texelY * mWidth * 3 + texelX * 3+2] = b;
}
}
loadingListener->increaseProgress(1);
}
}
Ogre::DataStreamPtr stream(new Ogre::MemoryDataStream(&data[0], data.size()));
tex = Ogre::TextureManager::getSingleton ().createManual ("GlobalMap.png", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
Ogre::TEX_TYPE_2D, mWidth, mHeight, 0, Ogre::PF_B8G8R8, Ogre::TU_STATIC);
tex->loadRawData(stream, mWidth, mHeight, Ogre::PF_B8G8R8);
}
else
tex = Ogre::TextureManager::getSingleton ().getByName ("GlobalMap.png");
tex->load();
mOverlayTexture = Ogre::TextureManager::getSingleton().createManual("GlobalMapOverlay", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
Ogre::TEX_TYPE_2D, mWidth, mHeight, 0, Ogre::PF_A8B8G8R8, Ogre::TU_DYNAMIC_WRITE_ONLY);
clear();
loadingListener->loadingOff();
}
void GlobalMap::worldPosToImageSpace(float x, float z, float& imageX, float& imageY)
{
imageX = float(x / 8192.f - mMinX) / (mMaxX - mMinX + 1);
imageY = 1.f-float(z / 8192.f - mMinY) / (mMaxY - mMinY + 1);
}
void GlobalMap::cellTopLeftCornerToImageSpace(int x, int y, float& imageX, float& imageY)
{
imageX = float(x - mMinX) / (mMaxX - mMinX + 1);
// NB y + 1, because we want the top left corner, not bottom left where the origin of the cell is
imageY = 1.f-float(y - mMinY + 1) / (mMaxY - mMinY + 1);
}
void GlobalMap::exploreCell(int cellX, int cellY)
{
float originX = (cellX - mMinX) * 24;
// NB y + 1, because we want the top left corner, not bottom left where the origin of the cell is
float originY = mHeight - (cellY+1 - mMinY) * 24;
if (cellX > mMaxX || cellX < mMinX || cellY > mMaxY || cellY < mMinY)
return;
Ogre::TexturePtr localMapTexture = Ogre::TextureManager::getSingleton().getByName("Cell_"
+ boost::lexical_cast<std::string>(cellX) + "_" + boost::lexical_cast<std::string>(cellY));
// mipmap version - can't get ogre to generate automips..
/*if (!localMapTexture.isNull())
{
assert(localMapTexture->getBuffer(0, 4)->getWidth() == 64); // 1024 / 2^4
mOverlayTexture->getBuffer()->blit(localMapTexture->getBuffer(0, 4), Ogre::Image::Box(0,0,64, 64),
Ogre::Image::Box(originX,originY,originX+24,originY+24));
}*/
if (!localMapTexture.isNull())
{
mOverlayTexture->getBuffer()->blit(localMapTexture->getBuffer(), Ogre::Image::Box(0,0,512,512),
Ogre::Image::Box(originX,originY,originX+24,originY+24));
}
}
void GlobalMap::clear()
{
std::vector<Ogre::uint32> buffer;
// initialize to (0,0,0,0)
buffer.resize(mWidth * mHeight, 0);
Ogre::PixelBox pb(mWidth, mHeight, 1, Ogre::PF_A8B8G8R8, &buffer[0]);
mOverlayTexture->getBuffer()->blitFromMemory(pb);
}
void GlobalMap::write(ESM::ESMWriter &writer)
{
ESM::GlobalMap map;
map.mBounds.mMinX = mMinX;
map.mBounds.mMaxX = mMaxX;
map.mBounds.mMinY = mMinY;
map.mBounds.mMaxY = mMaxY;
Ogre::Image image;
mOverlayTexture->convertToImage(image);
Ogre::DataStreamPtr encoded = image.encode("png");
map.mImageData.resize(encoded->size());
encoded->read(&map.mImageData[0], encoded->size());
writer.startRecord(ESM::REC_GMAP);
map.save(writer);
writer.endRecord(ESM::REC_GMAP);
}
void GlobalMap::readRecord(ESM::ESMReader &reader, int32_t type, std::vector<std::pair<int, int> >& exploredCells)
{
if (type == ESM::REC_GMAP)
{
ESM::GlobalMap map;
map.load(reader);
const ESM::GlobalMap::Bounds& bounds = map.mBounds;
if (bounds.mMaxX-bounds.mMinX <= 0)
return;
if (bounds.mMaxY-bounds.mMinY <= 0)
return;
if (bounds.mMinX > bounds.mMaxX
|| bounds.mMinY > bounds.mMaxY)
throw std::runtime_error("invalid map bounds");
Ogre::Image image;
Ogre::DataStreamPtr stream(new Ogre::MemoryDataStream(&map.mImageData[0], map.mImageData.size()));
image.load(stream, "png");
int xLength = (bounds.mMaxX-bounds.mMinX+1);
int yLength = (bounds.mMaxY-bounds.mMinY+1);
// Size of one cell in image space
int cellImageSizeSrc = image.getWidth() / xLength;
if (int(image.getHeight() / yLength) != cellImageSizeSrc)
throw std::runtime_error("cell size must be quadratic");
// Determine which cells were explored by reading the image data
for (int x=0; x < xLength; ++x)
{
for (int y=0; y < yLength; ++y)
{
unsigned int imageX = (x) * cellImageSizeSrc;
// NB y + 1, because we want the top left corner, not bottom left where the origin of the cell is
unsigned int imageY = (yLength - (y + 1)) * cellImageSizeSrc;
assert(imageX < image.getWidth());
assert(imageY < image.getHeight());
if (image.getColourAt(imageX, imageY, 0).a > 0)
exploredCells.push_back(std::make_pair(x+bounds.mMinX,y+bounds.mMinY));
}
}
// If cell bounds of the currently loaded content and the loaded savegame do not match,
// we need to resize source/dest boxes to accommodate
// This means nonexisting cells will be dropped silently
int cellImageSizeDst = 24;
// Completely off-screen? -> no need to blit anything
if (bounds.mMaxX < mMinX
|| bounds.mMaxY < mMinY
|| bounds.mMinX > mMaxX
|| bounds.mMinY > mMaxY)
return;
int leftDiff = (mMinX - bounds.mMinX);
int topDiff = (bounds.mMaxY - mMaxY);
int rightDiff = (bounds.mMaxX - mMaxX);
int bottomDiff = (mMinY - bounds.mMinY);
Ogre::Image::Box srcBox ( std::max(0, leftDiff * cellImageSizeSrc),
std::max(0, topDiff * cellImageSizeSrc),
std::min(image.getWidth(), image.getWidth() - rightDiff * cellImageSizeSrc),
std::min(image.getHeight(), image.getHeight() - bottomDiff * cellImageSizeSrc));
Ogre::Image::Box destBox ( std::max(0, -leftDiff * cellImageSizeDst),
std::max(0, -topDiff * cellImageSizeDst),
std::min(mOverlayTexture->getWidth(), mOverlayTexture->getWidth() + rightDiff * cellImageSizeDst),
std::min(mOverlayTexture->getHeight(), mOverlayTexture->getHeight() + bottomDiff * cellImageSizeDst));
// Looks like there is no interface for blitting from memory with src/dst boxes.
// So we create a temporary texture for blitting.
Ogre::TexturePtr tex = Ogre::TextureManager::getSingleton().createManual("@temp",
Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, image.getWidth(),
image.getHeight(), 0, Ogre::PF_A8B8G8R8);
tex->loadImage(image);
mOverlayTexture->getBuffer()->blit(tex->getBuffer(), srcBox, destBox);
Ogre::TextureManager::getSingleton().remove("@temp");
}
}
}