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openmw-tes3coop
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ae5f783a16
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replace
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report
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openmw-30
actorid
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openmw-tes3coop
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apps
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openmw
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mwrender
History
scrawl
3880247017
Fixes
#1206
: effect texture override was not accounted for
11 years ago
..
.gitignore
directory structure reorganisation (still missing the mangle stuff)
15 years ago
activatoranimation.cpp
moved CellRefList into a separate file
11 years ago
activatoranimation.hpp
Get rid of underscore defines. They are reserved by the standard.
11 years ago
actors.cpp
Merge branch 'savedgame'
11 years ago
actors.hpp
Issue
#777
: Add CreatureAnimation variant for creatures with weapons/shields
11 years ago
animation.cpp
Include some more required Ogre headers explicitely.
11 years ago
animation.hpp
moved CellRefList into a separate file
11 years ago
camera.cpp
Feature
#50
: Spawn projectiles
11 years ago
camera.hpp
Use i1stPersonSneakDelta + some cleanup
11 years ago
cell.hpp
implemented take action
15 years ago
characterpreview.cpp
Include some more required Ogre headers explicitely.
11 years ago
characterpreview.hpp
Include some more required Ogre headers explicitely.
11 years ago
creatureanimation.cpp
Fixed ranged combat for creatures
11 years ago
creatureanimation.hpp
Fixed ranged combat for creatures
11 years ago
debugging.cpp
Include some more required Ogre headers explicitely.
11 years ago
debugging.hpp
Get rid of underscore defines. They are reserved by the standard.
11 years ago
effectmanager.cpp
Include some more required Ogre headers explicitely.
11 years ago
effectmanager.hpp
Feature
#957
: Implement area magic
11 years ago
globalmap.cpp
Terrain: moved ESM::Land load to earlier in the startup procedure
11 years ago
globalmap.hpp
Save/load global map
11 years ago
localmap.cpp
Include some more required Ogre headers explicitely.
11 years ago
localmap.hpp
Get rid of underscore defines. They are reserved by the standard.
11 years ago
npcanimation.cpp
Fixed ranged combat for creatures
11 years ago
npcanimation.hpp
Fixed ranged combat for creatures
11 years ago
objects.cpp
Set StaticGeometry origin
11 years ago
objects.hpp
Get rid of underscore defines. They are reserved by the standard.
11 years ago
occlusionquery.cpp
Include some more required Ogre headers explicitely.
11 years ago
occlusionquery.hpp
Get rid of underscore defines. They are reserved by the standard.
11 years ago
refraction.cpp
Include some more required Ogre headers explicitely.
11 years ago
refraction.hpp
Make sure render textures are inactive when in a cell without water
12 years ago
renderconst.hpp
Fix first person meshes casting shadows
12 years ago
renderinginterface.hpp
Get rid of underscore defines. They are reserved by the standard.
11 years ago
renderingmanager.cpp
Fixes
#1206
: effect texture override was not accounted for
11 years ago
renderingmanager.hpp
Terrain: background load blendmaps & layer textures. Refactor QuadTree update.
11 years ago
ripplesimulation.cpp
Include some more required Ogre headers explicitely.
11 years ago
ripplesimulation.hpp
NPCs / creatures can now emit ripples
12 years ago
shadows.cpp
Include some more required Ogre headers explicitely.
11 years ago
shadows.hpp
basic shadows
13 years ago
sky.cpp
Include some more required Ogre headers explicitely.
11 years ago
sky.hpp
Rename ObjectList to ObjectScene. Wrap it in a SharedPtr so we can automate the destruction routine.
11 years ago
terrainstorage.cpp
Terrain: background load blendmaps & layer textures. Refactor QuadTree update.
11 years ago
terrainstorage.hpp
Terrain: background load blendmaps & layer textures. Refactor QuadTree update.
11 years ago
videoplayer.cpp
Include some more required Ogre headers explicitely.
11 years ago
videoplayer.hpp
Make VideoPlayer::playVideo block until the video finishes
12 years ago
water.cpp
Include some more required Ogre headers explicitely.
11 years ago
water.hpp
Remove more unused code
11 years ago
weaponanimation.cpp
Fixed ranged combat for creatures
11 years ago
weaponanimation.hpp
Fixed ranged combat for creatures
11 years ago