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openmw-tes3coop/apps/openmw/mwrender
scrawl 3880247017 Fixes #1206: effect texture override was not accounted for 11 years ago
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.gitignore directory structure reorganisation (still missing the mangle stuff) 15 years ago
activatoranimation.cpp moved CellRefList into a separate file 11 years ago
activatoranimation.hpp Get rid of underscore defines. They are reserved by the standard. 11 years ago
actors.cpp Merge branch 'savedgame' 11 years ago
actors.hpp Issue #777: Add CreatureAnimation variant for creatures with weapons/shields 11 years ago
animation.cpp Include some more required Ogre headers explicitely. 11 years ago
animation.hpp moved CellRefList into a separate file 11 years ago
camera.cpp Feature #50: Spawn projectiles 11 years ago
camera.hpp Use i1stPersonSneakDelta + some cleanup 11 years ago
cell.hpp implemented take action 15 years ago
characterpreview.cpp Include some more required Ogre headers explicitely. 11 years ago
characterpreview.hpp Include some more required Ogre headers explicitely. 11 years ago
creatureanimation.cpp Fixed ranged combat for creatures 11 years ago
creatureanimation.hpp Fixed ranged combat for creatures 11 years ago
debugging.cpp Include some more required Ogre headers explicitely. 11 years ago
debugging.hpp Get rid of underscore defines. They are reserved by the standard. 11 years ago
effectmanager.cpp Include some more required Ogre headers explicitely. 11 years ago
effectmanager.hpp Feature #957: Implement area magic 11 years ago
globalmap.cpp Terrain: moved ESM::Land load to earlier in the startup procedure 11 years ago
globalmap.hpp Save/load global map 11 years ago
localmap.cpp Include some more required Ogre headers explicitely. 11 years ago
localmap.hpp Get rid of underscore defines. They are reserved by the standard. 11 years ago
npcanimation.cpp Fixed ranged combat for creatures 11 years ago
npcanimation.hpp Fixed ranged combat for creatures 11 years ago
objects.cpp Set StaticGeometry origin 11 years ago
objects.hpp Get rid of underscore defines. They are reserved by the standard. 11 years ago
occlusionquery.cpp Include some more required Ogre headers explicitely. 11 years ago
occlusionquery.hpp Get rid of underscore defines. They are reserved by the standard. 11 years ago
refraction.cpp Include some more required Ogre headers explicitely. 11 years ago
refraction.hpp Make sure render textures are inactive when in a cell without water 12 years ago
renderconst.hpp Fix first person meshes casting shadows 12 years ago
renderinginterface.hpp Get rid of underscore defines. They are reserved by the standard. 11 years ago
renderingmanager.cpp Fixes #1206: effect texture override was not accounted for 11 years ago
renderingmanager.hpp Terrain: background load blendmaps & layer textures. Refactor QuadTree update. 11 years ago
ripplesimulation.cpp Include some more required Ogre headers explicitely. 11 years ago
ripplesimulation.hpp NPCs / creatures can now emit ripples 12 years ago
shadows.cpp Include some more required Ogre headers explicitely. 11 years ago
shadows.hpp basic shadows 13 years ago
sky.cpp Include some more required Ogre headers explicitely. 11 years ago
sky.hpp Rename ObjectList to ObjectScene. Wrap it in a SharedPtr so we can automate the destruction routine. 11 years ago
terrainstorage.cpp Terrain: background load blendmaps & layer textures. Refactor QuadTree update. 11 years ago
terrainstorage.hpp Terrain: background load blendmaps & layer textures. Refactor QuadTree update. 11 years ago
videoplayer.cpp Include some more required Ogre headers explicitely. 11 years ago
videoplayer.hpp Make VideoPlayer::playVideo block until the video finishes 12 years ago
water.cpp Include some more required Ogre headers explicitely. 11 years ago
water.hpp Remove more unused code 11 years ago
weaponanimation.cpp Fixed ranged combat for creatures 11 years ago
weaponanimation.hpp Fixed ranged combat for creatures 11 years ago