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openmw-tes3coop/apps/openmw/mwworld
cc9cii f71fb83bfc Cleaned up more inaccurate comments. 11 years ago
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action.cpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 12 years ago
action.hpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 12 years ago
actionalchemy.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionalchemy.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionapply.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionapply.hpp Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends) 11 years ago
actiondoor.cpp Opening doors 12 years ago
actiondoor.hpp Opening doors 12 years ago
actioneat.cpp moved CellRefList into a separate file 11 years ago
actioneat.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionequip.cpp Issue #777: Create InventoryStore for creatures with weapons/shields 11 years ago
actionequip.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionopen.cpp Closes #1081: Implement disease contraction 11 years ago
actionopen.hpp Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 12 years ago
actionread.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 11 years ago
actionread.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionrepair.cpp Added PC repair feature 12 years ago
actionrepair.hpp Added PC repair feature 12 years ago
actionsoulgem.cpp Added soulgem dialog; made interactive message boxes not close the previous UI 12 years ago
actionsoulgem.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 12 years ago
actiontake.cpp Implement theft detection 11 years ago
actiontake.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actiontalk.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actiontalk.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionteleport.cpp Feature #50: Spawn projectiles 11 years ago
actionteleport.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actiontrap.cpp Feature #957: Handle area effects for "on touch" range 11 years ago
actiontrap.hpp Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends) 11 years ago
cellfunctors.hpp Show marked position on map. Implement Detect X magic effects. 11 years ago
cellreflist.hpp encapsulated reference collections 11 years ago
cells.cpp keep track of which cells have state that needs to be saved 11 years ago
cells.hpp keep track of which cells have state that needs to be saved 11 years ago
cellstore.cpp keep track of which cells have state that needs to be saved 11 years ago
cellstore.hpp keep track of which cells have state that needs to be saved 11 years ago
class.cpp Feature #1030 - partial fix to stop creatures unable to walk/fly to come out of water. Does not necessarily handle situations where they are already out of water, however. 11 years ago
class.hpp Feature #1030 - partial fix to stop creatures unable to walk/fly to come out of water. Does not necessarily handle situations where they are already out of water, however. 11 years ago
containerstore.cpp Merge branch 'savedgame' 11 years ago
containerstore.hpp moved CellRefList into a separate file 11 years ago
contentloader.hpp Missing iostream include 11 years ago
customdata.hpp added customdata base class (issue #185) 13 years ago
esmloader.cpp Issue #913: Merge --master and --plugin switches 11 years ago
esmloader.hpp Issue #913: Merge --master and --plugin switches 11 years ago
esmstore.cpp on load check player record for dangling ID references 11 years ago
esmstore.hpp save and load dynamic records 11 years ago
failedaction.cpp Handle object activation as a werewolf 12 years ago
failedaction.hpp Handle object activation as a werewolf 12 years ago
fallback.cpp some cleanup 12 years ago
fallback.hpp some cleanup 12 years ago
globals.cpp store global variables in saved game files 11 years ago
globals.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 11 years ago
inventorystore.cpp Feature #50: Handle attach & release of projectiles 11 years ago
inventorystore.hpp moved CellRefList into a separate file 11 years ago
livecellref.cpp added support for serialisation of CustomData state 11 years ago
livecellref.hpp Fix linking issues on Windows using MSVC. 11 years ago
localscripts.cpp encapsulated reference collections 11 years ago
localscripts.hpp objects scripts are now stopped when they are removed from a container 12 years ago
manualref.hpp Merge branch 'refnum' into savedgame 11 years ago
nullaction.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
omwloader.cpp Issue #913: Merge --master and --plugin switches 11 years ago
omwloader.hpp Issue #913: Merge --master and --plugin switches 11 years ago
physicssystem.cpp Cleaned up more inaccurate comments. 11 years ago
physicssystem.hpp Remove unused functions and parameters 12 years ago
player.cpp moved CellRefList into a separate file 11 years ago
player.hpp loading/saving of some player state (cell/coordinates and some other bits) 11 years ago
ptr.cpp make Ptr a bit more pointer-like 11 years ago
ptr.hpp moved CellRefList into a separate file 11 years ago
recordcmp.hpp Cell names localization fix 12 years ago
refdata.cpp loading/saving of some player state (cell/coordinates and some other bits) 11 years ago
refdata.hpp Fix linking issues on Windows using MSVC. 11 years ago
scene.cpp Bug #416: Workaround for page flipping problem 11 years ago
scene.hpp encapsulated reference collections 11 years ago
store.cpp Merge branch 'savedgame' 11 years ago
store.hpp Terrain: geometry is now loaded in background threads. 11 years ago
timestamp.cpp fixed time stamp operator 13 years ago
timestamp.hpp Issue #256: added TimeStamp class 13 years ago
weather.cpp moved CellRefList into a separate file 11 years ago
weather.hpp Merge remote-tracking branch 'lgro/issue417_apply_weather_instantly_when_teleporting' 11 years ago
worldimp.cpp Feature #1030 - partial fix to stop creatures unable to walk/fly to come out of water. Does not necessarily handle situations where they are already out of water, however. 11 years ago
worldimp.hpp reworked code for player positioning on startup and new game 11 years ago