openmw-tes3coop/apps/openmw
2014-06-08 11:22:37 +02:00
..
mwbase Change CharacterManager to use list instead of vector 2014-06-02 20:24:35 +02:00
mwclass Don't use armor mitigation for fall damage 2014-06-05 22:23:57 +02:00
mwdialogue Make trade disposition changes temporary again, as in vanilla 2014-05-31 13:57:07 +02:00
mwgui Consider all splash screens in the Splash folder (Fixes #1416) 2014-06-08 11:22:37 +02:00
mwinput Merge remote-tracking branch 'digmaster/master' 2014-05-29 18:57:16 +02:00
mwmechanics Fix code that stopped animation immediately after starting it, due to thinking it has completed (Fixes #1370) 2014-06-08 11:22:37 +02:00
mwrender Merge remote-tracking branch 'scrawl/master' 2014-06-06 19:09:24 +02:00
mwscript Make Activate instruction work properly even when onActivate was not called in the same frame. 2014-05-28 19:23:50 +02:00
mwsound Revert "Started implementing sound time tracking so we can have NPCs' mouths move as they talk." 2014-05-28 15:04:35 -05:00
mwstate Handle failed savegame file operations (Fixes #1413) 2014-06-08 11:22:37 +02:00
mwworld Merge remote-tracking branch 'scrawl/master' 2014-06-06 19:09:24 +02:00
CMakeLists.txt Merge remote-tracking branch 'scrawl/master' 2014-06-06 19:09:24 +02:00
crashcatcher.cpp crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Support animated main menus (menu_background.bik) 2014-05-29 17:24:25 +02:00
engine.hpp moved resources group creation from Engine to bsa component 2014-03-09 11:42:39 +01:00
main.cpp Merge branch 'master' into script 2014-02-13 15:02:02 +01:00