forked from mirror/openmw-tes3mp
b76e00c66e
This makes it possible to send custom records used by players for their equipment before the hardcoded exchange of equipment packets takes place. Additionally, remove the check for dead players because it has no real use and can potentially cause problems. |
||
---|---|---|
.. | ||
actor | ||
object | ||
player | ||
worldstate | ||
ActorProcessor.cpp | ||
ActorProcessor.hpp | ||
ObjectProcessor.cpp | ||
ObjectProcessor.hpp | ||
PlayerProcessor.cpp | ||
PlayerProcessor.hpp | ||
ProcessorInitializer.cpp | ||
ProcessorInitializer.hpp | ||
WorldstateProcessor.cpp | ||
WorldstateProcessor.hpp |