openmw-tes3coop/apps/openmw-mp/processors/player/ProcessorPlayerCharGen.hpp
David Cernat 28f1c1b0d3 [General] Rework CharGen slightly for clarity purposes
Previously, charGenStage.end was doing double duty as both the variable indicating the number of CharGen stages and – when set to 0 – the variable indicating that CharGen was over. The latter role is now filled by a new boolean.

(cherry picked from commit 926106cf8c)
2018-04-19 13:25:29 +03:00

30 lines
709 B
C++

//
// Created by koncord on 01.04.17.
//
#ifndef OPENMW_PROCESSORPLAYERCHARGEN_HPP
#define OPENMW_PROCESSORPLAYERCHARGEN_HPP
#include "../PlayerProcessor.hpp"
namespace mwmp
{
class ProcessorPlayerCharGen : public PlayerProcessor
{
public:
ProcessorPlayerCharGen()
{
BPP_INIT(ID_PLAYER_CHARGEN)
}
void Do(PlayerPacket &packet, Player &player) override
{
DEBUG_PRINTF(strPacketID.c_str());
if (player.charGenState.currentStage == player.charGenState.endStage)
Script::Call<Script::CallbackIdentity("OnPlayerEndCharGen")>(player.getId());
}
};
}
#endif //OPENMW_PROCESSORPLAYERCHARGEN_HPP