..
activespells.cpp
Implemented potion & ingredient effect stacking
2013-03-03 12:41:37 +01:00
activespells.hpp
Implemented potion & ingredient effect stacking
2013-03-03 12:41:37 +01:00
actors.cpp
Force character state to update after switching view modes
2013-04-25 07:08:11 -07:00
actors.hpp
Force character state to update after switching view modes
2013-04-25 07:08:11 -07:00
aiactivate.cpp
various fixes
2012-11-16 20:28:20 +01:00
aiactivate.hpp
various fixes
2012-11-16 20:28:20 +01:00
aiescort.cpp
Removed sqrt function call (minor optimization thanks to Chris)
2013-05-08 20:47:31 -07:00
aiescort.hpp
AIEscort complete
2013-05-08 20:02:24 -07:00
aifollow.cpp
add AI script functions
2012-11-30 02:16:16 +02:00
aifollow.hpp
add AI script functions
2012-11-30 02:16:16 +02:00
aipackage.cpp
Issue #389 : added AI package base class and AI packages management class
2012-09-04 13:25:53 +02:00
aipackage.hpp
Issue #389 : added AI package base class and AI packages management class
2012-09-04 13:25:53 +02:00
aisequence.cpp
Issue #389 : added AI package base class and AI packages management class
2012-09-04 13:25:53 +02:00
aisequence.hpp
Issue #389 : added AI package base class and AI packages management class
2012-09-04 13:25:53 +02:00
aitravel.cpp
Fargoth quest almost works. There is still a sall problem as the path taken is not exactly the same. I need to copy the exact way morrowind do pathfinding...
2013-05-03 17:09:09 +01:00
aitravel.hpp
refactoring
2013-03-31 17:30:03 +00:00
aiwander.cpp
Reduce some stdout spam
2013-04-06 04:46:28 -07:00
aiwander.hpp
various fixes
2012-11-16 20:28:20 +01:00
alchemy.cpp
Fix appending int to string in an exception message
2013-03-09 01:00:03 +01:00
alchemy.hpp
Issue #61 : fixed alchemy skill
2012-10-28 14:07:36 +01:00
character.cpp
Use a map of active layers instead of an array
2013-05-10 03:08:07 -07:00
character.hpp
Implement handling weapon states
2013-05-01 10:19:16 -07:00
creaturestats.cpp
keep track of death events
2013-03-18 10:47:09 +01:00
creaturestats.hpp
keep track of death events
2013-03-18 10:47:09 +01:00
drawstate.hpp
disabling gcc extensions
2012-10-09 17:10:25 +02:00
enchanting.cpp
Fix enchantment points value
2013-04-29 10:19:09 +02:00
enchanting.hpp
Fix enchantment points value
2013-04-29 10:19:09 +02:00
magiceffects.cpp
Issue #479 : Use magnitude specified when adding disease
2013-01-13 14:52:55 +01:00
magiceffects.hpp
Issue #479 : Use magnitude specified when adding disease
2013-01-13 14:52:55 +01:00
mechanicsmanagerimp.cpp
Force character state to update after switching view modes
2013-04-25 07:08:11 -07:00
mechanicsmanagerimp.hpp
Force character state to update after switching view modes
2013-04-25 07:08:11 -07:00
movement.hpp
Store the position and rotation in MWMechanics::Movement
2013-03-30 19:00:46 -07:00
npcstats.cpp
Athletics skill increase
2013-04-28 07:53:04 +02:00
npcstats.hpp
Companion UI
2013-03-31 13:13:46 +02:00
objects.cpp
Rename Mechanics' Activators to Objects
2013-03-31 17:32:38 -07:00
objects.hpp
another minor fix
2013-04-01 17:30:54 +02:00
pathfinding.cpp
minor cleanup
2013-05-08 21:26:39 +02:00
pathfinding.hpp
more refactoring
2013-04-01 12:38:13 +00:00
repair.cpp
Added PC repair feature
2013-03-23 08:16:46 +01:00
repair.hpp
Added PC repair feature
2013-03-23 08:16:46 +01:00
spells.cpp
Fix wrong detection of diseases
2013-04-14 17:51:17 +02:00
spells.hpp
Issue #479 : Use magnitude specified when adding disease
2013-01-13 14:52:55 +01:00
spellsuccess.hpp
new interface in manualref, fix various typos
2012-11-06 13:43:48 +04:00
stat.hpp
Fix method signatures
2013-03-06 21:26:41 +01:00