openmw-tes3coop/apps/openmw/mwworld
2016-08-15 19:14:13 +03:00
..
action.cpp Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
action.hpp Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Do not adjust the player position when loading a savegame (Fixes #2089) 2016-03-24 17:18:08 +01:00
actionteleport.hpp
actiontrap.cpp Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
actiontrap.hpp Play trap activation sound on trapped object, not actor 2016-07-10 21:39:53 +09:00
cellpreloader.cpp Add "preload instances" setting, disabling this may help if you are low on memory. 2016-03-30 00:13:37 +02:00
cellpreloader.hpp Add "preload instances" setting, disabling this may help if you are low on memory. 2016-03-30 00:13:37 +02:00
cellref.cpp
cellref.hpp
cellreflist.hpp Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 2016-07-22 03:58:23 +02:00
cells.cpp Replace "sys::default" with ESM::CellId::sDefaultWorldspace 2016-07-02 19:48:11 +02:00
cells.hpp
cellstore.cpp Merge pull request #29 from OpenMW/master 2016-08-04 00:56:36 +03:00
cellstore.hpp Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 2016-07-22 03:58:23 +02:00
cellvisitors.hpp
class.cpp Move preload model list to MWClass, preload NPC head/hair 2016-02-08 20:52:32 +01:00
class.hpp Implement and use new method allowTelekinesis() 2016-07-07 21:54:31 +09:00
containerstore.cpp
containerstore.hpp
contentloader.hpp
customdata.cpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-07-07 23:50:48 +08:00
esmstore.hpp
failedaction.cpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
failedaction.hpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
globals.cpp
globals.hpp
inventorystore.cpp Fix InventoryStore::purgeEffect being reverted by the next recalculation of mMagicEffects 2016-06-29 22:54:11 +02:00
inventorystore.hpp
livecellref.cpp Make player references cross exterior cells only when called by server 2016-07-20 03:26:25 +03:00
livecellref.hpp Make player references cross exterior cells only when called by server 2016-07-20 03:26:25 +03:00
localscripts.cpp LocalScripts: initialize mIter 2016-07-07 23:50:47 +08:00
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
manualref.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-07-07 23:50:48 +08:00
manualref.hpp
nullaction.hpp Add isNullAction() method to fix compiler warning 2016-06-11 18:26:20 +02:00
player.cpp Fix the enemy nearby check (Bug #3423) 2016-06-07 01:55:34 +02:00
player.hpp Fix the enemy nearby check (Bug #3423) 2016-06-07 01:55:34 +02:00
projectilemanager.cpp Ignore the collision box offset when launching projectiles (Fixes #3201) 2016-06-10 23:47:01 +02:00
projectilemanager.hpp
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
refdata.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
scene.cpp Fix the adjustPlayerPos parameter not being respected in all cases 2016-03-30 01:54:03 +02:00
scene.hpp Do not adjust the player position when loading a savegame (Fixes #2089) 2016-03-24 17:18:08 +01:00
store.cpp Fix moved references disappearing when modified by a plugin 2016-07-22 02:12:03 +02:00
store.hpp
timestamp.cpp
timestamp.hpp
weather.cpp clang says that these must be in the MWWorld namespace 2016-08-14 16:17:09 +02:00
weather.hpp
worldimp.cpp Add useful debug info for cell changes 2016-07-21 23:07:37 +03:00
worldimp.hpp Clean up, remove unnecessary code changes 2016-07-09 02:24:08 +09:00