forked from mirror/openmw-tes3mp
e85bc8b2cd
This breaks quite a bit, but it's needed for the transition to using the .kf files.
29 lines
609 B
C++
29 lines
609 B
C++
#include "creatureanimation.hpp"
|
|
|
|
#include "renderconst.hpp"
|
|
|
|
#include "../mwbase/world.hpp"
|
|
|
|
namespace MWRender
|
|
{
|
|
|
|
CreatureAnimation::~CreatureAnimation()
|
|
{
|
|
}
|
|
|
|
CreatureAnimation::CreatureAnimation(const MWWorld::Ptr &ptr)
|
|
: Animation(ptr)
|
|
{
|
|
MWWorld::LiveCellRef<ESM::Creature> *ref = mPtr.get<ESM::Creature>();
|
|
|
|
assert (ref->mBase != NULL);
|
|
if(!ref->mBase->mModel.empty())
|
|
{
|
|
std::string model = "meshes\\"+ref->mBase->mModel;
|
|
|
|
setObjectRoot(mPtr.getRefData().getBaseNode(), model, false);
|
|
setRenderProperties(mObjectRoot, RV_Actors, RQG_Main, RQG_Alpha);
|
|
}
|
|
}
|
|
|
|
}
|