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activespells.cpp
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Savegame: store ActiveSpells
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2014-05-14 23:54:15 +02:00 |
activespells.hpp
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Savegame: store ActiveSpells
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2014-05-14 23:54:15 +02:00 |
aipackage.cpp
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aipackage.hpp
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attr.cpp
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attr.hpp
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cellid.cpp
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cellid.hpp
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cellref.cpp
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cellref.hpp
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cellstate.cpp
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Feature #32: Implement respawn for containers, creatures and NPCs
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2014-05-17 09:09:00 +02:00 |
cellstate.hpp
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Feature #32: Implement respawn for containers, creatures and NPCs
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2014-05-17 09:09:00 +02:00 |
containerstate.cpp
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containerstate.hpp
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creaturelevliststate.cpp
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Feature #32: Implement respawn for containers, creatures and NPCs
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2014-05-17 09:09:00 +02:00 |
creaturelevliststate.hpp
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Feature #32: Implement respawn for containers, creatures and NPCs
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2014-05-17 09:09:00 +02:00 |
creaturestate.cpp
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creaturestate.hpp
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creaturestats.cpp
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Savegame: store ActiveSpells
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2014-05-14 23:54:15 +02:00 |
creaturestats.hpp
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Savegame: store ActiveSpells
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2014-05-14 23:54:15 +02:00 |
defs.hpp
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Savegame: store projectiles
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2014-05-17 05:24:32 +02:00 |
dialoguestate.cpp
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dialoguestate.hpp
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doorstate.cpp
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Savegame: store door movement state (Closes #747)
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2014-05-15 09:54:10 +02:00 |
doorstate.hpp
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Savegame: store door movement state (Closes #747)
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2014-05-15 09:54:10 +02:00 |
effectlist.cpp
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effectlist.hpp
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esmcommon.hpp
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esmreader.cpp
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esmreader.hpp
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Revert "Fixes for warnings when building with MSVC"
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2014-05-14 00:03:30 -05:00 |
esmwriter.cpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
esmwriter.hpp
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Fix a bug for NpcStats::mUsedIds in savegames, and added a compile-time guard to prevent similar errors in the future.
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2014-05-14 09:17:30 +02:00 |
filter.cpp
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filter.hpp
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fogstate.cpp
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Savegame: store fog of war (Closes #1177)
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2014-05-11 02:07:58 +02:00 |
fogstate.hpp
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Savegame: store fog of war (Closes #1177)
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2014-05-11 02:07:58 +02:00 |
globalmap.cpp
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globalmap.hpp
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globalscript.cpp
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globalscript.hpp
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inventorystate.cpp
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inventorystate.hpp
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Fixes for MSVC warnings, less overall changes
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2014-05-14 20:12:52 -05:00 |
journalentry.cpp
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journalentry.hpp
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lightstate.cpp
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lightstate.hpp
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loadacti.cpp
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loadacti.hpp
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loadalch.cpp
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loadalch.hpp
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loadappa.cpp
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loadappa.hpp
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loadarmo.cpp
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loadarmo.hpp
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loadbody.cpp
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loadbody.hpp
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loadbook.cpp
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loadbook.hpp
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loadbsgn.cpp
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loadbsgn.hpp
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loadcell.cpp
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loadcell.hpp
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Revert "Fixes for warnings when building with MSVC"
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2014-05-14 00:03:30 -05:00 |
loadclas.cpp
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loadclas.hpp
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loadclot.cpp
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loadclot.hpp
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loadcont.cpp
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loadcont.hpp
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loadcrea.cpp
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loadcrea.hpp
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loadcrec.hpp
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loaddial.cpp
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loaddial.hpp
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loaddoor.cpp
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loaddoor.hpp
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loadench.cpp
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loadench.hpp
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loadfact.cpp
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loadfact.hpp
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loadglob.cpp
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loadglob.hpp
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loadgmst.cpp
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loadgmst.hpp
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loadinfo.cpp
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loadinfo.hpp
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loadingr.cpp
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loadingr.hpp
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loadland.cpp
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loadland.hpp
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loadlevlist.cpp
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loadlevlist.hpp
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loadligh.cpp
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loadligh.hpp
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loadlock.cpp
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loadlock.hpp
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loadltex.cpp
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loadltex.hpp
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loadmgef.cpp
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loadmgef.hpp
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loadmisc.cpp
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loadmisc.hpp
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loadnpc.cpp
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loadnpc.hpp
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loadnpcc.hpp
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loadpgrd.cpp
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Forced some function arguments to take in a specific array size
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2014-05-13 13:25:22 -04:00 |
loadpgrd.hpp
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Changed AiEScort to use new PathTo function
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2014-05-14 01:44:11 -04:00 |
loadprob.cpp
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loadprob.hpp
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loadrace.cpp
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loadrace.hpp
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loadregn.cpp
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loadregn.hpp
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loadrepa.cpp
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loadrepa.hpp
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loadscpt.cpp
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loadscpt.hpp
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loadskil.cpp
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loadskil.hpp
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loadsndg.cpp
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loadsndg.hpp
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loadsoun.cpp
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loadsoun.hpp
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loadspel.cpp
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loadspel.hpp
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loadsscr.cpp
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loadsscr.hpp
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loadstat.cpp
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loadstat.hpp
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loadtes3.cpp
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loadtes3.hpp
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loadweap.cpp
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loadweap.hpp
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locals.cpp
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locals.hpp
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npcstate.cpp
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npcstate.hpp
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npcstats.cpp
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Fix a bug for NpcStats::mUsedIds in savegames, and added a compile-time guard to prevent similar errors in the future.
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2014-05-14 09:17:30 +02:00 |
npcstats.hpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
objectstate.cpp
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objectstate.hpp
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player.cpp
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Fix some spelling mistakes.
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2014-05-03 12:23:22 +02:00 |
player.hpp
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Fix some spelling mistakes.
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2014-05-03 12:23:22 +02:00 |
projectilestate.cpp
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Savegame: store projectiles
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2014-05-17 05:24:32 +02:00 |
projectilestate.hpp
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Savegame: store projectiles
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2014-05-17 05:24:32 +02:00 |
queststate.cpp
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queststate.hpp
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quickkeys.cpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
quickkeys.hpp
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records.hpp
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savedgame.cpp
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savedgame.hpp
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spelllist.cpp
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spelllist.hpp
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spellstate.cpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
spellstate.hpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
statstate.hpp
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variant.cpp
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variant.hpp
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variantimp.cpp
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variantimp.hpp
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weatherstate.cpp
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weatherstate.hpp
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