openmw-tes3coop/components/esm
2014-05-17 11:50:31 +02:00
..
activespells.cpp Savegame: store ActiveSpells 2014-05-14 23:54:15 +02:00
activespells.hpp Savegame: store ActiveSpells 2014-05-14 23:54:15 +02:00
aipackage.cpp
aipackage.hpp
attr.cpp
attr.hpp
cellid.cpp
cellid.hpp
cellref.cpp
cellref.hpp
cellstate.cpp Feature #32: Implement respawn for containers, creatures and NPCs 2014-05-17 09:09:00 +02:00
cellstate.hpp Feature #32: Implement respawn for containers, creatures and NPCs 2014-05-17 09:09:00 +02:00
containerstate.cpp
containerstate.hpp
creaturelevliststate.cpp Feature #32: Implement respawn for containers, creatures and NPCs 2014-05-17 09:09:00 +02:00
creaturelevliststate.hpp Feature #32: Implement respawn for containers, creatures and NPCs 2014-05-17 09:09:00 +02:00
creaturestate.cpp
creaturestate.hpp
creaturestats.cpp Savegame: store ActiveSpells 2014-05-14 23:54:15 +02:00
creaturestats.hpp Savegame: store ActiveSpells 2014-05-14 23:54:15 +02:00
defs.hpp Savegame: store projectiles 2014-05-17 05:24:32 +02:00
dialoguestate.cpp
dialoguestate.hpp
doorstate.cpp Savegame: store door movement state (Closes #747) 2014-05-15 09:54:10 +02:00
doorstate.hpp Savegame: store door movement state (Closes #747) 2014-05-15 09:54:10 +02:00
effectlist.cpp
effectlist.hpp
esmcommon.hpp
esmreader.cpp
esmreader.hpp Revert "Fixes for warnings when building with MSVC" 2014-05-14 00:03:30 -05:00
esmwriter.cpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
esmwriter.hpp Fix a bug for NpcStats::mUsedIds in savegames, and added a compile-time guard to prevent similar errors in the future. 2014-05-14 09:17:30 +02:00
filter.cpp
filter.hpp
fogstate.cpp Savegame: store fog of war (Closes #1177) 2014-05-11 02:07:58 +02:00
fogstate.hpp Savegame: store fog of war (Closes #1177) 2014-05-11 02:07:58 +02:00
globalmap.cpp
globalmap.hpp
globalscript.cpp
globalscript.hpp
inventorystate.cpp
inventorystate.hpp Fixes for MSVC warnings, less overall changes 2014-05-14 20:12:52 -05:00
journalentry.cpp
journalentry.hpp
lightstate.cpp
lightstate.hpp
loadacti.cpp
loadacti.hpp
loadalch.cpp
loadalch.hpp
loadappa.cpp
loadappa.hpp
loadarmo.cpp
loadarmo.hpp
loadbody.cpp
loadbody.hpp
loadbook.cpp
loadbook.hpp
loadbsgn.cpp
loadbsgn.hpp
loadcell.cpp
loadcell.hpp Revert "Fixes for warnings when building with MSVC" 2014-05-14 00:03:30 -05:00
loadclas.cpp
loadclas.hpp
loadclot.cpp
loadclot.hpp
loadcont.cpp
loadcont.hpp
loadcrea.cpp
loadcrea.hpp
loadcrec.hpp
loaddial.cpp
loaddial.hpp
loaddoor.cpp
loaddoor.hpp
loadench.cpp
loadench.hpp
loadfact.cpp
loadfact.hpp
loadglob.cpp
loadglob.hpp
loadgmst.cpp
loadgmst.hpp
loadinfo.cpp
loadinfo.hpp
loadingr.cpp
loadingr.hpp
loadland.cpp
loadland.hpp
loadlevlist.cpp
loadlevlist.hpp
loadligh.cpp
loadligh.hpp
loadlock.cpp
loadlock.hpp
loadltex.cpp
loadltex.hpp
loadmgef.cpp
loadmgef.hpp
loadmisc.cpp
loadmisc.hpp
loadnpc.cpp
loadnpc.hpp
loadnpcc.hpp
loadpgrd.cpp Forced some function arguments to take in a specific array size 2014-05-13 13:25:22 -04:00
loadpgrd.hpp Changed AiEScort to use new PathTo function 2014-05-14 01:44:11 -04:00
loadprob.cpp
loadprob.hpp
loadrace.cpp
loadrace.hpp
loadregn.cpp
loadregn.hpp
loadrepa.cpp
loadrepa.hpp
loadscpt.cpp
loadscpt.hpp
loadskil.cpp
loadskil.hpp
loadsndg.cpp
loadsndg.hpp
loadsoun.cpp
loadsoun.hpp
loadspel.cpp
loadspel.hpp
loadsscr.cpp
loadsscr.hpp
loadstat.cpp
loadstat.hpp
loadtes3.cpp
loadtes3.hpp
loadweap.cpp
loadweap.hpp
locals.cpp
locals.hpp
npcstate.cpp
npcstate.hpp
npcstats.cpp Fix a bug for NpcStats::mUsedIds in savegames, and added a compile-time guard to prevent similar errors in the future. 2014-05-14 09:17:30 +02:00
npcstats.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
objectstate.cpp
objectstate.hpp
player.cpp Fix some spelling mistakes. 2014-05-03 12:23:22 +02:00
player.hpp Fix some spelling mistakes. 2014-05-03 12:23:22 +02:00
projectilestate.cpp Savegame: store projectiles 2014-05-17 05:24:32 +02:00
projectilestate.hpp Savegame: store projectiles 2014-05-17 05:24:32 +02:00
queststate.cpp
queststate.hpp
quickkeys.cpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
quickkeys.hpp
records.hpp
savedgame.cpp
savedgame.hpp
spelllist.cpp
spelllist.hpp
spellstate.cpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
spellstate.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
statstate.hpp
variant.cpp
variant.hpp
variantimp.cpp
variantimp.hpp
weatherstate.cpp
weatherstate.hpp