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DedicatedPlayer.cpp
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Fix frame listener errors for player markers
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2016-10-30 16:39:59 +02:00 |
DedicatedPlayer.hpp
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Simplify the type of map that player objects are stored in
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2016-10-26 21:36:58 +03:00 |
GUIChat.cpp
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Merge with tes3mp-packetexpansion by fixing conflicts
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2016-10-23 17:57:38 +03:00 |
GUIChat.hpp
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Add chat messages to log in client
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2016-09-10 13:40:06 +08:00 |
GUIController.cpp
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Make player markers show up in exterior cells
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2016-10-24 15:29:10 +03:00 |
GUIController.hpp
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Show dedicated players on minimap
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2016-10-22 17:06:26 +08:00 |
GUILogin.cpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
GUILogin.hpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
LocalPlayer.cpp
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Fix formatting
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2016-10-30 12:58:58 +02:00 |
LocalPlayer.hpp
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Implement inventory functions
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2016-10-23 02:57:49 +08:00 |
Main.cpp
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Add and implement ID_SCRIPT_MEMBER_SHORT
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2016-10-27 00:41:14 +03:00 |
Main.hpp
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Add a way of filtering out ingame scripts for upcoming script packets
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2016-10-25 22:44:15 +03:00 |
Networking.cpp
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Use more accurate position for ID_OBJECT_PLACE
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2016-10-30 00:51:23 +03:00 |
Networking.hpp
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Add ProcessPlayerPacket and ProcessWorldPacket to client's Networking
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2016-10-21 19:23:56 +03:00 |
PlayerMarkerCollection.cpp
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Fix frame listener errors for player markers
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2016-10-30 16:39:59 +02:00 |
PlayerMarkerCollection.hpp
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Fix frame listener errors for player markers
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2016-10-30 16:39:59 +02:00 |