update README and add constants

master
eater 5 years ago
parent 377998355b
commit 0a60484f17
Signed by: eater
GPG Key ID: AD2560A0F84F0759

@ -14,4 +14,37 @@ git submodule add https://git.cijber.net/teamnwah/tes3mp-rs.git extern/tes3mp-rs
ln -s extern/tes3mp-rs/tes3mp-plugin/src/plugin src/plugin
```
This will make the `plugin` like it's part of your crate, which allows us to export the C symbols
This will make the `plugin` like it's part of your crate, which allows us to export the C symbols
in your `Cargo.toml` make sure the following is included
```toml
[lib]
crate-type = ["staticlib", "cdylib"]
```
This will make sure you get a shared library which can be loaded by TES3MP
Using the code is now rather simple, write in your lib.rs
```rust
use crate::plugin::Events;
mod plugin;
struct Server;
impl Events for Server {
fn new() -> Self {
Server
}
fn on_server_init(&self) {
plugin::log_message(plugin::LOG_WARN, "Hello from Rust :3");
}
}
use_events!(Server);
```
the `Events` trait has all the events that exist for the server, implement as needed

@ -10,8 +10,50 @@ pub const LOG_WARN: u16 = 2;
pub const LOG_ERROR: u16 = 3;
pub const LOG_FATAL: u16 = 4;
pub const REGULAR: u16 = 0;
pub const IMPERIAL_SHRINE: u16 = 1;
pub const TRIBUNAL_TEMPLE: u16 = 2;
pub const CLIENT_GAMEPLAY: u8 = 0;
pub const CLIENT_CONSOLE: u8 = 1;
pub const CLIENT_DIALOGUE: u8 = 2;
pub const CLIENT_SCRIPT_LOCAL: u8 = 3;
pub const CLIENT_SCRIPT_GLOBAL: u8 = 4;
pub const SERVER_SCRIPT: u8 = 5;
pub const NONE: u8 = 0;
pub const DRAG: u8 = 1;
pub const DROP: u8 = 2;
pub const TAKE_ALL: u8 = 3;
pub const ITEM: u16 = 0;
pub const ITEM_MAGIC: u16 = 1;
pub const MAGIC: u16 = 2;
pub const UNASSIGNED: u16 = 3;
pub const SET: u8 = 0;
pub const ADD: u8 = 1;
pub const REMOVE: u8 = 2;
pub const REQUEST: u8 = 3;
pub const LOAD: u16 = 0;
pub const UNLOAD: u16 = 1;
pub const RANK: u8 = 0;
pub const EXPULSION: u8 = 1;
pub const REPUTATION: u8 = 3;
pub const ENTRY: i16 = 0;
pub const INDEX: i16 = 1;
pub const SPELL: u16 = 0;
pub const POTION: u16 = 1;
pub const ENCHANTMENT: u16 = 2;
pub const NPC: u16 = 3;
/// Calls a function on `EVENTS_INSTANCE` with given parameters
#[macro_export]
macro_rules! instance {
macro_rules! call_instance {
($call:tt, $($argument:expr),+) => {
let instance = unsafe {
EVENTS_INSTANCE
@ -19,6 +61,7 @@ macro_rules! instance {
.expect(format!("No events instance created: {}\n", stringify!($call)).as_str())
};
instance.$call($($argument),+);
instance.on_any(stringify!($call));
};
($call:tt) => {
@ -28,9 +71,13 @@ macro_rules! instance {
.expect(format!("No events instance created: {}\n", stringify!($call)).as_str())
};
instance.$call();
instance.on_any(stringify!($call));
};
}
///
/// create and bind C symbols to given struct, should implement Events
///
#[macro_export]
macro_rules! use_events {
($events:ident) => {
@ -47,25 +94,25 @@ macro_rules! use_events {
}
}
instance!(on_server_init);
call_instance!(on_server_init);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnServerPostInit() {
instance!(on_server_post_init);
call_instance!(on_server_post_init);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnServerExit(is_error: bool) {
instance!(on_server_exit, is_error);
call_instance!(on_server_exit, is_error);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnActorAI(player_id: u16, description: *const i8) {
instance!(on_actor_ai, player_id, unsafe {
call_instance!(on_actor_ai, player_id, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -73,7 +120,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnActorCellChange(player_id: u16, description: *const i8) {
instance!(on_actor_cell_change, player_id, unsafe {
call_instance!(on_actor_cell_change, player_id, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -81,7 +128,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnActorDeath(player_id: u16, description: *const i8) {
instance!(on_actor_death, player_id, unsafe {
call_instance!(on_actor_death, player_id, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -89,7 +136,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnActorEquipment(player_id: u16, description: *const i8) {
instance!(on_actor_equipment, player_id, unsafe {
call_instance!(on_actor_equipment, player_id, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -97,7 +144,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnActorList(player_id: u16, description: *const i8) {
instance!(on_actor_list, player_id, unsafe {
call_instance!(on_actor_list, player_id, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -105,7 +152,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnActorTest(player_id: u16, description: *const i8) {
instance!(on_actor_test, player_id, unsafe {
call_instance!(on_actor_test, player_id, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -113,7 +160,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnCellDeletion(description: *const i8) {
instance!(on_cell_deletion, unsafe {
call_instance!(on_cell_deletion, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -121,7 +168,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnCellLoad(description: *const i8) {
instance!(on_cell_load, unsafe {
call_instance!(on_cell_load, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -129,7 +176,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnCellUnload(description: *const i8) {
instance!(on_cell_unload, unsafe {
call_instance!(on_cell_unload, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -137,7 +184,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnContainer(player_id: u16, description: *const i8) {
instance!(on_container, player_id, unsafe {
call_instance!(on_container, player_id, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -145,7 +192,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnDoorState(player_id: u16, description: *const i8) {
instance!(on_door_state, player_id, unsafe {
call_instance!(on_door_state, player_id, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -153,7 +200,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnGUIAction(player_id: u16, message_box_id: i16, data: *const i8) {
instance!(on_gui_action, player_id, message_box_id, unsafe {
call_instance!(on_gui_action, player_id, message_box_id, unsafe {
CStr::from_ptr(data).to_str().unwrap_or_default()
});
}
@ -161,13 +208,13 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnMpNumIncrement(current_mp_num: i16) {
instance!(on_mp_num_increment, current_mp_num);
call_instance!(on_mp_num_increment, current_mp_num);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnObjectActivate(player_id: u16, description: *const i8) {
instance!(on_object_activate, player_id, unsafe {
call_instance!(on_object_activate, player_id, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -175,7 +222,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnObjectDelete(player_id: u16, description: *const i8) {
instance!(on_object_delete, player_id, unsafe {
call_instance!(on_object_delete, player_id, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -183,7 +230,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnObjectLock(player_id: u16, description: *const i8) {
instance!(on_object_lock, player_id, unsafe {
call_instance!(on_object_lock, player_id, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -191,7 +238,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnObjectPlace(player_id: u16, description: *const i8) {
instance!(on_object_place, player_id, unsafe {
call_instance!(on_object_place, player_id, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -199,7 +246,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnObjectScale(player_id: u16, description: *const i8) {
instance!(on_object_scale, player_id, unsafe {
call_instance!(on_object_scale, player_id, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -207,7 +254,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnObjectSpawn(player_id: u16, description: *const i8) {
instance!(on_object_spawn, player_id, unsafe {
call_instance!(on_object_spawn, player_id, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -215,7 +262,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnObjectState(player_id: u16, description: *const i8) {
instance!(on_object_state, player_id, unsafe {
call_instance!(on_object_state, player_id, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -223,7 +270,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnObjectTrap(player_id: u16, description: *const i8) {
instance!(on_object_trap, player_id, unsafe {
call_instance!(on_object_trap, player_id, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -231,133 +278,133 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerAttribute(player_id: u16) {
instance!(on_player_attribute, player_id);
call_instance!(on_player_attribute, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerBook(player_id: u16) {
instance!(on_player_book, player_id);
call_instance!(on_player_book, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerBounty(player_id: u16) {
instance!(on_player_bounty, player_id);
call_instance!(on_player_bounty, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerCellChange(player_id: u16) {
instance!(on_player_cell_change, player_id);
call_instance!(on_player_cell_change, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerConnect(player_id: u16) {
instance!(on_player_connect, player_id);
call_instance!(on_player_connect, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerDeath(player_id: u16) {
instance!(on_player_death, player_id);
call_instance!(on_player_death, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerDisconnect(player_id: u16) {
instance!(on_player_disconnect, player_id);
call_instance!(on_player_disconnect, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerDisposition(player_id: u16) {
instance!(on_player_disposition, player_id);
call_instance!(on_player_disposition, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerEndCharGen(player_id: u16) {
instance!(on_player_end_char_gen, player_id);
call_instance!(on_player_end_char_gen, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerEquipment(player_id: u16) {
instance!(on_player_equipment, player_id);
call_instance!(on_player_equipment, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerFaction(player_id: u16) {
instance!(on_player_faction, player_id);
call_instance!(on_player_faction, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerInput(player_id: u16) {
instance!(on_player_input, player_id);
call_instance!(on_player_input, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerInventory(player_id: u16) {
instance!(on_player_inventory, player_id);
call_instance!(on_player_inventory, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerItemUse(player_id: u16) {
instance!(on_player_item_use, player_id);
call_instance!(on_player_item_use, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerJournal(player_id: u16) {
instance!(on_player_journal, player_id);
call_instance!(on_player_journal, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerLevel(player_id: u16) {
instance!(on_player_level, player_id);
call_instance!(on_player_level, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerMiscellaneous(player_id: u16) {
instance!(on_player_miscellaneous, player_id);
call_instance!(on_player_miscellaneous, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerQuickKeys(player_id: u16) {
instance!(on_player_quick_keys, player_id);
call_instance!(on_player_quick_keys, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerReputation(player_id: u16) {
instance!(on_player_reputation, player_id);
call_instance!(on_player_reputation, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerRest(player_id: u16) {
instance!(on_player_rest, player_id);
call_instance!(on_player_rest, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerResurrect(player_id: u16) {
instance!(on_player_resurrect, player_id);
call_instance!(on_player_resurrect, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerSendMessage(player_id: u16, message: *const i8) {
instance!(on_player_send_message, player_id, unsafe {
call_instance!(on_player_send_message, player_id, unsafe {
CStr::from_ptr(message).to_str().unwrap_or_default()
});
}
@ -365,49 +412,49 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerShapeshift(player_id: u16) {
instance!(on_player_shapeshift, player_id);
call_instance!(on_player_shapeshift, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerSkill(player_id: u16) {
instance!(on_player_skill, player_id);
call_instance!(on_player_skill, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerSpellbook(player_id: u16) {
instance!(on_player_spellbook, player_id);
call_instance!(on_player_spellbook, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnPlayerTopic(player_id: u16) {
instance!(on_player_topic, player_id);
call_instance!(on_player_topic, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnRecordDynamic(player_id: u16) {
instance!(on_record_dynamic, player_id);
call_instance!(on_record_dynamic, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnRequestDataFileList() {
instance!(on_request_data_file_list);
call_instance!(on_request_data_file_list);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnScriptGlobalShort(player_id: u16) {
instance!(on_script_global_short, player_id);
call_instance!(on_script_global_short, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnServerScriptCrash(error: *const i8) {
instance!(on_server_script_crash, unsafe {
call_instance!(on_server_script_crash, unsafe {
CStr::from_ptr(error).to_str().unwrap_or_default()
});
}
@ -415,7 +462,7 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnVideoPlay(player_id: u16, description: *const i8) {
instance!(on_video_play, player_id, unsafe {
call_instance!(on_video_play, player_id, unsafe {
CStr::from_ptr(description).to_str().unwrap_or_default()
});
}
@ -423,25 +470,27 @@ macro_rules! use_events {
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnWorldKillCount(player_id: u16) {
instance!(on_world_kill_count, player_id);
call_instance!(on_world_kill_count, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnWorldMap(player_id: u16) {
instance!(on_world_map, player_id);
call_instance!(on_world_map, player_id);
}
#[no_mangle]
#[allow(non_snake_case)]
pub fn OnWorldWeather(player_id: u16) {
instance!(on_world_weather, player_id);
call_instance!(on_world_weather, player_id);
}
};
}
/// Trait implementing all known events TES3MP server can trigger
pub trait Events: Sized {
fn new() -> Self;
fn on_any(&self, event_name: &str) {}
fn on_actor_ai(&self, player_id: u16, description: &str) {}
fn on_actor_cell_change(&self, player_id: u16, description: &str) {}

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