Commit Graph

20594 Commits (0.6.2)
 

Author SHA1 Message Date
David Cernat f1d0e95a27 [General] Update version to 0.6.2.1 6 years ago
David Cernat 5b461b09ca [Client] Display error when receiving ID_INCOMPATIBLE_PROTOCOL_VERSION 6 years ago
David Cernat 29be79e852 [General] Switch RakNet enums to CrabNet enums
CrabNet is TES3MP's fork of RakNet that has deviated too far from RakNet to still be compatible with it.
6 years ago
David Cernat d7e29f1f61 [Client] Unequip items with constant effect damage when resurrected 6 years ago
David Cernat d19d8b0a34 [Client] Add and use enchantmentType argument for unequipItemsByEffect() 6 years ago
David Cernat 6c4bb8c423 [Client] Move resurrection code for local player to LocalPlayer 6 years ago
David Cernat 6b75a82777 [Client] Ignore equipment items for DedicatedActors with count below 0 6 years ago
David Cernat e3bc11d9eb [Client] Fix ListBox overlap crashes by removing ListBoxes properly 6 years ago
David Cernat c6a85ee8f9 [Client] Add doesEffectListContainEffect() method to MechanicsHelper 6 years ago
David Cernat aa392ebf20 [Client] Unequip items if necessary when attr/skill modifier is set to 0 6 years ago
David Cernat ace825b99c [Client] Ignore invalid player class IDs from packets
Additionally, clean up variables names in related code.
6 years ago
David Cernat c6874509b6 [Client] Ignore invalid faction IDs from packets 6 years ago
David Cernat 5894ffae7d [Client] Ignore dynamic object placements or spawns in packets 6 years ago
David Cernat 28f47c4f81 [General] Update version to 0.6.2-hotfixed 6 years ago
David Cernat 9935f56d46 [General] Use doubles instead of ints for enchantmentCharge
Additionally, include enchantmentCharges for items  in PlayerEquipment packets.
6 years ago
David Cernat f746958afa [Client] Send enchantmentCharge for items added or removed in containers 6 years ago
David Cernat bce3d0eb4c [Client] Use more descriptive message for version mismatch 6 years ago
David Cernat 14ef2fa791
Merge pull request #369 from OpenMW/master
Add OpenMW commits up to 9 Jan 2018
6 years ago
scrawl c7f60a6dc8
Merge pull request #1595 6 years ago
scrawl f6ca7295a6
Revert "Merge pull request #1595"
This reverts commit 7ef7b1a7b1, reversing
changes made to 9e7e4de0ab.
6 years ago
scrawl 7ef7b1a7b1
Merge pull request #1595 6 years ago
scrawl 9e7e4de0ab
Merge pull request #1594 6 years ago
Andrei Kortunov dba071f881 Remove the 'Screenshot saved' message (bug #4191) 6 years ago
David Cernat 8316ec0fa7 [Client] Update tes3mp change comment for object rescaling 6 years ago
David Cernat 09548d05f7 [Client] Ignore cell changes that move actors to where they already are 6 years ago
David Cernat 4a9a628a0f [Client] When getting an actor, make sure their cell is initialized 6 years ago
David Cernat 4caf7ca30a [Client] Add temporary fix for crashes caused by custom GUI elements 6 years ago
David Cernat 0cc86c04d1 [Client] Print plugin discrepancies, not just plugin lists side by side 6 years ago
David Cernat a639d3494a [Client] Fix use of DedicatedPlayers as targets for ConsoleCommand 6 years ago
David Cernat 502df7d9c1 [Client] Clean up GUIChat slightly 6 years ago
David Cernat a818140c14
Merge pull request #365 from OpenMW/master
Add OpenMW commits up to 2 Jan 2017
6 years ago
Thunderforge bd072b131b Moving controller file out of the controllers subdirectory 6 years ago
David Cernat 1cf2f35a28 [Server] Add script functions to set & get plugin enforcement state 6 years ago
Andrei Kortunov b277b83810 Display the 'Screenshot saved' message after the screenshot saving (bug #4191) 6 years ago
Bret Curtis b86118f76f
Merge pull request #1593 from psi29a/fix_mips_builds
fix building on mips machines
6 years ago
Bret Curtis c3c3fbc68e overriden -> overridden 6 years ago
David Cernat 65d978a3cb
Merge pull request #364 from OpenMW/master
Add OpenMW commits up to 1 Jan 2017
6 years ago
David Cernat bca9c55046 [Client] Reinstate "Merge pull request #1529 from drummyfish/animfix"
This reverts commit 2f4cd6b713 and adds back the changes made by 45993d3da2 because the OpenMW issue at https://bugs.openmw.org/issues/4250 has been fixed by 57257d057f
6 years ago
Thunderforge 096e734df6 Adding gamecontrollerdb.txt file that got left behind due to being on .gitignore 6 years ago
Thunderforge 3f7143556a Providing different mappings depending on the version of SDL installed 6 years ago
Thunderforge a5e4f95ed4 Updating controller mappings to latest version 6 years ago
Bret Curtis 7367899634 update openmw.appdata.xml to fix https://lintian.debian.org/tags/appstream-metadata-legacy-format.html 6 years ago
Bret Curtis 93f14c219c camelCase 6 years ago
Bret Curtis 7a7b040216 fix building on mips machines 6 years ago
scrawl c920f95d1e
Don't incorrectly discard root node transformation (Fixes #4272) 6 years ago
scrawl 57257d057f
Remove unintended jump cooldown (Fixes #4250) 6 years ago
David Cernat 47a3dc9ff2 [Server] Add broadcast argument to functions for sending WorldPackets 6 years ago
David Cernat 1e2517698d [Server] Send player speech and animation packets only to nearby players 6 years ago
David Cernat 2f4cd6b713 [Client] Revert "Merge pull request #1529 from drummyfish/animfix"
This reverts commit 45993d3da2, reversing
changes made to 3d347730dc.

That commit made players have to wait around 1.5 seconds after each jump before doing a new one.

It will be reinstated once its accompanying OpenMW issue at https://bugs.openmw.org/issues/4250 is fixed.
6 years ago
David Cernat db0e0d376e [Client] Use new code to set the console's Ptrs from server scripts
Previously, reusing the console's object selection code made it so using the same Ptr twice in a row was akin to clicking on the same object twice in the console window, i.e. the object was deselected the second time around. Additionally, that same code was setting key focus to the hidden console window, preventing players from moving until they activated another window (such as their inventory or chat window).
6 years ago