Commit graph

7794 commits

Author SHA1 Message Date
scrawl
07d20c212b Fix crash activating quick key 1 2014-06-10 21:34:47 +02:00
scrawl
10758d6297 Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
	apps/openmw/mwinput/inputmanagerimp.cpp
2014-06-10 19:32:49 +02:00
scrawl
7b5482f25b Fix character selection caption when there is no character in settings.cfg 2014-06-10 19:01:18 +02:00
scrawl
5a955279bb Fix main menu background showing when resizing window during load 2014-06-10 18:49:42 +02:00
scrawl
3788fb042e Implement MenuTest script instruction (Fixes #1454) 2014-06-10 18:49:42 +02:00
scrawl
6ba112619a Fix dropped items ending up inaccessible when standing in objects with no collision (Fixes #1441) 2014-06-10 18:49:42 +02:00
scrawl
2dd54dbcfc Implement ClearInfoActor script instruction (Fixes #1422) 2014-06-10 18:49:41 +02:00
scrawl
a90245147b Don't reset history when ForceGreeting is used and a dialogue window was already open for the same actor (Fixes #1423) 2014-06-10 18:46:16 +02:00
scrawl
1ed3f092c1 Implement text replacement for journal topic responses (Fixes #1429) 2014-06-10 15:42:50 +02:00
scrawl
3bf599248e CMake cleanup: Remove distribution-specific install stuff (unused) 2014-06-10 15:03:27 +02:00
scrawl
4119038f1d Remove an old workaround (Fixes #1458) 2014-06-10 14:46:44 +02:00
scrawl
65d5311037 Revert "Don't try to show exceptions in a message box if SDL was not initialized"
According to SDL docs, "This function may be called at any time, even before SDL_Init()".

Also fixes an issue where message boxes weren't working due to SDL_Quit already having been called by ~Engine.

This reverts commit 39eea24dc3.

Conflicts:
	apps/openmw/main.cpp
2014-06-10 04:10:34 +02:00
scrawl
c0c1db4490 Don't list non-usable items in QuickKeysMenu selection (Fixes #1427) 2014-06-10 03:28:21 +02:00
scrawl
271aac3fcc Savegame dialog: Grey out buttons if no save is selected 2014-06-10 02:47:02 +02:00
scrawl
311acfa8ff Add delete button to save load menu (Fixes #1453) 2014-06-10 02:27:38 +02:00
scrawl
881ae33b74 Don't allow Creatures with no movement abilities to move (Fixes #1457) 2014-06-10 02:15:09 +02:00
scrawl
e0d6670ac4 Move video skip detection to WindowManager
Fixes a bug where skipping using Esc would not work if a mouse button had been pressed previously
2014-06-10 01:57:54 +02:00
scrawl
7721e54191 Use descriptive names for save files and character folders (Fixes #1449) 2014-06-10 00:22:00 +02:00
scrawl
e796fa2313 Add another french morrowind font workaround (Fixes #1447) 2014-06-09 22:18:53 +02:00
scrawl
1bab74a98d Fix punishment for stealing 0 value items (Fixes #1435) 2014-06-09 03:42:29 +02:00
scrawl
5488fe1ab3 Change npc training skills to prefer skills with lowest ID if skill values are the same (Fixes #1445) 2014-06-09 03:40:14 +02:00
scrawl
a3752da79f Store Always Run control state in settings 2014-06-08 19:50:39 +02:00
Marc Zinnschlag
b717e3fcb8 Merge remote-tracking branch 'filkry/bug1196jumpdialog' 2014-06-08 11:25:34 +02:00
scrawl
d2dca27067 Correct wrong assertions (Fixes #1425) 2014-06-08 11:25:10 +02:00
scrawl
b9dadff5a3 Recognize DELE subrecords at the end of the record (Fixes #1414) 2014-06-08 11:22:37 +02:00
scrawl
823ccb1b3d Don't batch statics that have "references persist" set (temporary fix for Arkngthand door - Fixes #1386) 2014-06-08 11:22:37 +02:00
scrawl
69855097ca Fix an always true condition (Bug #1355) 2014-06-08 11:22:37 +02:00
scrawl
b470596206 Handle failed savegame file operations (Fixes #1413) 2014-06-08 11:22:37 +02:00
scrawl
2ec324c80b Consider all splash screens in the Splash folder (Fixes #1416) 2014-06-08 11:22:37 +02:00
scrawl
927ae00454 Fix code that stopped animation immediately after starting it, due to thinking it has completed (Fixes #1370) 2014-06-08 11:22:37 +02:00
slothlife
51c45796b1 Fix physics to not trigger Bullet assert in Debug
When physics attempts to move by a very small amount, precision losses
caused Bullet to trigger an assert in debug from normalizing a zero
length vector.
2014-06-07 19:26:12 -05:00
Fil Krynicki
cd693b6d37 Fixed mouse closing containers, and injection/gui test order
Called setEnabled on channels now effects whether those channels
notify listeners, rather than whether they register changes to
their controls. This was making channels get stuck on "1" when the
GUI was activated.

Also ensured GUI activity can invalidate player controls even if
that activity is closing the GUI, by re-ordering a check.

And fixed a comment.
2014-06-07 20:08:29 -04:00
Fil Krynicki
1d3a220d94 Added A_Use command to player controls. 2014-06-06 22:35:16 -04:00
Fil Krynicki
97caa1f8a4 Alternative fix strategy by checking for binding state 2014-06-06 22:25:23 -04:00
Marc Zinnschlag
0668019c86 Merge remote-tracking branch 'scrawl/master' 2014-06-06 19:09:24 +02:00
scrawl
58d963d6e6 Fix warning 2014-06-06 18:43:30 +02:00
scrawl
b68a8e38cd Remove unused map 2014-06-06 15:24:06 +02:00
scrawl
54a5dba3f5 Don't reserve Pauldron parts for robes (Fixes #1396) 2014-06-06 15:20:56 +02:00
Hallfaer Tuilinn
01283f531e Fix for Bug #1409 2014-06-06 15:13:25 +02:00
scrawl
9627146bf4 Another fix for trade exploit (hopefully the last: Fixes #1408) 2014-06-06 15:08:44 +02:00
scrawl
f3cece8dec Fix alchemy allowing same item ID in different slots (Fixes #1407) 2014-06-06 14:12:50 +02:00
scrawl
40d6c8abf7 Remove horizontal messagebox layout, not used in vanilla (Fixes #1402) 2014-06-06 02:24:51 +02:00
scrawl
d442853b3e Allow opposite gender's parts as fallback (Fixes #1404) 2014-06-06 01:30:23 +02:00
scrawl
c36decb855 Fix being able to place items on top of actors (Fixes #1403) 2014-06-06 00:43:24 +02:00
scrawl
3d103f3785 Don't block hits when in hand-to-hand combat (shield not visible) 2014-06-05 22:27:46 +02:00
scrawl
0063b63ae4 Don't use armor mitigation for fall damage 2014-06-05 22:23:57 +02:00
scrawl
6db936bb3a Refactor item icon code into ItemWidget (Fixes #1391)
- Removed duplicate code
 - Fixed missing magic backgrounds during item drag&drop
 - Change background texture used for HUD icons
2014-06-05 22:13:18 +02:00
scrawl
f53e86cad9 Fix AiCombat being incorrectly added to player (Fixes #1356) 2014-06-05 21:51:57 +02:00
scrawl
1173957e56 Fix item weight displaying as 1e+3 for Stendarr's Hammer 2014-06-05 18:15:48 +02:00
scrawl
17f8b49db6 Add missing padding for item tooltip magic effects 2014-06-05 17:51:15 +02:00