scrawl
10d4da7994
Fix date time in journal entries being off by one day ( Fixes #1668 )
2014-07-21 01:17:01 +02:00
scrawl
5629803a08
Implement correct armor mitigation mechanics
2014-07-20 23:45:31 +02:00
scrawl
804f1a5e59
Adjust combat mechanics
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- Projectiles can not trigger critical hits
- Critical hits are only possible if the target is not in combat (Fixes #1669 )
- Hand-to-hand deals damage to health during entire duration of knockdown animation (including standing up)
2014-07-20 23:17:55 +02:00
scrawl
90a96cd7d8
Fix bug where actors in combat with multiple other actors where not regarded as in combat with a specific actor
2014-07-20 22:34:20 +02:00
scrawl
1636fd66db
Don't add creature base damage to weapon damage (UESP was wrong)
2014-07-20 22:26:26 +02:00
scrawl
6d794dac69
Add missing messagebox for spell lock and unlock success
2014-07-20 17:09:55 +02:00
scrawl
9897f14c3c
Don't block when actor is paralyzed
2014-07-20 16:52:57 +02:00
scrawl
28a0899d2b
Implement difficulty scaling ( Fixes #1505 )
2014-07-20 16:38:20 +02:00
scrawl
5bbf07976f
Consider Shield spell effect for creature armor rating
2014-07-20 14:41:39 +02:00
scrawl
691ba02115
Reduce wepaon condition even if attack misses
2014-07-20 14:12:27 +02:00
scrawl
63fd04882a
Make sure crime gold discounts don't reduce price to zero
2014-07-19 23:49:54 +02:00
scrawl
1320ac6983
Ensure non-negative particle life time, add size assertion
2014-07-18 16:11:08 +02:00
scrawl
192d5ca08f
Allow overriding OGRE_PLUGIN_DIR in cmake command line
2014-07-17 22:31:57 +02:00
scrawl
d4ffd30f98
Implement Rank filter with no faction given ( Fixes #1660 )
2014-07-17 20:57:37 +02:00
scrawl
4d39d77eaa
Fix incompatible encoding names in ContentModel (bug uncovered by 41c17bccb6
)
2014-07-17 20:40:40 +02:00
scrawl
f9a39138cc
Add missing endline
2014-07-17 16:16:14 +02:00
scrawl
2a510573b8
Remove unused implementation file
2014-07-17 16:16:14 +02:00
scrawl
41c17bccb6
Exit if an unknown encoding option is specified
2014-07-17 16:16:14 +02:00
scrawl
876af8f529
Fix not saved Attacked flag ( Fixes #1657 )
2014-07-17 16:16:13 +02:00
scrawl
08ce6ed7fb
Attempt to restack item after repair or recharge ( Fixes #1656 )
2014-07-17 16:16:06 +02:00
scrawl
20a0040bdb
Apply elemental shield magnitude to element resistance ( Closes #1121 )
2014-07-16 10:58:28 +02:00
scrawl
123157b216
Implement elemental shield damage to attacker (Feature #1121 )
2014-07-16 10:58:28 +02:00
scrawl
f43a10b7b9
Adjust disease contraction according to Hrnchamd's research
2014-07-16 10:58:21 +02:00
scrawl
5839691530
Check for container organic flag before checking weight ( Fixes #1654 )
2014-07-14 17:27:36 +02:00
scrawl
6cd739678a
Fix dangling model pointer after reference cleanup ( Fixes #1653 )
2014-07-14 16:53:58 +02:00
scrawl
f31a5490f3
Create shaders on first render in shader based MyGUI manager
2014-07-13 19:35:26 +02:00
scrawl
7c7c71428a
Don't crash if certain class doesn't exist
2014-07-13 14:26:59 +02:00
scrawl
c9150c9680
Initialize character skeleton to a suitable pose ( Fixes #1473 )
2014-07-13 10:40:48 +02:00
scrawl
8b404ee255
Fix not being able to exit dialogue using Escape when a Goodbye link appears
2014-07-13 06:42:24 +02:00
scrawl
f2799ea1d9
Reset item model when reference is reset ( Fixes #1628 )
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This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
2014-07-12 18:53:22 +02:00
scrawl
40c3fa0dc1
Fix travis
2014-07-12 18:53:22 +02:00
scrawl
41d73377b0
Use explicit C locale in Misc::StringUtils ( Fixes #1216 )
2014-07-12 18:53:22 +02:00
Marc Zinnschlag
7cd819f24f
updated changelog
2014-07-12 18:53:22 +02:00
Marc Zinnschlag
7316f4dde4
increased version number
2014-07-12 18:53:22 +02:00
scrawl
d63dd88113
Apply autocalc corrections to player starting spells
2014-07-12 18:53:16 +02:00
scrawl
fd3f109362
Fix underflow for NPCs with level 0
2014-07-12 18:53:16 +02:00
scrawl
a1639371d3
Fix rounding for skill/attribute autocalc
2014-07-12 18:53:16 +02:00
scrawl
83819b2894
Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
2014-07-12 18:53:15 +02:00
scrawl
479f248c1d
Use spell effect range type, not base effect (applied to spellcasting code)
2014-07-12 18:53:15 +02:00
scrawl
b4f8edc186
Use spell effect range type, not base effect
2014-07-12 18:53:15 +02:00
scrawl
1c41ce9b9d
Implement Hrnchamd's player and NPC autocalc spells (Some unclarities remaining, XXX)
2014-07-12 18:53:15 +02:00
scrawl
d91d599269
Disable quickload when in modal dialog ( Fixes #1641 )
2014-07-12 06:43:04 +02:00
scrawl
048d07b299
Show owner of doors in tooltip
2014-07-11 11:57:21 +02:00
scrawl
5fbce67b9d
Don't redraw ItemView if the size did not change
2014-07-11 04:30:44 +02:00
scrawl
53c70dbdaa
Exit dialogue when going to jail ( Fixes #1635 )
2014-07-11 04:25:56 +02:00
scrawl
0704fa2b3d
Reset local rotation axis in SetAngle ( Fixes #1630 )
2014-07-09 10:23:01 +02:00
scrawl
df80c436fb
Fix compile error for OPENMW_USE_FFMPEG=0
2014-07-08 10:30:46 +02:00
scrawl
ad90d20ad8
Don't silently skip unknown NPC subrecords
2014-07-08 10:30:46 +02:00
scrawl
742d008765
Fix initializing CharacterController with fists or spell equipped
2014-07-08 10:30:46 +02:00
scrawl
a3a8f4da70
More font hackery. Will it ever end?
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Fixes #1606
2014-07-08 10:30:45 +02:00