Andrei Kortunov
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7760e4514c
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Allow to add levelup a description for levels > 20
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2017-09-10 22:47:34 +04:00 |
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scrawl
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7688696765
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Merge pull request #1437 from Capostrophic/nodemapfix
Use constant nodeMap during part updating in creature animation
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2017-09-10 18:15:20 +00:00 |
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Andrei Kortunov
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c6fd75bf42
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Take in account elemental shields for GetResist and SetResist script commands (bug #4093)
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2017-09-10 22:05:58 +04:00 |
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Capostrophic
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97ff24b8d6
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Change ctl to ctrl in OpenMW-CS shortcut manager
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2017-09-10 20:48:09 +03:00 |
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AnyOldName3
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afbdc27a34
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Move calls to cmake_minimum_required as early in the CMake process as possible.
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2017-09-10 18:30:10 +01:00 |
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scrawl
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618ec6dcdd
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Merge pull request #1440 from akortunov/guardfix
Allow guards to attack fighting creatures only in fAlarmRadius range
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2017-09-10 17:06:14 +00:00 |
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scrawl
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dcb2e20a55
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Merge pull request #1436 from MiroslavR/missing-bookart
Log a warning in case of missing bookart instead of showing a pink rectangle
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2017-09-10 16:59:02 +00:00 |
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Andrei Kortunov
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661232222f
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Allow guards to attack fighting creatures only in fAlarmRadius range
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2017-09-10 15:26:48 +04:00 |
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Kyle Cooley
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09e645a0e0
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Fix careless mistake.
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2017-09-09 23:18:09 -04:00 |
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AnyOldName3
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de14e43680
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Seemingly fix everything by setting policies that were unset upon entering the macro
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2017-09-10 03:18:22 +01:00 |
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Capostrophic
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9503d61866
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Use const nodeMap in creature animation
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2017-09-09 23:22:16 +03:00 |
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Kyle Cooley
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25d4a0370f
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Changes to land data access in tables, also update Land once per frame in scene view.
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2017-09-09 15:37:52 -04:00 |
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AnyOldName3
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33c77d7a2a
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Try using cmake_parse_arguments to make the macro work
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2017-09-09 17:22:55 +01:00 |
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Kyle Cooley
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d030b595f8
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Fix potential segfault, cleanup, get rid of warnings.
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2017-09-09 11:48:13 -04:00 |
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krizd
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c9f099ce07
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Change CMake version check to include 3.8
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2017-09-09 03:06:03 +01:00 |
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Kyle Cooley
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72cb405de2
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Some bug fixes, changes to land load code.
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2017-09-08 21:03:52 -04:00 |
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AnyOldName3
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a9b95596bc
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Add a missed trailing new line.
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2017-09-08 22:21:00 +01:00 |
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AnyOldName3
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8c74f16247
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Restore trailing new lines to shrink PR
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2017-09-08 22:20:04 +01:00 |
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AnyOldName3
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5ce34f1cbf
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Move new behaviour into macro to reduce code duplication
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2017-09-08 22:17:42 +01:00 |
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MiroslavR
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1e585ac71a
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Log a warning in case of missing bookart instead of showing a pink rectangle (Fixes #3826)
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2017-09-08 22:50:07 +02:00 |
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scrawl
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335ecd1162
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Merge pull request #1434 from akortunov/guifixes
Update a disposition bar when a dialogue widget is disabled, but visible
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2017-09-08 19:14:52 +00:00 |
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Kyle Cooley
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2eacc2f093
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Changes to land creation, add ability to specifically clear terrain cache
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2017-09-08 14:37:03 -04:00 |
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AnyOldName3
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3c0ec0d6d0
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If CMake supports it, sets the debugger working directory for Visual Studio
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2017-09-08 17:26:46 +01:00 |
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Andrei Kortunov
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ac2f20f983
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Update a disposition bar when a dialogue widget is disabled, but visible
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2017-09-08 19:42:06 +04:00 |
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Kyle Cooley
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ab607f3028
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Tweaks to land loading, land cloning, terrain signals, placeholder land update handling
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2017-09-08 00:51:46 -04:00 |
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scrawl
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8f1c8759e4
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Merge pull request #1432 from akortunov/alchemyfix
Update alchemy effects after every created potion (#4079)
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2017-09-07 20:51:42 +00:00 |
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scrawl
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a7cecd491c
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Merge pull request #1433 from akortunov/factionfix
Use base skill value when calculating rank requirements
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2017-09-07 20:51:18 +00:00 |
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Andrei Kortunov
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dc0313a36f
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Use base skill value when calculating rank requirements
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2017-09-07 21:06:10 +04:00 |
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Andrei Kortunov
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538498230b
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Declare mClient variable
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2017-09-06 15:59:54 +04:00 |
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Andrei Kortunov
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7559d25317
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Update alchemy effects after every created potion (#4079)
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2017-09-06 15:11:47 +04:00 |
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Kyle Cooley
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99e90ef808
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Cleanup. Also modify ltex index generation.
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2017-09-05 19:29:07 -04:00 |
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Kyle Cooley
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97d0fd756a
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LTEX importing
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2017-09-04 19:31:09 -04:00 |
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scrawl
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dca31b7ffa
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Remove redundant _boundingBoxComputed which no longer exists in osg master (Fixes #4075)
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2017-09-04 19:35:42 +00:00 |
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Kyle Cooley
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5c3e90da88
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Fix includes
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2017-09-04 15:14:42 -04:00 |
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Kyle Cooley
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d3014cf394
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Temporary fix for adding new lands, cloned lands will still reference old data though
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2017-09-04 15:13:45 -04:00 |
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David Cernat
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b94c0a9991
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[Client] Don't send Attribute & Skill packets as werewolf, part 2
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2017-09-04 20:21:06 +03:00 |
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David Cernat
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b64f379949
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Merge pull request #286 from OpenMW/master while resolving conflicts
# Conflicts:
# CMakeLists.txt
# apps/openmw/mwmechanics/actors.hpp
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2017-09-04 18:05:24 +03:00 |
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Stanislav Zhukov
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3ba6a0e000
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Merge pull request #284 from Johnnynator/desktop
[General] Add .desktop file for Server Browser
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2017-09-04 21:58:10 +08:00 |
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David Cernat
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8c9d6a0160
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[Client] Ensure that LocalPlayer's isWerewolf starts out false
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2017-09-04 15:44:10 +03:00 |
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David Cernat
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ccb15cc09e
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[Client] When players die, make guards willing to arrest them again
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2017-09-04 15:13:05 +03:00 |
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Kyle Cooley
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90c485104a
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Land creator
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2017-09-04 01:06:58 -04:00 |
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Kyle Cooley
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7cc95a11a4
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Add more land table columns
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2017-09-03 20:00:19 -04:00 |
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Kyle Cooley
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30ba1d4c25
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Move touch command to creator, to allow customization and not break abstraction
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2017-09-03 17:01:16 -04:00 |
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Koncord
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f5e23d5fc6
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[General] Empty strings should be sent too
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2017-09-04 04:03:02 +08:00 |
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scrawl
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84bbb83109
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Merge pull request #1431 from Thunderforge/adding-note-about-reflect-actors
Documentation: Adding that Reflect Actors can be toggled in the video panel
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2017-09-03 14:16:54 +00:00 |
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scrawl
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2e58024f1c
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Fix intersections with Rig/MorphGeometry, was caused by an issue in the LineSegmentIntersector not respecting the cullingActive flag of a drawable.
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2017-09-03 14:14:15 +00:00 |
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Koncord
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d904628103
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[General] Avoid limitation of 512 symbols in RakString Ctor
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2017-09-03 18:53:45 +08:00 |
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Thunderforge
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10fff499a2
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Adding that Reflect Actors can be toggled in the video panel
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2017-09-02 19:02:55 -05:00 |
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scrawl
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7441f80e4c
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Merge pull request #1430 from Thunderforge/Bug-#4027-fix-OpenMW-CS-name
Fix OpenMW-CS internal name
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2017-09-02 23:26:46 +00:00 |
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Thunderforge
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e0ffc94f3e
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Fix OpenMW-CS internal name
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2017-09-02 18:07:12 -05:00 |
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