Commit graph

6595 commits

Author SHA1 Message Date
Marek Kochanowicz
1b1ecafdd8 introduced missing columns to data 2014-01-23 15:13:37 +01:00
scrawl
70264eae3b Feature #764: Quest completetion status in quest book 2014-01-23 13:08:56 +01:00
scrawl
849ee54399 Feature #764: Show quest names in quest book if present 2014-01-23 12:54:37 +01:00
scrawl
358cc3c62f Closes #1060: Fix incorrect message box size 2014-01-23 12:24:06 +01:00
Marek Kochanowicz
4d9d31b25e refrences cloning does not work 2014-01-23 09:41:09 +01:00
scrawl
cf378ec31e Support optional volume and pitch arguments for soundgen events (e.g. moan 0.5 1.0) as required for some actors 2014-01-22 15:25:03 +01:00
scrawl
2e6e0fd0a0 Fix GetPcCell bug 2014-01-22 14:45:36 +01:00
scrawl
ea21d8fec3 Fix CreatureTargetted function 2014-01-22 13:30:45 +01:00
scrawl
4c94289b1f Fix PC Health Percent function 2014-01-22 13:30:07 +01:00
scrawl
f27701cbe8 Detect selling stolen items or enchanting with stolen items 2014-01-22 13:04:55 +01:00
scrawl
264226dfe3 Handle iWereWolfBounty 2014-01-22 12:33:47 +01:00
scrawl
194413c955 Feature #1119: Implement Resistance/Weakness to normal weapons magic effect. Handle fWereWolfSilverWeaponDamageMult. 2014-01-22 12:26:53 +01:00
scrawl
f89c400305 Don't complain about greetings with no sound 2014-01-22 00:02:43 +01:00
scrawl
16f5f5862d Feature #956: Implement blocking melee attacks 2014-01-21 23:25:24 +01:00
Marek Kochanowicz
b3b51992ef copying references. 2014-01-21 21:37:21 +01:00
scrawl
82a07af72c Fix typo (should be Strength, not Luck). Use GMSTs for strength damage. 2014-01-21 12:30:23 +01:00
scrawl
1617a4f7d9 Use fCombatDistance 2014-01-21 12:30:23 +01:00
scrawl
a4404054bb Feature #1130: Add race power spells for NPCs as well, not just the player 2014-01-21 12:30:23 +01:00
scrawl
5de8c7fe29 Feature #1130: Add auto-calculated NPC spells 2014-01-21 12:30:23 +01:00
scrawl
851a7d5014 Feature #957: Handle area effects for "on touch" range 2014-01-21 12:30:15 +01:00
Marek Kochanowicz
bc0130f8d8 do not double check if record is deleted 2014-01-21 10:35:08 +01:00
Marek Kochanowicz
9b56b6585b Cloning works for referencables as well. 2014-01-21 09:43:02 +01:00
Marek Kochanowicz
7594bcf97a Small refactoring. 2014-01-21 08:27:29 +01:00
Marek Kochanowicz
d0a52b7b24 mostly refreshing view. 2014-01-20 18:28:06 +01:00
Marek Kochanowicz
92ee252eef Small correction. 2014-01-20 16:39:42 +01:00
Marek Kochanowicz
d82f272e05 Properly check if clone is deleted. 2014-01-20 16:17:49 +01:00
Marek Kochanowicz
5a52715701 implemented check for deletion. But it seems flawed. 2014-01-20 15:58:19 +01:00
Marek Kochanowicz
38636fab9a added setId to adapter 2014-01-20 14:38:20 +01:00
Marek Kochanowicz
a45339bbe6 lower case in command, not in the collection 2014-01-20 14:14:59 +01:00
Marek Kochanowicz
33620a001b Cloning works for single record type tables. Well, kinda. 2014-01-20 13:59:00 +01:00
scrawl
c8a9e9f7fa Stop AiCombat when the target is dead 2014-01-20 13:54:10 +01:00
scrawl
42284603f7 Properly handle on target effects with mArea=0 2014-01-20 13:44:38 +01:00
scrawl
9cedd3bb2e Fix spell area not displaying in tooltip 2014-01-20 13:11:34 +01:00
scrawl
205e8aa4e9 Feature #957: Implement area magic 2014-01-20 13:11:29 +01:00
scrawl
ba5300b071 Update the Ptr in SoundManager for references moved to a different cell. Fixes looping sounds not stopping after a moved object was already deleted. 2014-01-20 12:05:13 +01:00
scrawl
5dd3cfa09a Loop projectile sounds 2014-01-20 11:50:52 +01:00
scrawl
df7c139e2f Merge remote-tracking branch 'mrcheko/master' 2014-01-19 21:23:04 +01:00
scrawl
fec26342cd Query the number of animation groups for death/hit animations, since they can vary a lot (argonian/khajiit, creatures, first person..) 2014-01-19 21:11:48 +01:00
mrcheko
339399f8b1 bug fix/logic fix/future suggestion 2014-01-19 22:09:51 +02:00
scrawl
05e75e1214 Closes #1127: Fix for subtitles for idle dialogue appearing outside of hearing range 2014-01-19 20:54:05 +01:00
scrawl
bea161331c Play 'hello' voiced dialogue entries in AIWander 2014-01-19 20:53:58 +01:00
Marek Kochanowicz
0ea2bb7c4c Working on commands 2014-01-19 16:49:39 +01:00
scrawl
0adc0f56ed Issue #777: Consider weapons in Creature::hit 2014-01-19 16:13:16 +01:00
scrawl
9723263730 Bug #1126: Tweak creature attack distance a bit (still no idea where this should come from) 2014-01-19 14:47:58 +01:00
scrawl
1a00f26390 Bug #1126: Golden saints and many other creatures only have "Bip01 Head" 2014-01-19 14:33:41 +01:00
scrawl
4e360136b1 Merge remote-tracking branch 'mrcheko/master'
Conflicts:
	apps/openmw/mwmechanics/aicombat.cpp
	apps/openmw/mwmechanics/character.cpp
	apps/openmw/mwmechanics/character.hpp
2014-01-19 14:01:39 +01:00
scrawl
047bbe43b2 Don't complain about missing jump animations 2014-01-19 13:46:40 +01:00
scrawl
13646a651b Issue #777: Handle creatures with weapons in CharacterController. Move attack strength to CreatureStats. 2014-01-19 13:32:58 +01:00
scrawl
198bb0de60 Issue #777: Add CreatureAnimation variant for creatures with weapons/shields 2014-01-19 13:05:26 +01:00
Marek Kochanowicz
b3e45c55bc progressing with the cloning 2014-01-19 11:44:47 +01:00
scrawl
589fbbd871 Issue #777: Create InventoryStore for creatures with weapons/shields 2014-01-19 11:43:23 +01:00
scrawl
69ca03c308 Issue #777: Move DrawState to CreatureStats. All creatures can cast spells, and some creatures have weapons. 2014-01-19 09:43:41 +01:00
scrawl
947b6c9645 kOgrePi unused 2014-01-18 22:16:31 +01:00
scrawl
4c0045b418 Bug #1109: Do not reset water level when loading a plugin with no water level record (for real this time) 2014-01-18 21:11:12 +01:00
mrcheko
969340d61b fixed StartCombat script 2014-01-18 12:55:17 +02:00
scrawl
525ce2f042 Some cleanup - move definitions to implementation file 2014-01-18 10:52:16 +01:00
scrawl
c04a8afc8b Make sure onPcEquip is also set for Equip script instruction 2014-01-18 10:51:52 +01:00
scrawl
9653355cf1 Feature #701: Spawn levelled creatures in cells 2014-01-18 07:26:27 +01:00
mrcheko
df4df5b094 fixed weapRange for creatures/startcombat script(?) 2014-01-17 23:30:28 +02:00
scrawl
5049f3b134 Fix the group for creature attack animations 2014-01-17 20:18:35 +01:00
mrcheko
a11a6b616b Merge remote-tracking branch 'upstream/master' 2014-01-17 21:00:55 +02:00
mrcheko
435bbdd530 one more mismatch fixed 2014-01-17 20:55:21 +02:00
mrcheko
46a4790cb1 final warnings removal 2014-01-17 20:33:49 +02:00
mrcheko
7df8273d71 fix for everybody 2014-01-17 20:01:15 +02:00
scrawl
3dcb292bc1 Do not soul trap creatures without a soul (which apparently exist) 2014-01-17 18:43:45 +01:00
mrcheko
5357f569e6 fix for scrawl 2014-01-17 19:36:22 +02:00
scrawl
149d77dedf Feature #960: Add knockdown and hit recovery for creatures 2014-01-17 17:41:16 +01:00
scrawl
9b32b1403b Feature #960: Implement Creature::hit 2014-01-17 17:19:08 +01:00
scrawl
228254c890 Handle creature attack animations in character controller 2014-01-17 16:31:27 +01:00
scrawl
c76a0448a3 Closes #1123: Implement SlowFall magic effect 2014-01-17 15:47:34 +01:00
scrawl
27d0d9c592 Fix exception when clicking on statics when in the inventory window 2014-01-17 15:27:59 +01:00
scrawl
5fc38e7ac4 Don't use blood effects for fatigue damage 2014-01-17 15:20:28 +01:00
scrawl
c548dcee13 Quick keys menu: make sure selected spell still exists 2014-01-17 15:20:22 +01:00
scrawl
805843d7ff Closes #1086: Implement blood effects 2014-01-17 11:27:13 +01:00
scrawl
240d96a0f1 Renamed AnimationValue to AnimationTime 2014-01-17 10:55:46 +01:00
scrawl
11394d83c5 Feature #1086: Import blood models/textures in MWIniImporter 2014-01-17 10:55:46 +01:00
scrawl
ddc432c7ef Fix stealing bug 2014-01-17 10:55:46 +01:00
scrawl
e410eb5273 Play 'Idle' voiced dialogue entries in AIWander. Tweak voice max distance. 2014-01-17 10:55:46 +01:00
scrawl
2836c7c927 Do not set owner when adding items to a container, as opposed to NPC/creatures 2014-01-17 10:55:46 +01:00
scrawl
fe66012bcd Closes #1115: Fix a bug causing number of AI packages to grow exponentially when adding an AI package. Not sure if adding the same package twice should even be allowed. 2014-01-17 10:55:46 +01:00
scrawl
f070d9966d Implement movement speed formula for creatures. Still moving a bit too slow. 2014-01-17 10:55:46 +01:00
mrcheko
f2ad1c18f2 fix merging problem/some logic fixes 2014-01-16 22:24:05 +02:00
Alexander "Ace" Olofsson
ddf72c06de Update statswindow.cpp
Fixes a build issue on MSVC ('floor' : ambiguous call to overloaded function)
2014-01-16 12:09:50 +01:00
mrcheko
d5f794d4fb update to combat ai behaviour 2014-01-15 22:56:55 +02:00
scrawl
ea8f60eddf Implement movement speed formula for creatures. Still moving a bit too slow. 2014-01-15 16:30:16 +01:00
scrawl
d544551f61 Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
Information provided by Hrnchamd.
2014-01-15 15:50:45 +01:00
scrawl
7534fc968d Minor acrobatics fixes 2014-01-15 14:53:30 +01:00
scrawl
28a2585106 Unsheath weapon in AiWander 2014-01-15 14:53:29 +01:00
scrawl
dff67bb0b6 StopCombat: mark as non-hostile 2014-01-15 14:53:29 +01:00
scrawl
da3295d69c Closes #1106: Move stance to CreatureStats, since creatures also have separate run/walk animations. 2014-01-15 14:53:29 +01:00
scrawl
03b2e99802 Remove unused Combat stance 2014-01-15 14:53:29 +01:00
scrawl
d0500e8124 Some unneeded includes cleanup 2014-01-15 14:53:28 +01:00
scrawl
0c4b6ea89f Minor fix 2014-01-15 14:53:28 +01:00
scrawl
a432661b8a Minor correction 2014-01-15 14:53:28 +01:00
scrawl
de64c57179 Fix some typos and accidental commit 2014-01-15 14:53:28 +01:00
Marc Zinnschlag
bf1a37dc38 Merge remote-tracking branch 'sirherrbatka/referencables_verifer' 2014-01-15 14:29:54 +01:00
Marek Kochanowicz
6224344957 Being any idiot is hard. 2014-01-15 12:52:38 +01:00
Marek Kochanowicz
3d722ba104 Corrected brackets. 2014-01-15 11:59:11 +01:00
Marek Kochanowicz
fbcb1a14fc ooops, using search id 2014-01-15 11:12:56 +01:00
Marek Kochanowicz
89d4a90c06 Localised version of morrowind will no longer spam false positives. Don't check diff, please. 2014-01-15 10:30:43 +01:00