David Cernat
fef6bddc68
[Client] Fix typo related to drag and dropping
2017-12-16 23:19:54 +02:00
Thunderforge
e4a1b6b5b8
Explicitly setting CMAKE_CXX_STANDARD to C++11
2017-12-16 14:36:27 -06:00
David Cernat
535fba0cb3
[Client] Finish drag and drops when arrested or teleported by server
2017-12-16 07:21:02 +02:00
Miloslav Číž
01f9d90315
CS: Reorder 3D input menu
2017-12-15 17:22:32 +01:00
Miloslav Číž
13dc1bd41e
CS: Add tooltip to camera-ortho-size preference
2017-12-15 14:56:03 +01:00
Miloslav Číž
1f5feeddb9
CS: Change camera parameter types to int
2017-12-15 14:46:23 +01:00
Miloslav Číž
f2777f7242
CS: Mover object-marker-alpha under Rendering
2017-12-15 14:36:12 +01:00
Marc Zinnschlag
ecf1cea1b7
Merge remote-tracking branch 'drummyfish/cs-cam'
2017-12-15 13:41:54 +01:00
Miloslav Číž
79527b746a
Remove unused variable
2017-12-14 17:29:24 +01:00
Miloslav Číž
b246580c63
Fix orbit camera axis
2017-12-13 20:08:38 +01:00
scrawl
ccd8ca2e69
Merge pull request #1586
2017-12-13 10:58:34 +00:00
scrawl
b6ac1c5697
Merge pull request #1587
2017-12-13 10:58:25 +00:00
scrawl
269c3227ea
Make sure we have cmake for the before_install step
2017-12-13 10:44:32 +00:00
Andrei Kortunov
ba46473038
Do not skip weather transitions from SetPos script command (bug #3603 )
2017-12-13 10:53:23 +04:00
David Cernat
ebf88d12a3
[Client] Send PlayerInventory packet after buying skill training
2017-12-13 05:46:48 +02:00
scrawl
e9ecaf712b
Merge pull request #1584
2017-12-12 20:11:05 +00:00
scrawl
7d62f05f81
Merge pull request #1583
2017-12-12 20:10:59 +00:00
scrawl
70661a4b1c
Merge pull request #1585
2017-12-12 20:10:45 +00:00
David Cernat
0ad9c99cf4
[Client] Send PlayerInventory packet after completing a vendor trade
2017-12-12 15:18:56 +02:00
David Cernat
a84c4c7ecc
[Server] Print module order on startup
2017-12-10 15:57:19 +02:00
Andrei Kortunov
0e04a26ef6
Set duration of magic effects from ingredients (bug #4261 )
2017-12-10 16:10:44 +04:00
Andrei Kortunov
c908ad2fba
Do not allow to place actors underground via SetPos (bug #3783 )
2017-12-10 14:38:02 +04:00
David Cernat
f2eca2566f
[Server] Add storedData table for Player to increase clarity
...
This way, customData is meant to hold module-specific and temporary data while storedData is meant to hold persistent core data.
2017-12-10 10:06:27 +02:00
Koncord
077a3d06b3
[General] Change type of BasePlayer::resurrectType to ResurrectType
2017-12-10 12:01:04 +08:00
Koncord
f9c4b847aa
[Server] Make argument const reference
2017-12-10 11:46:50 +08:00
Koncord
c5388e49f2
[Server] Remove Pawn switcher in cmake
2017-12-10 10:29:10 +08:00
Koncord
ba07d7820f
[Server] Remove Terra
2017-12-10 10:20:24 +08:00
Koncord
77d14211c9
[Server] Add Weather.cpp to build
2017-12-10 10:16:16 +08:00
Koncord
ecbe0127b0
[Client] Remove unused variable
2017-12-10 09:57:18 +08:00
Koncord
fd721143e2
[Client] Implement weather packet
2017-12-10 09:56:55 +08:00
Koncord
25b7095396
[Client] Share WeatherManager to the mwmp::Main class
2017-12-10 09:53:36 +08:00
Koncord
44dc153ebe
[Server] Add Weather API
2017-12-10 09:51:03 +08:00
Koncord
1ef6ad6215
[General] Add weather struct and packet
2017-12-10 09:48:29 +08:00
Koncord
aff1859759
[Server] Add new line for help strings
2017-12-10 09:47:35 +08:00
Koncord
122a30c183
[General] Change type of refNumIndex & mpNum to unsigned
2017-12-10 09:20:13 +08:00
Chris Robinson
08e947319a
Restore exception throwing to the decoder
2017-12-09 11:00:56 -08:00
Koncord
2726d94d10
[Client] Disallow to load save game via launch options
2017-12-09 18:18:08 +08:00
Koncord
d98bb74b80
[Client] Disable autosave on waiting
2017-12-09 18:17:29 +08:00
Koncord
bfdf348a6c
[Server] Fix Undefined behavior
2017-12-09 18:01:15 +08:00
Koncord
f11473da87
[Client] Remove WorldEvent::addObject(), use move semantics
2017-12-09 15:05:47 +08:00
Koncord
4d0072a74c
[Server] Use foreach loop
2017-12-09 15:04:09 +08:00
Koncord
cd620e17ec
[Server] Use std::move(tokens)
2017-12-09 15:03:44 +08:00
Koncord
dd352f0a91
[Server] Improve Player::sendToLoaded()
2017-12-09 15:03:06 +08:00
Koncord
f35d35741e
[General] Remove redundant code
...
Remove BaseEvent::worldObjectCount
Remove BaseActor::count
Use foreach loops in packets and processors
Remove redundant "&" in CellController::get().getCell() calls
2017-12-09 14:59:41 +08:00
Chris Robinson
06ae61479a
If a sound effect fails to load, substitute silence.
2017-12-08 22:10:09 -08:00
Koncord
585c24cee8
[Server] Optimize CellController
2017-12-09 11:44:56 +08:00
Koncord
ff8b5061b4
[Server] Modernize CellController singleton
2017-12-09 11:08:53 +08:00
Koncord
e97dac7793
[Server] Mark derived processor classes as final
2017-12-09 10:20:55 +08:00
Koncord
7748e582a8
[Client] Mark derived processor classes as final
2017-12-09 10:18:17 +08:00
Koncord
2cb0ea20f0
[General] Modernize packets
...
Use explicit for constructors
Use override instead virtual for inherited methods
Mark final derived classes as "final"
2017-12-09 10:13:27 +08:00