scrawl
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78a733a12c
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Fix initialization of InputWrapper::mWindowHasFocus
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2015-12-15 20:13:41 +01:00 |
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scrawl
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c70790ecb7
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Remove outdated comment
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2015-12-14 15:50:30 +01:00 |
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scrawl
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076dc539bc
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KeyframeManager fix
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2015-12-14 15:11:06 +01:00 |
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Chris Robinson
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f1faeeae3a
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Use separate config options for min and mag texture filters
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2015-12-13 17:05:19 -08:00 |
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Chris Robinson
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5c0a847eaf
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Combine some duplicate code
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2015-12-13 16:51:27 -08:00 |
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scrawl
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64424e7262
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Move keyframe loading out of SceneManager to new KeyframeManager
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2015-12-13 15:31:07 +01:00 |
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scrawl
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295563ba65
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Minor fix
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2015-12-13 15:31:07 +01:00 |
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scrawl
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6f966b8434
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Don't use osg::notify
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2015-12-11 16:18:08 +01:00 |
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Paul Cercueil
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06719df868
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Use the standard cursor if the custom cursor can't be used
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
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2015-12-11 15:59:59 +01:00 |
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scrawl
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0efce6cd4c
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Fix typo in a comment
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2015-12-10 00:15:55 +01:00 |
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scrawl
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eb92b853fe
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BulletNifLoader: preallocate the btTriangleMesh's vertices/indices
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2015-12-10 00:05:35 +01:00 |
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scrawl
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293f3f30b5
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Indentation fix
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2015-12-09 23:30:24 +01:00 |
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scrawl
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57b7cac13f
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Merge pull request #850 from MatthewRock/fix-2952-2
Fix for bug #2952: Enchantment Merchant Items reshuffled EVERY time 'barter' is clicked
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2015-12-09 20:12:45 +01:00 |
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MatthewRock
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3b254ad631
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Allows the same item to have multiple ancestors
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2015-12-09 18:24:35 +01:00 |
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scrawl
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bdae572264
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Merge pull request #840 from scrawl/movedrefs
Object movement between cells
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2015-12-09 14:10:57 +01:00 |
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cfcohen
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d00d487c3d
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Improved error reporting under POSIX using errno and strerror().
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2015-12-08 23:35:03 -05:00 |
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scrawl
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de84452e5a
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NifFile: close the stream after reading (Fixes #3070)
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2015-12-09 04:52:00 +01:00 |
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scrawl
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39feb547a0
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Broken lower casing fix (Fixes #3068)
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2015-12-08 23:12:40 +01:00 |
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MatthewRock
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aa721fe1f6
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Fix bug 2952 with merchant and levelled items
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2015-12-08 22:39:11 +01:00 |
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scrawl
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624809c8dc
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Minor fix for error handling in skeleton.cpp
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2015-12-08 16:50:54 +01:00 |
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scrawl
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07b064f616
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Rename to lowerCaseInPlace
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2015-12-07 22:49:15 +01:00 |
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scrawl
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e3d3380c8c
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Remove return value for in-place toLowerStr
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2015-12-07 22:43:08 +01:00 |
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scrawl
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e4751c68e9
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Typo fix
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2015-12-07 22:30:02 +01:00 |
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scrawl
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42d68eb7fb
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Build fix
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2015-12-07 22:29:57 +01:00 |
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scrawl
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f875597be5
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Don't use tolower()
See https://forum.openmw.org/viewtopic.php?f=8&t=3231&p=35968
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2015-12-07 21:58:30 +01:00 |
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scrawl
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9d4af59860
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Don't attempt to create quest log buttons if textures are unavailable (Fixes #3063)
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2015-12-07 15:33:04 +01:00 |
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scrawl
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671561ea37
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Write moved references to the save game file (not resolved on loading yet)
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2015-12-06 19:11:25 +01:00 |
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scrawl
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1d5af3c9c8
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Remove unneeded cast
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2015-12-06 15:44:27 +01:00 |
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scrawl
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e39f49a88f
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OSG extensions namespace fixes
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2015-12-06 15:27:43 +01:00 |
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scrawl
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c60f4ba7bd
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Make RigGeometry bone references case-insensitive (Fixes #3058)
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2015-12-05 15:02:35 +01:00 |
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scrawl
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258f7a2b42
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LightController fixes
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2015-12-05 00:38:06 +01:00 |
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scrawl
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4a9b37aa53
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Fix copy constructor issue
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2015-12-04 18:08:32 +01:00 |
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scrawl
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c442af09c5
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Write more documentation for the lighting system
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2015-12-04 18:08:32 +01:00 |
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scrawl
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462ef617ce
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Don't read forward/backward values for Quaternion key lists
https://forum.openmw.org/viewtopic.php?f=8&t=3201&p=35867#p35867
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2015-12-04 00:18:54 +01:00 |
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scrawl
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8e9571d155
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Double buffer the light StateAttributes and StateSets
Fixes a race condition where the position of a light could jump a frame ahead.
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2015-12-04 00:06:22 +01:00 |
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scrawl
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1f8ee9b8d1
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StateSetUpdater: use the frameNumber
More robust in case a node is updated twice in the same frame (e.g. because it has multiple parents).
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2015-12-03 23:46:25 +01:00 |
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scrawl
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f22982d251
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Merge pull request #835 from sandstranger/opengles1
enable opengl es1
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2015-12-03 21:25:00 +01:00 |
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scrawl
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eb458bf9c8
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Fix inactive RigGeometry not rendering correctly
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2015-12-03 19:49:45 +01:00 |
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sandstranger
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7d374b36fd
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change cmake variables
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2015-12-03 21:29:50 +03:00 |
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Marc Zinnschlag
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06efd72a89
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allow keywords as strings in messagebox instruction (Fixes #2991)
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2015-12-03 11:14:58 +01:00 |
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sandstranger
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238a5824be
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add custom new variable fot Qt
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2015-12-03 08:54:14 +03:00 |
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sandstranger
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bd5057aa3c
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enable opengl es1
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2015-12-02 22:40:04 +03:00 |
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scrawl
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647bed7f40
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Do not read openmw.cfg from global path if one was found in the local path
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2015-12-02 19:21:10 +01:00 |
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scrawl
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87e44bf627
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Small fix
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2015-12-02 15:21:13 +01:00 |
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scrawl
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d3fa8a8602
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Add osgDB::ObjectCache to the repository to work around it not being available in OSG 3.2
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2015-12-02 15:14:39 +01:00 |
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scrawl
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a29aef14f1
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Eliminate a dynamic_cast in ParticleSystemController
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2015-12-02 14:59:32 +01:00 |
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scrawl
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6cf2c35235
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Don't rely on the _particles vector implementation details
This will allow compiling OpenMW with an osgParticle optimization to be pushed to OpenMW/osg.
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2015-12-02 14:59:32 +01:00 |
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scrawl
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3d12b2ca9d
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Add NifFileManager to avoid duplicate parsing of the NIFFile in SceneManager and BulletShapeManager.
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2015-12-02 14:59:32 +01:00 |
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scrawl
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c9d710f334
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Use a typedef to avoid conditional compiling
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2015-12-01 16:18:19 +01:00 |
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Alexander "Ace" Olofsson
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cfcbd20d99
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Let's put it as a MSVC-only fix for now
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2015-12-01 04:19:30 +01:00 |
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