scrawl
933f894148
Added Blind and Night Eye effects
2013-04-25 02:31:51 +02:00
scrawl
baa7a9160c
Rank condition should always fail if NPC is not in a faction
2013-04-25 02:31:39 +02:00
scrawl
a7092ef2d7
Fix activation not working sometimes
...
The current player cell was only being updated when the reference was not empty, causing it
to incorrectly detect a cell change the first time something was activated in a newly visited cell, immediately closing the opened dialogue again.
2013-04-25 02:31:39 +02:00
Nathan Jeffords
2dc01fe56b
fixed the type of iterator uses in MWWorld::Store
...
The containers type used to declare some iterators was not an exact match for the type of the container the iterator was being initialized from. This was causing build failure on windows.
2013-04-25 02:31:39 +02:00
scrawl
51580ead4f
Fix consecutive dialogue choices
2013-04-25 02:31:39 +02:00
Marc Zinnschlag
87ce2110dc
hotfix for CharacterPreview destructor
2013-04-25 02:31:38 +02:00
scrawl
cd57e3f896
Auto calculate attributes if there are not specified in the NPC record
2013-04-25 02:31:38 +02:00
greye
cfccf0981d
update IndexedStore::setUp() for multiple datafile support
2013-04-23 14:36:38 +04:00
Chris Robinson
50bb92beb3
Use a method to set the visibility flags and render queue.
2013-04-19 02:01:50 -07:00
Chris Robinson
434f3ac8c8
Merge remote-tracking branch 'zini/next' into nifogre
2013-04-18 15:14:28 -07:00
Marc Zinnschlag
1b764e5d3c
Merge remote-tracking branch 'gus/AI'
2013-04-18 22:17:49 +02:00
Glorf
f9deb593d1
Bugfix #578
2013-04-18 21:37:58 +02:00
gus
c753eb4c28
another way to do pathfinding. Slightly less powerfull algorithme in theory, but morrowind pathgrids are so simple it shouldn't be a problem. Hope it solves the bug for KittyCat
2013-04-18 18:35:01 +01:00
scrawl
3c5e4ceefd
Workaround for ambiguous "Chargen_plank" ID in chargen script (one at -22,16 and one at -2,-9)
2013-04-18 16:46:32 +02:00
Chris Robinson
6d59325bff
Merge remote-tracking branch 'zini/master' into nifogre
2013-04-17 23:21:17 -07:00
Britt Mathis
1dff1fabdb
Fixed race.cpp
2013-04-17 19:38:13 -04:00
Britt Mathis
7eee86ab66
No more using namespace
2013-04-17 18:56:48 -04:00
scrawl
c519fc360d
Move away from fixed record names for body parts
2013-04-18 00:19:34 +02:00
scrawl
0341a9e778
Fix a gcc 4.8 warning
2013-04-17 20:57:22 +02:00
scrawl
547f77031d
Fix crash when disabling objects in a previously loaded cell, then coming back to that cell and leaving again
2013-04-17 17:06:30 +02:00
Bret Curtis
c1ec16986b
add cmake fix for compiling with binutils >= 2.23 which requires explicit linking for dl<friends> and Xt
2013-04-17 12:04:05 +02:00
Marc Zinnschlag
5bbab1abd9
Merge remote-tracking branch 'galdor557/master'
2013-04-17 09:52:58 +02:00
Britt Mathis
60fadaeaf0
Cleaned up includes in implementation files
2013-04-16 20:16:22 -04:00
Chris Robinson
cac793758b
Merge remote-tracking branch 'zini/master' into nifogre
2013-04-16 11:52:19 -07:00
Chris Robinson
4ce98e9bd6
Store iterators for start and stop keys
2013-04-15 20:37:10 -07:00
Chris Robinson
1b1f9f7921
Allow multiple ObjectLists to be created for Animations.
...
addObjectList may not currently be called outside of the related constructor.
2013-04-15 18:55:28 -07:00
scrawl
7fcaffefb0
Fixed travel window to use the rotation part of ESM::Position
2013-04-15 03:13:25 +02:00
Chris Robinson
69084139aa
Use an array of objectlists, instead of one base objectlist and an array of 'animation sources'
2013-04-14 17:58:21 -07:00
scrawl
2693b78536
Add initial player inventory when new game is started
2013-04-15 02:56:23 +02:00
Chris Robinson
f9dee25fd1
Store the base skeleton entity in MWRender::Animation
2013-04-14 16:56:35 -07:00
Marc Zinnschlag
9bc07e6221
Merge remote-tracking branch 'scrawl/diseasefix'
2013-04-14 19:45:55 +02:00
scrawl
a57fbbb168
Fix wrong detection of diseases
2013-04-14 17:51:17 +02:00
scrawl
48f46e505c
Look in exterior cells first (chargen_crate_01_empty is in the prison ship but also outside of it, the one outside needs to be disabled)
2013-04-14 17:37:39 +02:00
Marc Zinnschlag
62aa563466
Merge remote-tracking branch 'scrawl/scale'
2013-04-13 10:32:09 +02:00
Marc Zinnschlag
41744818bb
Merge remote-tracking branch 'scrawl/master'
2013-04-13 10:23:35 +02:00
scrawl
d50150ad71
Scale adjustment factor should not be written back to cellref scale
2013-04-13 00:13:56 +02:00
scrawl
2eb9395661
Do some padding with zeros on the resource group name to avoid priority problems with more than 10 resource groups.
2013-04-13 00:05:31 +02:00
scrawl
86bac7aa92
Fix wrong BSA group name typo
2013-04-12 23:40:30 +02:00
gus
905cff2a94
anonymous namespace
2013-04-11 18:02:12 +01:00
gus
0a187e56aa
bugfix
2013-04-11 17:58:11 +01:00
gus
6934b20abd
actors are now updates every frame. This should not be the case, but this is a quickfix for AI.
2013-04-11 17:57:58 +01:00
gus
b5b0e7a656
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AI
2013-04-11 16:15:32 +01:00
Marc Zinnschlag
31289237ce
Merge remote-tracking branch 'kcat/nifogre'
2013-04-11 10:16:48 +02:00
Marc Zinnschlag
3f846a50d9
Merge remote-tracking branch 'galdor557/master'
...
Conflicts:
apps/openmw/mwgui/travelwindow.cpp
2013-04-11 10:15:42 +02:00
Chris Robinson
82091e3d07
Merge remote-tracking branch 'zini/master' into nifogre
2013-04-10 23:20:28 -07:00
Britt Mathis
6128b9276f
Removed non-essential includes from all MWGui header files.
2013-04-11 00:21:56 -04:00
Chris Robinson
caff28e20a
Move NIFSkeletonLoader to a separate file
2013-04-10 19:58:17 -07:00
Britt Mathis
f7383905b7
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
Britt Mathis
d768f6b57e
Deleted *_* files in MwGui, builds.
2013-04-10 13:05:15 -04:00
Marc Zinnschlag
beb1858a57
Merge remote-tracking branch 'glorf/bugfix'
2013-04-10 17:39:19 +02:00