Commit graph

7246 commits

Author SHA1 Message Date
scrawl
3270f0e932 Change pathgrid workaround to check for interior cell name 2014-12-11 15:19:48 +01:00
scrawl
623783cd6a Enchanting: fix cast cost for "on use" enchantments being set incorrectly 2014-12-10 18:05:11 +01:00
scrawl
619ea846b4 Enchanting: fixed case where no range types at all are allowed (e.g. a Constant Effect item with an effect that does not allow the Self range-type) 2014-12-10 17:55:48 +01:00
scrawl
74c345f790 Enchanting: fix being able to create On Touch / On Target constant effect enchantments (this combination makes no sense) 2014-12-10 17:40:59 +01:00
scrawl
ead6bf1601 Enchanting: cast the enchant points for the item to int (Fixes #2202) 2014-12-10 17:34:05 +01:00
scrawl
3c747195ae Add fall damage for creatures (Fixes #2201) 2014-12-10 17:21:34 +01:00
scrawl
e0c6f84546 AiFollow: target has to be seen in order to start following (Fixes #1637) 2014-12-09 22:25:28 +01:00
scrawl
109a3f78a1 Adjust AiFollow distance for groups of multiple followers (Fixes #1637) 2014-12-09 16:06:04 +01:00
scrawl
3ad0189982 Take sound listener y rotation (roll) into account, though currently unused for actors 2014-12-09 12:07:22 +01:00
scrawl
0fe7500f74 Work around pathgrid record limitation (Fixes #2195) 2014-12-09 00:13:56 +01:00
scrawl
855fe33c59 Add vanilla-compatible range limiting for playloopsound (Fixes #244, Fixes #1342) 2014-12-08 23:58:20 +01:00
scrawl
f6960debcb Attach sound listener to the player head instead of camera 2014-12-08 23:26:09 +01:00
scrawl
cf85cbbc8e Switch sound distance model to AL_INVERSE_DISTANCE 2014-12-08 17:43:56 +01:00
scrawl
fbed429b25 Use GMSTs for sound fading distance 2014-12-08 17:25:17 +01:00
scrawl
9f90a1e44b Remove script access to deleted references that have no content file
In original MW these objects are permanently deleted and can not be accessed anymore.
2014-12-07 22:37:50 +01:00
scrawl
f49fde3d5d Add support for undeleting references (Fixes #2193)
Deleted references should be accessible via an explicit reference, and can be undeleted using "setdelete 0". Also the Resurrect function implicitely undeletes the given reference.
2014-12-06 21:08:18 +01:00
scrawl
2952a0e2aa Make Resurrect function reset most of the runtime state (Fixes #2181) 2014-12-06 19:53:24 +01:00
scrawl
41542dedf7 Fix map insert return value mixup (Fixes #2192) 2014-12-06 17:24:05 +01:00
scrawl
9a1b7cbe52 Add SharedStateButton, used in spell window and controls box to apply mouseover effect to all buttons within one row (Fixes #1986) 2014-12-06 16:50:09 +01:00
scrawl
416d549568 Fix animation glitch caused by knockdown
If the player was knocked down while having no weapon, spell nor fists ready, the animation state would incorrectly shift to "weapon equipped" even though no weapon is equipped.
2014-12-05 22:02:18 +01:00
scrawl
e313ed3cef Support animated container models 2014-12-05 20:58:33 +01:00
scrawl
65536f0857 Load initial particle system state from NIF files (Fixes #2178) 2014-12-05 18:00:30 +01:00
scrawl
a67e7c64ea Optimize pathgrid store 2014-12-05 15:58:22 +01:00
scrawl
83dcf9ce4b Overwrite existing records in IndexedStore (Fixes #2182) 2014-12-05 15:58:05 +01:00
Marc Zinnschlag
eb6e1576be Merge remote-tracking branch 'scrawl/master' 2014-12-03 20:17:34 +01:00
scrawl
fee08f97ed Fix crash in character preview for non-existing meshes (Fixes #2128) 2014-12-03 18:28:35 +01:00
scrawl
75b0da5dce Don't updateBoneTree for non-skinned parts (Fixes #2124) 2014-12-03 18:28:35 +01:00
scrawl
14ae6d28b0 Fix being able to jump when overencumbered 2014-12-03 18:28:35 +01:00
scrawl
3519d23518 Race dialog: remove incorrect assumption about numeric index in head/hair record IDs 2014-12-03 18:28:35 +01:00
scrawl
7faa849cef Fix fatigue recalculation using older value (oops) 2014-12-03 18:28:34 +01:00
scrawl
dd0cea21b0 Implement overwriting pathgrid records (Fixes #2175) 2014-12-03 18:28:34 +01:00
Paulo Viadanna
bfa048e687 Fix #1734: AI will stop combat if target disappear 2014-12-02 17:38:25 -02:00
scrawl
fadbb5ad21 Add particle and sound fading for weather transitions (Fixes #2130) 2014-12-01 23:09:47 +01:00
scrawl
b9d0552166 Fix positionCell rotation argument when used on the player
This fixes the player's initial orientation on the starting boat, to properly face Jiub.
2014-12-01 23:09:47 +01:00
scrawl
46d93f1b08 Crime update: NPCs can report crimes if they didn't see the crime, but were alerted by someone who saw it and did not report it themselves. 2014-12-01 23:09:46 +01:00
scrawl
507cbcfae3 Remove incorrect implementation of the iAlarm* GMSTs, not used by vanilla MW (Fixes #2064)
According to Hrnchamd, these are unused. The real mechanics are not fully documented, but from a quick test only NPCs with an alarm value of 100 will report crimes.
2014-12-01 23:09:46 +01:00
scrawl
ed686ddd2f Don't update nodes with an empty name from the skeleton source (Fixes #2125) 2014-12-01 23:09:46 +01:00
scrawl
a1226501fa AiWander: move idle animation handling to non-delayed section (Fixes #2073) 2014-12-01 23:09:46 +01:00
scrawl
f9ae0d9d66 Fix dialogue goodbye link conflicting with choice links 2014-12-01 23:09:46 +01:00
scrawl
8103d25b09 Make ToggleMenus close open windows (Fixes #2045) 2014-12-01 23:09:46 +01:00
scrawl
c684c99a95 Combat AI: Don't attempt to cast spells when impossible to succeed (Fixes #2059) 2014-12-01 23:09:46 +01:00
scrawl
6960cac5eb Disable third person zoom feature by default due to usability issues (Fixes #2129) 2014-12-01 23:09:46 +01:00
scrawl
61d1aa78ce Move AiWander path finder to temporary storage (Fixes #2082) 2014-12-01 23:09:46 +01:00
Marc Zinnschlag
b7cf114d5d Merge remote-tracking branch 'scrawl/delete' 2014-12-01 22:57:41 +01:00
scrawl
48d5789aeb Use a separate flag for references deleted by a content file (Fixes #2018)
The flag must be separate so as to not contaminate the user's savegame.

Fixes the following use cases that were broken before:

 - Content file edits a reference that was already deleted by a previously loaded content file -> reference must stay deleted
 - Changed or new content file deletes a reference that is already present in the user's savegame -> reference must be deleted
 - Said content file is disabled again - reference must be undeleted
2014-12-01 22:16:45 +01:00
MiroslavR
6e1a11f322 Queue screen fade operations invoked by scripts 2014-12-01 19:13:04 +01:00
Marc Zinnschlag
003675318d Merge remote-tracking branch 'scrawl/master' 2014-11-29 20:54:04 +01:00
scrawl
5f5fcc2fef Make PlayGroup use an indefinite number of loops (Fixes #2156) 2014-11-28 17:15:31 +01:00
scrawl
4fd3a994e9 Add model and script information to BetaComment 2014-11-28 16:27:18 +01:00
scrawl
ea8f617508 Add missing player control enabled checks (Fixes #2152) 2014-11-28 15:54:38 +01:00
scrawl
d7220cdc2f Do not allow decrease below zero in modCurrentMagicka and modCurrentHealth (Fixes #2158) 2014-11-28 15:16:53 +01:00
scrawl
0a466ad643 Make recalculation of magicka less aggressive (Fixes #2155) 2014-11-28 14:45:35 +01:00
MiroslavR
cb74c1c36e Set health to 0 if it drops below 1 (Fixes #2163) 2014-11-27 20:44:41 +01:00
MiroslavR
238325455d Erase effects that have expired (Fixes #2134) 2014-11-25 10:33:03 +01:00
scrawl
d36dfbe779 Apply the frame time cap to Ogre's ControllerManager (Fixes #2154)
This fixes particle systems getting out of whack due to a particularly long frame time, e.g. after a loading screen.
2014-11-25 02:44:11 +01:00
scrawl
ada4e37556 Fix race preview texture not being destroyed properly (Fixes #2098) 2014-11-24 01:02:18 +01:00
scrawl
c1e6b8608b Always create a skeleton if there's an "ArrowBone" node (Fixes #2117) 2014-11-23 16:37:31 +01:00
scrawl
414f7ea02c Ignore mouse movements during video playback (Fixes #2139) 2014-11-22 12:59:31 +01:00
scrawl
273a80e2c0 Merge branch 'master' of https://github.com/OpenMW/openmw 2014-11-11 15:43:46 +01:00
Evgenii Babinets
fe385214e4 Added proper slow fall effect mechanics. 2014-11-10 02:42:44 -05:00
Marc Zinnschlag
de3a26e21b Merge remote-tracking branch 'miroslavr/master' 2014-11-08 11:00:19 +01:00
MiroslavR
b8d5a9486a Make Restore/Damage Attribute/Skill effects continuous 2014-11-08 00:57:03 +01:00
scrawl
d5768af952 Fix INT_MIN trade exploit (Fixes #2096) 2014-11-06 03:51:18 +01:00
cc9cii
f051fb65ff Fix memory leak when multiple documents in 3D edit. Support multiple physics engine per document. 2014-11-06 08:35:24 +11:00
MiroslavR
140013820b Fix invalidated iterator 2014-11-02 15:40:08 +01:00
MiroslavR
a4d0068e29 Make forcegreeting no-op for disabled references (Fixes #2093) 2014-11-02 15:36:13 +01:00
Marc Zinnschlag
29c9b6bd01 Merge remote-tracking branch 'scrawl/master' 2014-11-02 10:38:42 +01:00
scrawl
17cb181f88 Use av_get_default_channel_layout for unknown channel layouts 2014-11-01 19:37:54 +01:00
scrawl
efa4d09c48 Fix crash when avcodec_decode_audio4 doesn't return a full frame (Fixes #2088) 2014-11-01 19:32:07 +01:00
Marc Zinnschlag
8b3d876534 Merge remote-tracking branch 'lgro/ffmpeg_decoder' 2014-11-01 10:57:21 +01:00
Marc Zinnschlag
7785e3a0bc fixed for potential crash during saved game loading 2014-10-31 17:59:55 +01:00
Marc Zinnschlag
ac58dd735b do not crash on exceptions while adding startup scripts 2014-10-31 11:02:42 +01:00
scrawl
45f14f0704 Fix stolen faction-owned items not being confiscated 2014-10-31 00:25:37 +01:00
scrawl
f7ba1dbfc8 Add error handling for getPcRank and similar defines (Fixes #2071) 2014-10-28 16:07:37 +01:00
scrawl
e48dc45ede Fix creatures not being able to move with 0/0 encumbrance 2014-10-27 21:53:00 +01:00
scrawl
c194226d08 Increase maximum height for finding spawn points to 500 (Fixes #2056) 2014-10-27 21:52:59 +01:00
scrawl
aa02974d3b Fix Journal instruction for non-existing journal indices (Fixes #2063) 2014-10-27 21:52:59 +01:00
scrawl
dab05471be Reset crime when bounty is reset to 0 by a script (Fixes #2057) 2014-10-25 21:09:37 +02:00
scrawl
ac067564ea Don't include al.h in decoder classes, format support check will need to be redone later. For now, resample all formats that might not be supported on any hardware. 2014-10-25 20:50:41 +02:00
scrawl
4680bc6c93 Merge branch 'master' of https://github.com/OpenMW/openmw 2014-10-25 19:59:23 +02:00
scrawl
55c9c0a266 Audio resampling fixes
- Don't try to use float audio or extended channel layouts if the hardware does not support them
- Add channel layout resampling support to ffmpeg_decoder
2014-10-25 17:17:57 +02:00
Marc Zinnschlag
a87092d11b Merge remote-tracking branch 'miroslavr/master' 2014-10-25 12:09:36 +02:00
Marc Zinnschlag
a4be214fb1 Merge remote-tracking branch 'scrawl/master' 2014-10-25 12:08:16 +02:00
cc9cii
e01795556f Suppress some warnings for MSVC. 2014-10-25 10:37:57 +11:00
scrawl
dbe30e31b9 Make creature's model take priority over base_anim.nif (Fixes #2055) 2014-10-25 00:56:43 +02:00
scrawl
b39d69e98c Videoplayer fixes, play/pause & seeking
- Fix rindex overflow
 - Fix audio sample size bugs (was using sample_fmt and channel count of the decoder, instead of the resampled settings). We didn't notice this bug before, because the OpenAL MovieAudioFactory tries to resample to a format of the same byte size.
 - Add support for play/pause and seeking controls (not used by cutscenes in OpenMW)
 - Closing the video when arriving at the stream end is now handled by the user (we may also want to keep the video open and seek back)

The video player now has a standalone demo, at https://github.com/scrawl/ogre-ffmpeg-videoplayer
2014-10-24 21:31:11 +02:00
MiroslavR
ed3a3f717f Handle getdistance on objects inside a container (Fixes #2046) 2014-10-24 19:05:43 +02:00
MiroslavR
fa746b8e54 Do not display weight or value in tooltip for zero-weight items (Fixes #2047) 2014-10-24 19:05:43 +02:00
MiroslavR
925fa8d193 Reset ownership of items dropped via 'drop' instruction (Fixes #2053) 2014-10-24 19:04:47 +02:00
scrawl
e2bad395e5 Leak fix 2014-10-24 18:07:17 +02:00
Marc Zinnschlag
19b380d0b4 Merge remote-tracking branch 'scrawl/master' 2014-10-23 20:07:40 +02:00
scrawl
eb1c24ffe6 Refactor video player engine to get rid of MWSound dependencies
- Split video player to separate source files.
 - Move video player engine sources to extern/ (repository will be set up on github soon).
 - Audio is handled in a MovieAudioFactory, implemented by the user (here in MWSound subsystem).
 - Handle conversion of unsupported channel layouts via ffmpeg's swresample.
2014-10-22 22:33:32 +02:00
Marc Zinnschlag
c1d867a213 Merge remote-tracking branch 'origin/master' 2014-10-22 09:48:30 +02:00
Marc Zinnschlag
8f0add75f5 Merge remote-tracking branch 'scrawl/master' 2014-10-22 09:42:28 +02:00
Marc Zinnschlag
94d5151273 Merge remote-tracking branch 'miroslavr/master' 2014-10-22 09:39:54 +02:00
scrawl
bcb2d714c0 Add TODO comments for future videoplayer enhancements 2014-10-21 23:46:04 +02:00
scrawl
41df4289c6 Merge remote-tracking branch 'upstream/openmw-33' into HEAD
Conflicts:
	apps/openmw/mwworld/store.hpp
2014-10-21 19:40:58 +02:00
Alexander "Ace" Olofsson
b5a57920b6 Fix compile error on Windows 2014-10-21 19:35:17 +02:00
scrawl
5711103322 Remove leftover comment 2014-10-21 17:51:59 +02:00
scrawl
202cfa879f Implement frame drop support in the videoplayer (Fixes #1343) 2014-10-21 17:01:53 +02:00