scrawl
3270f0e932
Change pathgrid workaround to check for interior cell name
2014-12-11 15:19:48 +01:00
scrawl
623783cd6a
Enchanting: fix cast cost for "on use" enchantments being set incorrectly
2014-12-10 18:05:11 +01:00
scrawl
619ea846b4
Enchanting: fixed case where no range types at all are allowed (e.g. a Constant Effect item with an effect that does not allow the Self range-type)
2014-12-10 17:55:48 +01:00
scrawl
74c345f790
Enchanting: fix being able to create On Touch / On Target constant effect enchantments (this combination makes no sense)
2014-12-10 17:40:59 +01:00
scrawl
ead6bf1601
Enchanting: cast the enchant points for the item to int ( Fixes #2202 )
2014-12-10 17:34:05 +01:00
scrawl
3c747195ae
Add fall damage for creatures ( Fixes #2201 )
2014-12-10 17:21:34 +01:00
scrawl
e0c6f84546
AiFollow: target has to be seen in order to start following ( Fixes #1637 )
2014-12-09 22:25:28 +01:00
scrawl
109a3f78a1
Adjust AiFollow distance for groups of multiple followers ( Fixes #1637 )
2014-12-09 16:06:04 +01:00
scrawl
3ad0189982
Take sound listener y rotation (roll) into account, though currently unused for actors
2014-12-09 12:07:22 +01:00
scrawl
0fe7500f74
Work around pathgrid record limitation ( Fixes #2195 )
2014-12-09 00:13:56 +01:00
scrawl
855fe33c59
Add vanilla-compatible range limiting for playloopsound ( Fixes #244 , Fixes #1342 )
2014-12-08 23:58:20 +01:00
scrawl
f6960debcb
Attach sound listener to the player head instead of camera
2014-12-08 23:26:09 +01:00
scrawl
cf85cbbc8e
Switch sound distance model to AL_INVERSE_DISTANCE
2014-12-08 17:43:56 +01:00
scrawl
fbed429b25
Use GMSTs for sound fading distance
2014-12-08 17:25:17 +01:00
scrawl
9f90a1e44b
Remove script access to deleted references that have no content file
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In original MW these objects are permanently deleted and can not be accessed anymore.
2014-12-07 22:37:50 +01:00
scrawl
f49fde3d5d
Add support for undeleting references ( Fixes #2193 )
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Deleted references should be accessible via an explicit reference, and can be undeleted using "setdelete 0". Also the Resurrect function implicitely undeletes the given reference.
2014-12-06 21:08:18 +01:00
scrawl
2952a0e2aa
Make Resurrect function reset most of the runtime state ( Fixes #2181 )
2014-12-06 19:53:24 +01:00
scrawl
41542dedf7
Fix map insert return value mixup ( Fixes #2192 )
2014-12-06 17:24:05 +01:00
scrawl
9a1b7cbe52
Add SharedStateButton, used in spell window and controls box to apply mouseover effect to all buttons within one row ( Fixes #1986 )
2014-12-06 16:50:09 +01:00
scrawl
416d549568
Fix animation glitch caused by knockdown
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If the player was knocked down while having no weapon, spell nor fists ready, the animation state would incorrectly shift to "weapon equipped" even though no weapon is equipped.
2014-12-05 22:02:18 +01:00
scrawl
e313ed3cef
Support animated container models
2014-12-05 20:58:33 +01:00
scrawl
65536f0857
Load initial particle system state from NIF files ( Fixes #2178 )
2014-12-05 18:00:30 +01:00
scrawl
a67e7c64ea
Optimize pathgrid store
2014-12-05 15:58:22 +01:00
scrawl
83dcf9ce4b
Overwrite existing records in IndexedStore ( Fixes #2182 )
2014-12-05 15:58:05 +01:00
Marc Zinnschlag
eb6e1576be
Merge remote-tracking branch 'scrawl/master'
2014-12-03 20:17:34 +01:00
scrawl
fee08f97ed
Fix crash in character preview for non-existing meshes ( Fixes #2128 )
2014-12-03 18:28:35 +01:00
scrawl
75b0da5dce
Don't updateBoneTree for non-skinned parts ( Fixes #2124 )
2014-12-03 18:28:35 +01:00
scrawl
14ae6d28b0
Fix being able to jump when overencumbered
2014-12-03 18:28:35 +01:00
scrawl
3519d23518
Race dialog: remove incorrect assumption about numeric index in head/hair record IDs
2014-12-03 18:28:35 +01:00
scrawl
7faa849cef
Fix fatigue recalculation using older value (oops)
2014-12-03 18:28:34 +01:00
scrawl
dd0cea21b0
Implement overwriting pathgrid records ( Fixes #2175 )
2014-12-03 18:28:34 +01:00
Paulo Viadanna
bfa048e687
Fix #1734 : AI will stop combat if target disappear
2014-12-02 17:38:25 -02:00
scrawl
fadbb5ad21
Add particle and sound fading for weather transitions ( Fixes #2130 )
2014-12-01 23:09:47 +01:00
scrawl
b9d0552166
Fix positionCell rotation argument when used on the player
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This fixes the player's initial orientation on the starting boat, to properly face Jiub.
2014-12-01 23:09:47 +01:00
scrawl
46d93f1b08
Crime update: NPCs can report crimes if they didn't see the crime, but were alerted by someone who saw it and did not report it themselves.
2014-12-01 23:09:46 +01:00
scrawl
507cbcfae3
Remove incorrect implementation of the iAlarm* GMSTs, not used by vanilla MW ( Fixes #2064 )
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According to Hrnchamd, these are unused. The real mechanics are not fully documented, but from a quick test only NPCs with an alarm value of 100 will report crimes.
2014-12-01 23:09:46 +01:00
scrawl
ed686ddd2f
Don't update nodes with an empty name from the skeleton source ( Fixes #2125 )
2014-12-01 23:09:46 +01:00
scrawl
a1226501fa
AiWander: move idle animation handling to non-delayed section ( Fixes #2073 )
2014-12-01 23:09:46 +01:00
scrawl
f9ae0d9d66
Fix dialogue goodbye link conflicting with choice links
2014-12-01 23:09:46 +01:00
scrawl
8103d25b09
Make ToggleMenus close open windows ( Fixes #2045 )
2014-12-01 23:09:46 +01:00
scrawl
c684c99a95
Combat AI: Don't attempt to cast spells when impossible to succeed ( Fixes #2059 )
2014-12-01 23:09:46 +01:00
scrawl
6960cac5eb
Disable third person zoom feature by default due to usability issues ( Fixes #2129 )
2014-12-01 23:09:46 +01:00
scrawl
61d1aa78ce
Move AiWander path finder to temporary storage ( Fixes #2082 )
2014-12-01 23:09:46 +01:00
Marc Zinnschlag
b7cf114d5d
Merge remote-tracking branch 'scrawl/delete'
2014-12-01 22:57:41 +01:00
scrawl
48d5789aeb
Use a separate flag for references deleted by a content file ( Fixes #2018 )
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The flag must be separate so as to not contaminate the user's savegame.
Fixes the following use cases that were broken before:
- Content file edits a reference that was already deleted by a previously loaded content file -> reference must stay deleted
- Changed or new content file deletes a reference that is already present in the user's savegame -> reference must be deleted
- Said content file is disabled again - reference must be undeleted
2014-12-01 22:16:45 +01:00
MiroslavR
6e1a11f322
Queue screen fade operations invoked by scripts
2014-12-01 19:13:04 +01:00
Marc Zinnschlag
003675318d
Merge remote-tracking branch 'scrawl/master'
2014-11-29 20:54:04 +01:00
scrawl
5f5fcc2fef
Make PlayGroup use an indefinite number of loops ( Fixes #2156 )
2014-11-28 17:15:31 +01:00
scrawl
4fd3a994e9
Add model and script information to BetaComment
2014-11-28 16:27:18 +01:00
scrawl
ea8f617508
Add missing player control enabled checks ( Fixes #2152 )
2014-11-28 15:54:38 +01:00
scrawl
d7220cdc2f
Do not allow decrease below zero in modCurrentMagicka and modCurrentHealth ( Fixes #2158 )
2014-11-28 15:16:53 +01:00
scrawl
0a466ad643
Make recalculation of magicka less aggressive ( Fixes #2155 )
2014-11-28 14:45:35 +01:00
MiroslavR
cb74c1c36e
Set health to 0 if it drops below 1 ( Fixes #2163 )
2014-11-27 20:44:41 +01:00
MiroslavR
238325455d
Erase effects that have expired ( Fixes #2134 )
2014-11-25 10:33:03 +01:00
scrawl
d36dfbe779
Apply the frame time cap to Ogre's ControllerManager ( Fixes #2154 )
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This fixes particle systems getting out of whack due to a particularly long frame time, e.g. after a loading screen.
2014-11-25 02:44:11 +01:00
scrawl
ada4e37556
Fix race preview texture not being destroyed properly ( Fixes #2098 )
2014-11-24 01:02:18 +01:00
scrawl
c1e6b8608b
Always create a skeleton if there's an "ArrowBone" node ( Fixes #2117 )
2014-11-23 16:37:31 +01:00
scrawl
414f7ea02c
Ignore mouse movements during video playback ( Fixes #2139 )
2014-11-22 12:59:31 +01:00
scrawl
273a80e2c0
Merge branch 'master' of https://github.com/OpenMW/openmw
2014-11-11 15:43:46 +01:00
Evgenii Babinets
fe385214e4
Added proper slow fall effect mechanics.
2014-11-10 02:42:44 -05:00
Marc Zinnschlag
de3a26e21b
Merge remote-tracking branch 'miroslavr/master'
2014-11-08 11:00:19 +01:00
MiroslavR
b8d5a9486a
Make Restore/Damage Attribute/Skill effects continuous
2014-11-08 00:57:03 +01:00
scrawl
d5768af952
Fix INT_MIN trade exploit ( Fixes #2096 )
2014-11-06 03:51:18 +01:00
cc9cii
f051fb65ff
Fix memory leak when multiple documents in 3D edit. Support multiple physics engine per document.
2014-11-06 08:35:24 +11:00
MiroslavR
140013820b
Fix invalidated iterator
2014-11-02 15:40:08 +01:00
MiroslavR
a4d0068e29
Make forcegreeting no-op for disabled references ( Fixes #2093 )
2014-11-02 15:36:13 +01:00
Marc Zinnschlag
29c9b6bd01
Merge remote-tracking branch 'scrawl/master'
2014-11-02 10:38:42 +01:00
scrawl
17cb181f88
Use av_get_default_channel_layout for unknown channel layouts
2014-11-01 19:37:54 +01:00
scrawl
efa4d09c48
Fix crash when avcodec_decode_audio4 doesn't return a full frame ( Fixes #2088 )
2014-11-01 19:32:07 +01:00
Marc Zinnschlag
8b3d876534
Merge remote-tracking branch 'lgro/ffmpeg_decoder'
2014-11-01 10:57:21 +01:00
Marc Zinnschlag
7785e3a0bc
fixed for potential crash during saved game loading
2014-10-31 17:59:55 +01:00
Marc Zinnschlag
ac58dd735b
do not crash on exceptions while adding startup scripts
2014-10-31 11:02:42 +01:00
scrawl
45f14f0704
Fix stolen faction-owned items not being confiscated
2014-10-31 00:25:37 +01:00
scrawl
f7ba1dbfc8
Add error handling for getPcRank and similar defines ( Fixes #2071 )
2014-10-28 16:07:37 +01:00
scrawl
e48dc45ede
Fix creatures not being able to move with 0/0 encumbrance
2014-10-27 21:53:00 +01:00
scrawl
c194226d08
Increase maximum height for finding spawn points to 500 ( Fixes #2056 )
2014-10-27 21:52:59 +01:00
scrawl
aa02974d3b
Fix Journal instruction for non-existing journal indices ( Fixes #2063 )
2014-10-27 21:52:59 +01:00
scrawl
dab05471be
Reset crime when bounty is reset to 0 by a script ( Fixes #2057 )
2014-10-25 21:09:37 +02:00
scrawl
ac067564ea
Don't include al.h in decoder classes, format support check will need to be redone later. For now, resample all formats that might not be supported on any hardware.
2014-10-25 20:50:41 +02:00
scrawl
4680bc6c93
Merge branch 'master' of https://github.com/OpenMW/openmw
2014-10-25 19:59:23 +02:00
scrawl
55c9c0a266
Audio resampling fixes
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- Don't try to use float audio or extended channel layouts if the hardware does not support them
- Add channel layout resampling support to ffmpeg_decoder
2014-10-25 17:17:57 +02:00
Marc Zinnschlag
a87092d11b
Merge remote-tracking branch 'miroslavr/master'
2014-10-25 12:09:36 +02:00
Marc Zinnschlag
a4be214fb1
Merge remote-tracking branch 'scrawl/master'
2014-10-25 12:08:16 +02:00
cc9cii
e01795556f
Suppress some warnings for MSVC.
2014-10-25 10:37:57 +11:00
scrawl
dbe30e31b9
Make creature's model take priority over base_anim.nif ( Fixes #2055 )
2014-10-25 00:56:43 +02:00
scrawl
b39d69e98c
Videoplayer fixes, play/pause & seeking
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- Fix rindex overflow
- Fix audio sample size bugs (was using sample_fmt and channel count of the decoder, instead of the resampled settings). We didn't notice this bug before, because the OpenAL MovieAudioFactory tries to resample to a format of the same byte size.
- Add support for play/pause and seeking controls (not used by cutscenes in OpenMW)
- Closing the video when arriving at the stream end is now handled by the user (we may also want to keep the video open and seek back)
The video player now has a standalone demo, at https://github.com/scrawl/ogre-ffmpeg-videoplayer
2014-10-24 21:31:11 +02:00
MiroslavR
ed3a3f717f
Handle getdistance on objects inside a container ( Fixes #2046 )
2014-10-24 19:05:43 +02:00
MiroslavR
fa746b8e54
Do not display weight or value in tooltip for zero-weight items ( Fixes #2047 )
2014-10-24 19:05:43 +02:00
MiroslavR
925fa8d193
Reset ownership of items dropped via 'drop' instruction ( Fixes #2053 )
2014-10-24 19:04:47 +02:00
scrawl
e2bad395e5
Leak fix
2014-10-24 18:07:17 +02:00
Marc Zinnschlag
19b380d0b4
Merge remote-tracking branch 'scrawl/master'
2014-10-23 20:07:40 +02:00
scrawl
eb1c24ffe6
Refactor video player engine to get rid of MWSound dependencies
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- Split video player to separate source files.
- Move video player engine sources to extern/ (repository will be set up on github soon).
- Audio is handled in a MovieAudioFactory, implemented by the user (here in MWSound subsystem).
- Handle conversion of unsupported channel layouts via ffmpeg's swresample.
2014-10-22 22:33:32 +02:00
Marc Zinnschlag
c1d867a213
Merge remote-tracking branch 'origin/master'
2014-10-22 09:48:30 +02:00
Marc Zinnschlag
8f0add75f5
Merge remote-tracking branch 'scrawl/master'
2014-10-22 09:42:28 +02:00
Marc Zinnschlag
94d5151273
Merge remote-tracking branch 'miroslavr/master'
2014-10-22 09:39:54 +02:00
scrawl
bcb2d714c0
Add TODO comments for future videoplayer enhancements
2014-10-21 23:46:04 +02:00
scrawl
41df4289c6
Merge remote-tracking branch 'upstream/openmw-33' into HEAD
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Conflicts:
apps/openmw/mwworld/store.hpp
2014-10-21 19:40:58 +02:00
Alexander "Ace" Olofsson
b5a57920b6
Fix compile error on Windows
2014-10-21 19:35:17 +02:00
scrawl
5711103322
Remove leftover comment
2014-10-21 17:51:59 +02:00
scrawl
202cfa879f
Implement frame drop support in the videoplayer ( Fixes #1343 )
2014-10-21 17:01:53 +02:00