Commit graph

13619 commits

Author SHA1 Message Date
cc9cii
32e73c3deb Add creature/item levelled lists (non table items) to dialogue subview. 2015-04-17 11:50:19 +10:00
scrawl
083c41c950 Environment map for enchanted objects 2015-04-17 01:23:37 +02:00
Marc Zinnschlag
38ce074a62 Merge branch 'replace' 2015-04-16 20:11:25 +02:00
Marc Zinnschlag
b939fd440e added replace all button 2015-04-16 20:11:14 +02:00
Marc Zinnschlag
36ce2d61f4 consider lock mode when replacing 2015-04-16 19:02:03 +02:00
Marc Zinnschlag
4951fc477c added replace function 2015-04-16 18:50:22 +02:00
cc9cii
a2d824bfa6 Changes to support dialogue only items but in a list view via QDataWidgetMapper. 2015-04-17 01:27:36 +10:00
scrawl
8f6d4fb3e0 Fix filtering bug 2015-04-16 01:26:58 +02:00
scrawl
57fd18b161 Fix frontface bug 2015-04-15 22:43:53 +02:00
scrawl
c334a76a6f Fix skinning bug 2015-04-15 22:38:43 +02:00
scrawl
5b8c28f641 NpcAnimation compiles 2015-04-15 22:11:38 +02:00
scrawl
13a1ba0aab Moon rendering 2015-04-15 18:50:50 +02:00
scrawl
f7da979669 Add FrameSwitch (geometry "double buffering") for efficient updates of RigGeometry & MorphGeometry 2015-04-14 18:56:11 +02:00
scrawl
c516e897ee Move Controller base classes to SceneUtil, add visitor to assign ControllerSources 2015-04-14 17:51:46 +02:00
scrawl
de2c85e0f8 Port nifloader to the more efficient StateSetController 2015-04-14 16:41:06 +02:00
scrawl
5dd1ab24fe More efficient StateSetController, beginnings of sky rendering 2015-04-14 15:58:16 +02:00
scrawl
8c7c89a4aa Port SoundManager 2015-04-13 22:48:37 +02:00
scrawl
246b06ca27 Forgot to add 2015-04-13 17:30:32 +02:00
cc9cii
1c7ed795c2 Add creature/item levelled lists to dialogue subview. 2015-04-13 22:21:27 +10:00
cc9cii
513c3a47cb Add clothing/armor part reference table to dialogue subview. 2015-04-13 21:08:23 +10:00
cc9cii
526b53fce0 Add AI packages table to dialogue subview. Also minor bug fixes. 2015-04-13 14:14:00 +10:00
cc9cii
60e5ff8811 Remove duplicated checks and exceptions. 2015-04-13 08:03:30 +10:00
cc9cii
221c57adee Fix template syntax and travis warnings. 2015-04-13 07:05:06 +10:00
cc9cii
a976dca27b Changed over the remaining RefId adapters. Fixed issue where map entries were overwriting the same key... 2015-04-13 06:39:38 +10:00
scrawl
987e923790 LightManager optimization 2015-04-12 19:44:48 +02:00
scrawl
61aaf0cf70 Attach light lists to the object base nodes instead of each renderable
Apparently that is how Ogre worked (on the SceneNode) so let's roll with it for now. Have not tested yet what MW does.
2015-04-12 18:03:36 +02:00
scrawl
c92592493e OpenMW: create a window and render the starting cell(s) 2015-04-12 15:38:30 +02:00
cc9cii
7ccf53e750 Changed over inventory adapters. Fixed a few places where modified records were not set properly. 2015-04-12 20:03:55 +10:00
cc9cii
25261a60e5 Add potion magic effects table to dialogue subview. Integration of the adapters to RefIdCollection is incomplete. 2015-04-12 18:29:42 +10:00
cc9cii
ef84e553be Renamed some stuff. 2015-04-12 13:48:23 +10:00
cc9cii
41b368a759 Moved templated code around a bit. 2015-04-12 10:52:01 +10:00
cc9cii
4b9c9bf095 Simplify and relocate nested column definitions. 2015-04-12 08:52:09 +10:00
cc9cii
8dab2f9b14 Use human friendly strings in magic effects subtable. 2015-04-12 07:46:32 +10:00
scrawl
a0b43f426e Avoid setting DYNAMIC DataVariance on StateSets 2015-04-11 23:01:37 +02:00
scrawl
b0ea51a5c8 Colour conversion utility 2015-04-11 20:09:40 +02:00
scrawl
e6cf959134 Revert "Delete nifosgtest"
This reverts commit ba3075dc11.
2015-04-11 14:46:52 +02:00
cc9cii
a460409555 Add Spells and Enchantment magic effects table to dialogue subview. The numbers are not yet converted to strings. 2015-04-11 21:43:25 +10:00
cc9cii
49fd5afdf6 Add birthsign spells table to dialogue subview. 2015-04-11 19:17:17 +10:00
cc9cii
f939648736 Add race spells table to dialogue subview. 2015-04-11 19:05:03 +10:00
cc9cii
9c75dad1ac Why is gcc so unkind? 2015-04-11 18:21:08 +10:00
cc9cii
ea9563ad92 Add faction reactions table to dialogue subview. Fix gcc compile issues. Change nested columns to generic ones where possible. 2015-04-11 17:51:30 +10:00
cc9cii
88bc62e054 Add Region sounds table to dialogue subview. 2015-04-11 15:55:26 +10:00
cc9cii
5da2f53bec Code reorganisation to prepare for nested sound table in regions. 2015-04-11 13:54:05 +10:00
cc9cii
ce7e2e06c1 Fix editor being created for a non-editable item. 2015-04-11 13:11:20 +10:00
cc9cii
a632b2cfeb Fix editing "ID" column within nested tables in dialogue subview. 2015-04-11 11:27:48 +10:00
cc9cii
1220369da3 Changes as per feedback comments. 2015-04-11 11:26:29 +10:00
scrawl
591a35b8d7 *very* early version of the LightManager 2015-04-10 23:16:17 +02:00
scrawl
642c1d2d36 Build fix 2015-04-10 15:31:19 +02:00
scrawl
433e29f297 MorphGeometry optimizations: static bounding box and vertices updated during cull traversal 2015-04-10 14:35:37 +02:00
Marc Zinnschlag
3f4f008c51 another fix to display type handling 2015-04-10 13:27:34 +02:00