cc9cii
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32e73c3deb
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Add creature/item levelled lists (non table items) to dialogue subview.
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2015-04-17 11:50:19 +10:00 |
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scrawl
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083c41c950
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Environment map for enchanted objects
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2015-04-17 01:23:37 +02:00 |
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Marc Zinnschlag
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38ce074a62
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Merge branch 'replace'
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2015-04-16 20:11:25 +02:00 |
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Marc Zinnschlag
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b939fd440e
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added replace all button
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2015-04-16 20:11:14 +02:00 |
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Marc Zinnschlag
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36ce2d61f4
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consider lock mode when replacing
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2015-04-16 19:02:03 +02:00 |
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Marc Zinnschlag
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4951fc477c
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added replace function
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2015-04-16 18:50:22 +02:00 |
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cc9cii
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a2d824bfa6
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Changes to support dialogue only items but in a list view via QDataWidgetMapper.
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2015-04-17 01:27:36 +10:00 |
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scrawl
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8f6d4fb3e0
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Fix filtering bug
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2015-04-16 01:26:58 +02:00 |
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scrawl
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57fd18b161
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Fix frontface bug
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2015-04-15 22:43:53 +02:00 |
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scrawl
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c334a76a6f
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Fix skinning bug
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2015-04-15 22:38:43 +02:00 |
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scrawl
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5b8c28f641
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NpcAnimation compiles
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2015-04-15 22:11:38 +02:00 |
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scrawl
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13a1ba0aab
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Moon rendering
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2015-04-15 18:50:50 +02:00 |
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scrawl
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f7da979669
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Add FrameSwitch (geometry "double buffering") for efficient updates of RigGeometry & MorphGeometry
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2015-04-14 18:56:11 +02:00 |
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scrawl
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c516e897ee
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Move Controller base classes to SceneUtil, add visitor to assign ControllerSources
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2015-04-14 17:51:46 +02:00 |
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scrawl
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de2c85e0f8
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Port nifloader to the more efficient StateSetController
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2015-04-14 16:41:06 +02:00 |
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scrawl
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5dd1ab24fe
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More efficient StateSetController, beginnings of sky rendering
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2015-04-14 15:58:16 +02:00 |
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scrawl
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8c7c89a4aa
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Port SoundManager
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2015-04-13 22:48:37 +02:00 |
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scrawl
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246b06ca27
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Forgot to add
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2015-04-13 17:30:32 +02:00 |
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cc9cii
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1c7ed795c2
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Add creature/item levelled lists to dialogue subview.
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2015-04-13 22:21:27 +10:00 |
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cc9cii
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513c3a47cb
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Add clothing/armor part reference table to dialogue subview.
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2015-04-13 21:08:23 +10:00 |
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cc9cii
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526b53fce0
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Add AI packages table to dialogue subview. Also minor bug fixes.
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2015-04-13 14:14:00 +10:00 |
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cc9cii
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60e5ff8811
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Remove duplicated checks and exceptions.
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2015-04-13 08:03:30 +10:00 |
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cc9cii
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221c57adee
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Fix template syntax and travis warnings.
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2015-04-13 07:05:06 +10:00 |
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cc9cii
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a976dca27b
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Changed over the remaining RefId adapters. Fixed issue where map entries were overwriting the same key...
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2015-04-13 06:39:38 +10:00 |
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scrawl
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987e923790
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LightManager optimization
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2015-04-12 19:44:48 +02:00 |
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scrawl
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61aaf0cf70
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Attach light lists to the object base nodes instead of each renderable
Apparently that is how Ogre worked (on the SceneNode) so let's roll with it for now. Have not tested yet what MW does.
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2015-04-12 18:03:36 +02:00 |
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scrawl
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c92592493e
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OpenMW: create a window and render the starting cell(s)
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2015-04-12 15:38:30 +02:00 |
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cc9cii
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7ccf53e750
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Changed over inventory adapters. Fixed a few places where modified records were not set properly.
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2015-04-12 20:03:55 +10:00 |
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cc9cii
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25261a60e5
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Add potion magic effects table to dialogue subview. Integration of the adapters to RefIdCollection is incomplete.
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2015-04-12 18:29:42 +10:00 |
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cc9cii
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ef84e553be
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Renamed some stuff.
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2015-04-12 13:48:23 +10:00 |
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cc9cii
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41b368a759
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Moved templated code around a bit.
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2015-04-12 10:52:01 +10:00 |
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cc9cii
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4b9c9bf095
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Simplify and relocate nested column definitions.
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2015-04-12 08:52:09 +10:00 |
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cc9cii
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8dab2f9b14
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Use human friendly strings in magic effects subtable.
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2015-04-12 07:46:32 +10:00 |
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scrawl
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a0b43f426e
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Avoid setting DYNAMIC DataVariance on StateSets
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2015-04-11 23:01:37 +02:00 |
|
scrawl
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b0ea51a5c8
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Colour conversion utility
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2015-04-11 20:09:40 +02:00 |
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scrawl
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e6cf959134
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Revert "Delete nifosgtest"
This reverts commit ba3075dc11 .
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2015-04-11 14:46:52 +02:00 |
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cc9cii
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a460409555
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Add Spells and Enchantment magic effects table to dialogue subview. The numbers are not yet converted to strings.
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2015-04-11 21:43:25 +10:00 |
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cc9cii
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49fd5afdf6
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Add birthsign spells table to dialogue subview.
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2015-04-11 19:17:17 +10:00 |
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cc9cii
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f939648736
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Add race spells table to dialogue subview.
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2015-04-11 19:05:03 +10:00 |
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cc9cii
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9c75dad1ac
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Why is gcc so unkind?
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2015-04-11 18:21:08 +10:00 |
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cc9cii
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ea9563ad92
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Add faction reactions table to dialogue subview. Fix gcc compile issues. Change nested columns to generic ones where possible.
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2015-04-11 17:51:30 +10:00 |
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cc9cii
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88bc62e054
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Add Region sounds table to dialogue subview.
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2015-04-11 15:55:26 +10:00 |
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cc9cii
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5da2f53bec
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Code reorganisation to prepare for nested sound table in regions.
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2015-04-11 13:54:05 +10:00 |
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cc9cii
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ce7e2e06c1
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Fix editor being created for a non-editable item.
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2015-04-11 13:11:20 +10:00 |
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cc9cii
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a632b2cfeb
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Fix editing "ID" column within nested tables in dialogue subview.
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2015-04-11 11:27:48 +10:00 |
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cc9cii
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1220369da3
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Changes as per feedback comments.
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2015-04-11 11:26:29 +10:00 |
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scrawl
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591a35b8d7
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*very* early version of the LightManager
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2015-04-10 23:16:17 +02:00 |
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scrawl
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642c1d2d36
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Build fix
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2015-04-10 15:31:19 +02:00 |
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scrawl
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433e29f297
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MorphGeometry optimizations: static bounding box and vertices updated during cull traversal
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2015-04-10 14:35:37 +02:00 |
|
Marc Zinnschlag
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3f4f008c51
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another fix to display type handling
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2015-04-10 13:27:34 +02:00 |
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