scrawl
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c843cfc8e2
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Physics stub in preparation for rewrite
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2015-05-10 00:28:51 +02:00 |
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scrawl
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48ffeab191
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Remove old BulletShapeManager
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2015-05-09 01:06:55 +02:00 |
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scrawl
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0da1e0e905
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Add comment
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2015-05-09 00:17:08 +02:00 |
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scrawl
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d432a3ed08
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Fix MyGUI rendering not taking DataVariance of textures into account
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2015-05-09 00:13:22 +02:00 |
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scrawl
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af7cbb2e3b
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Leak fix
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2015-05-08 17:52:35 +02:00 |
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scrawl
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483dc9de45
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Stop viewer threading before changing MyGUI textures
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2015-05-07 23:17:47 +02:00 |
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scrawl
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604580d75d
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Move toMatrix to Nif::Node
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2015-05-07 21:17:15 +02:00 |
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scrawl
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f760aebc92
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Disable MyGUI VBOs due to crashes (will look into proper fix)
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2015-05-05 17:55:38 +02:00 |
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scrawl
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100d6e5fff
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Render MyGUI in background thread, i.e. refactor to get rid of DYNAMIC DataVariance
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2015-05-05 02:38:59 +02:00 |
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scrawl
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ee60df1e27
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Split MyGUI rendering into Update, Cull and Draw stages
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2015-05-04 22:17:28 +02:00 |
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scrawl
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e1f4a7f647
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Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwgui/mainmenu.cpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwrender/animation.cpp
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/sky.cpp
components/nif/nifkey.hpp
components/nif/nifstream.hpp
components/nifbullet/bulletnifloader.cpp
components/nifogre/ogrenifloader.hpp
libs/openengine/bullet/physic.cpp
libs/openengine/gui/manager.cpp
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2015-05-04 02:41:50 +02:00 |
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scrawl
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a37a83eaea
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Use interleaved vertex data in MyGUI render manager, avoiding redundant copies
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2015-05-03 22:15:53 +02:00 |
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scrawl
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5a759f8b0d
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GUI cleanup fix
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2015-05-03 18:35:29 +02:00 |
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scrawl
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140e67036c
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Flip non-dds textures vertically
Fixes the up-side down loading screens.
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2015-05-03 17:10:50 +02:00 |
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Marc Zinnschlag
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83a7eea2a9
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Merge remote-tracking branch 'scrawl/master'
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2015-05-03 09:54:32 +02:00 |
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scrawl
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1a5407af98
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Reduce texture memory usage in OpenMW
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2015-05-02 19:36:36 +02:00 |
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scrawl
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dc9b27acfe
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Create manual GUI textures
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2015-05-02 18:06:54 +02:00 |
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scrawl
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1b78acc2c0
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Remove manual allocation for images
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2015-05-02 18:06:17 +02:00 |
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scrawl
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cac288d5be
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Remove OgreInit
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2015-05-01 21:49:36 +02:00 |
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scrawl
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d9d84bd7b2
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Remove bullet raycasting shapes, to be replaced with OSG ray casts
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2015-05-01 21:43:21 +02:00 |
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scrawl
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82c4d01b37
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Add back resource handling workarounds to the gui code
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2015-05-01 18:37:24 +02:00 |
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scrawl
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9f74be8fcb
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Add back the custom MyGUI log facility for utf8 paths on windows
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2015-05-01 02:04:24 +02:00 |
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scrawl
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6afb0e43ef
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Port FontLoader - requires MyGUI patch from https://github.com/MyGUI/mygui/pull/69
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2015-05-01 01:44:21 +02:00 |
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scrawl
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a59940a2c7
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Move MyGUI platform to components
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2015-05-01 01:44:21 +02:00 |
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scrawl
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15bdb7db01
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transformBoundingSphere optimization
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2015-05-01 01:44:21 +02:00 |
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scrawl
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a98dc78cc5
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Bounds fix
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2015-04-30 15:46:16 +02:00 |
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scrawl
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83c6ba97c0
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Disable skinning updates for actors beyond the AI processing distance
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2015-04-30 00:10:24 +02:00 |
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Marc Zinnschlag
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ba57a648db
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Merge remote-tracking branch 'rohit-n/reorder'
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2015-04-29 12:09:55 +02:00 |
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Marc Zinnschlag
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607a16eb01
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removed leftover ignoreRefNum argument
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2015-04-29 12:09:30 +02:00 |
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Rohit Nirmal
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997347b01e
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Silence -Wreorder warnings.
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2015-04-28 18:48:02 -05:00 |
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Marc Zinnschlag
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f1c0847897
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Merge remote-tracking branch 'cc9cii/moveref'
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2015-04-28 14:07:18 +02:00 |
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Marc Zinnschlag
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e69687b0f2
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silenced a warning (potentially unintialised variable)
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2015-04-28 14:06:52 +02:00 |
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scrawl
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63b69db617
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Port skeleton based bounding boxes to the new skinning system
Not sure if going to keep this, there's a noticable performance impact.
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2015-04-27 15:41:34 +02:00 |
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cc9cii
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7673be6d0f
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Loading of moved refs complete.
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2015-04-26 12:18:23 +10:00 |
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scrawl
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b4a06bd78d
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Improve skinning performance
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2015-04-25 19:32:07 +02:00 |
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cc9cii
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e668b35b02
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Fix typo.
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2015-04-25 17:51:31 +10:00 |
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cc9cii
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dcce59f76c
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Pass MovedCellRef info to RefCollection. Still has debugging code.
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2015-04-25 17:20:02 +10:00 |
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cc9cii
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acb800b8f9
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Resolve merge issues and fix typos.
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2015-04-25 09:39:37 +10:00 |
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scrawl
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372a54bbc7
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Dead code removal
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2015-04-25 01:28:01 +02:00 |
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cc9cii
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f1a58994c6
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Merge branch 'master' into moveref
Conflicts:
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/commands.cpp
apps/opencs/model/world/commands.hpp
apps/opencs/model/world/ref.cpp
apps/opencs/view/world/dialoguesubview.cpp
apps/opencs/view/world/dialoguesubview.hpp
apps/opencs/view/world/util.cpp
components/esm/cellref.hpp
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2015-04-25 06:52:53 +10:00 |
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scrawl
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09742d5b95
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Animation playback works, no movement accumulation yet
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2015-04-23 20:41:31 +02:00 |
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scrawl
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6fada6acf8
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Remove tests for no longer existing code
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2015-04-23 20:02:18 +02:00 |
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scrawl
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12f3198f68
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Node name lookups should be case insensitive
Concerns "AttachLight", "BoneOffset" and equipment part attachment points, that are all case insensitive in vanilla MW.
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2015-04-23 17:15:30 +02:00 |
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scrawl
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cd7808fc11
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Cleanup in preparation for animation port
Scrapped previous idea for multiple animation sources, better approach incoming.
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2015-04-22 23:16:08 +02:00 |
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scrawl
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148c041a43
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Nif loader cleanup - forcing a skeleton is no longer needed
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2015-04-22 19:16:49 +02:00 |
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scrawl
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1a19cd3607
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Some cleanup
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2015-04-22 19:08:56 +02:00 |
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scrawl
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8c810e3620
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Move rng to components
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2015-04-22 17:58:55 +02:00 |
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scrawl
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04accb7652
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Add LightController
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2015-04-22 17:37:39 +02:00 |
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scrawl
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5fbcf8a859
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Mesh filtering fix
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2015-04-22 16:59:23 +02:00 |
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scrawl
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a254877abe
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Clone fix
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2015-04-21 22:53:28 +02:00 |
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