David Cernat
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59c3dbe6af
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Merge pull request #120 from OpenMW/master while resolving conflicts
# Conflicts:
# README.md
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2016-12-30 23:59:30 +02:00 |
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Koncord
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b9c3849cc7
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Change keycode to scancode
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2016-12-30 02:33:44 +08:00 |
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Koncord
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7595b33461
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Implement spellbook
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2016-12-29 21:19:57 +08:00 |
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Marc Zinnschlag
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dedd95f52a
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Merge remote-tracking branch 'miroslavr/save-cleanup'
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2016-12-29 08:37:59 +01:00 |
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David Cernat
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fba4878fee
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Merge pull request #118 from OpenMW/master
Add OpenMW changes up to 27 Dec
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2016-12-27 03:49:52 +02:00 |
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MiroslavR
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c9dd63af8d
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Merge pull request #1171 from NeveHanter/travel-followers-cost
Implemented "paying" for travelling followers
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2016-12-26 22:34:39 +01:00 |
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NeveHanter
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8568cd049f
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Removed "less" character from the documentation by the requested opportunity.
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2016-12-26 21:46:43 +01:00 |
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David Cernat
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5bdfb72752
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Merge pull request #116 from OpenMW/master
Add OpenMW changes up to 26 Dec
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2016-12-26 01:09:20 +02:00 |
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MiroslavR
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c2b491cd70
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ESSImporter: Convert last known exterior cell (Fixes #3693)
+ some research
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2016-12-24 18:30:39 +01:00 |
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NeveHanter
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ff4aba2a6e
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Moved duplicated code to common ActionTeleport static method and reordered travel price calculations
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2016-12-23 21:27:29 +01:00 |
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MiroslavR
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5f234f8952
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Dialogue: "PC Rank" condition now uses speaker's faction if "PC Faction" is not given (Fixes #3689)
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2016-12-23 19:03:59 +01:00 |
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MiroslavR
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87fd011a28
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Clean-up saves by dropping references with invalid RefNums (Fixes #1956)
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2016-12-22 20:48:58 +01:00 |
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scrawl
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cf496287f7
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Silence static analysis warnings
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2016-12-22 14:43:54 +01:00 |
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scrawl
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dc1f788cff
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Use osg::PI over M_PI
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2016-12-21 16:49:37 +01:00 |
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Koncord
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6e6237541a
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Fix "comparison between signed and unsigned integer expressions"
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2016-12-21 16:13:39 +08:00 |
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Koncord
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af7b232789
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Fix type mismatch
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2016-12-21 15:46:02 +08:00 |
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Koncord
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0d9a4f2b6f
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Fix "Unhandled PlayerPacket with identifier 135"
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2016-12-21 15:01:18 +08:00 |
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NeveHanter
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15cd3c178b
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Clamp price multiplication to 1, as it resulted in player alone traveling at no fee.
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2016-12-20 21:23:55 +01:00 |
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NeveHanter
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8902bb5b13
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Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith
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2016-12-20 12:38:51 +01:00 |
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David Cernat
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bf0a96d552
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Merge pull request #114 from OpenMW/master while resolving conflicts
# Conflicts:
# .travis.yml
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2016-12-20 05:21:24 +02:00 |
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Koncord
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11be8ed005
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Rename copyOldLog to renameOldLog
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2016-12-18 12:48:23 +08:00 |
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Koncord
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e44ebca0aa
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Keep old client logs
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2016-12-18 12:45:03 +08:00 |
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Koncord
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f08ab0b161
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Keep old server logs
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2016-12-18 12:45:03 +08:00 |
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MiroslavR
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cd13570230
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ESSImporter: Import mark location
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2016-12-18 04:37:59 +01:00 |
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scrawl
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6140768783
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Enable waterCollision after moving the player above water (Fixes #3672)
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2016-12-17 23:21:33 +01:00 |
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David Cernat
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973db7c78a
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Merge pull request #113 from OpenMW/master
Add OpenMW commits up to 17 Dec
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2016-12-17 23:27:09 +02:00 |
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Aussiemon
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2f66b91ac5
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Added check to prevent attempted wandering of empty paths
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2016-12-16 15:18:28 -07:00 |
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scrawl
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913a8fe1bd
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Merge pull request #1160 from Aussiemon/actorupdatecollision
[Do not merge yet] Added check before attempting to remove actor's collision object
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2016-12-16 20:46:00 +01:00 |
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Aussiemon
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b794aa7c2f
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Helper methods for updateCollisionMask(), prevent water collision being removed twice, remove Bullet 2.8.5 methods
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2016-12-16 12:22:07 -07:00 |
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scrawl
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f8690dcd20
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Set the drag-and-drop state after initiating the drag, not before (Fixes #3134)
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2016-12-16 20:16:59 +01:00 |
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scrawl
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cca75499ee
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Clear the Skeleton's bone cache when a node is added/removed (Fixes #3663)
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2016-12-16 20:09:20 +01:00 |
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U-VirtualBox-PC\Admin
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6229269506
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Some patches for lua on windows
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2016-12-16 19:04:47 +03:00 |
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David Cernat
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35de28e239
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Fix setting of longer environmental variables on Windows
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2016-12-16 17:57:02 +02:00 |
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Marc Zinnschlag
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34389e15cd
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Merge remote-tracking branch 'origin/master'
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2016-12-16 12:28:22 +01:00 |
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Marc Zinnschlag
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827c78a4cd
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added text column to ref id table (books)
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2016-12-16 12:28:09 +01:00 |
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Koncord
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804259b2c9
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Change some printf to LOG_MESSAGE_SIMPLE
printf is not streamed to files
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2016-12-16 18:50:34 +08:00 |
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Koncord
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2eda48acca
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Fix issue #111
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2016-12-16 18:13:44 +08:00 |
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Koncord
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f74734cfba
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Fix server crash if player is not fully connected
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2016-12-16 17:53:56 +08:00 |
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Koncord
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3ee82a761b
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Remove redundant include
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2016-12-16 17:51:00 +08:00 |
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Koncord
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4371a65fc6
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fix spaces
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2016-12-16 17:31:41 +08:00 |
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Koncord
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9ca206dda9
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Add hooks for containers
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2016-12-16 17:27:19 +08:00 |
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Koncord
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536715cf46
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Cleanup tes3mp headers
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2016-12-16 16:59:15 +08:00 |
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Leon Krieg
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12c8c3276a
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Disable NPC collision only when death animation has finished (#3666)
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2016-12-15 19:33:14 +01:00 |
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Leon Krieg
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739cd5ba45
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
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Aussiemon
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7c2a088b34
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Added check before removing water collision object from world
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2016-12-14 20:13:23 -07:00 |
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Aussiemon
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e30dfb13d3
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Added check before attempting to remove actor's collision object from world
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2016-12-14 19:05:30 -07:00 |
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Leon Krieg
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c7b4b2cdd7
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Fixed multiple spelling mistakes
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2016-12-14 16:39:33 +01:00 |
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scrawl
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8bdd5d1131
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Merge pull request #1151 from Aussiemon/projectilelightsfix
Update to implementation of projectile lights
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2016-12-14 14:33:09 +01:00 |
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mrohrlach
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71e74f5a93
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Moved projectile light calculation to separate method
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2016-12-13 18:04:20 -07:00 |
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MiroslavR
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76ee5845ac
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Fix swish sound ID and play swish sound effects for all creatures (Fixes #3653)
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2016-12-11 19:35:53 +01:00 |
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