Commit graph

13377 commits

Author SHA1 Message Date
David Cernat
59c3dbe6af Merge pull request #120 from OpenMW/master while resolving conflicts
# Conflicts:
#	README.md
2016-12-30 23:59:30 +02:00
Koncord
b9c3849cc7 Change keycode to scancode 2016-12-30 02:33:44 +08:00
Koncord
7595b33461 Implement spellbook 2016-12-29 21:19:57 +08:00
Marc Zinnschlag
dedd95f52a Merge remote-tracking branch 'miroslavr/save-cleanup' 2016-12-29 08:37:59 +01:00
David Cernat
fba4878fee Merge pull request #118 from OpenMW/master
Add OpenMW changes up to 27 Dec
2016-12-27 03:49:52 +02:00
MiroslavR
c9dd63af8d Merge pull request #1171 from NeveHanter/travel-followers-cost
Implemented "paying" for travelling followers
2016-12-26 22:34:39 +01:00
NeveHanter
8568cd049f Removed "less" character from the documentation by the requested opportunity. 2016-12-26 21:46:43 +01:00
David Cernat
5bdfb72752 Merge pull request #116 from OpenMW/master
Add OpenMW changes up to 26 Dec
2016-12-26 01:09:20 +02:00
MiroslavR
c2b491cd70 ESSImporter: Convert last known exterior cell (Fixes #3693)
+ some research
2016-12-24 18:30:39 +01:00
NeveHanter
ff4aba2a6e Moved duplicated code to common ActionTeleport static method and reordered travel price calculations 2016-12-23 21:27:29 +01:00
MiroslavR
5f234f8952 Dialogue: "PC Rank" condition now uses speaker's faction if "PC Faction" is not given (Fixes #3689) 2016-12-23 19:03:59 +01:00
MiroslavR
87fd011a28 Clean-up saves by dropping references with invalid RefNums (Fixes #1956) 2016-12-22 20:48:58 +01:00
scrawl
cf496287f7 Silence static analysis warnings 2016-12-22 14:43:54 +01:00
scrawl
dc1f788cff Use osg::PI over M_PI 2016-12-21 16:49:37 +01:00
Koncord
6e6237541a Fix "comparison between signed and unsigned integer expressions" 2016-12-21 16:13:39 +08:00
Koncord
af7b232789 Fix type mismatch 2016-12-21 15:46:02 +08:00
Koncord
0d9a4f2b6f Fix "Unhandled PlayerPacket with identifier 135" 2016-12-21 15:01:18 +08:00
NeveHanter
15cd3c178b Clamp price multiplication to 1, as it resulted in player alone traveling at no fee. 2016-12-20 21:23:55 +01:00
NeveHanter
8902bb5b13 Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith 2016-12-20 12:38:51 +01:00
David Cernat
bf0a96d552 Merge pull request #114 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
2016-12-20 05:21:24 +02:00
Koncord
11be8ed005 Rename copyOldLog to renameOldLog 2016-12-18 12:48:23 +08:00
Koncord
e44ebca0aa Keep old client logs 2016-12-18 12:45:03 +08:00
Koncord
f08ab0b161 Keep old server logs 2016-12-18 12:45:03 +08:00
MiroslavR
cd13570230 ESSImporter: Import mark location 2016-12-18 04:37:59 +01:00
scrawl
6140768783 Enable waterCollision after moving the player above water (Fixes #3672) 2016-12-17 23:21:33 +01:00
David Cernat
973db7c78a Merge pull request #113 from OpenMW/master
Add OpenMW commits up to 17 Dec
2016-12-17 23:27:09 +02:00
Aussiemon
2f66b91ac5 Added check to prevent attempted wandering of empty paths 2016-12-16 15:18:28 -07:00
scrawl
913a8fe1bd Merge pull request #1160 from Aussiemon/actorupdatecollision
[Do not merge yet] Added check before attempting to remove actor's collision object
2016-12-16 20:46:00 +01:00
Aussiemon
b794aa7c2f Helper methods for updateCollisionMask(), prevent water collision being removed twice, remove Bullet 2.8.5 methods 2016-12-16 12:22:07 -07:00
scrawl
f8690dcd20 Set the drag-and-drop state after initiating the drag, not before (Fixes #3134) 2016-12-16 20:16:59 +01:00
scrawl
cca75499ee Clear the Skeleton's bone cache when a node is added/removed (Fixes #3663) 2016-12-16 20:09:20 +01:00
U-VirtualBox-PC\Admin
6229269506 Some patches for lua on windows 2016-12-16 19:04:47 +03:00
David Cernat
35de28e239 Fix setting of longer environmental variables on Windows 2016-12-16 17:57:02 +02:00
Marc Zinnschlag
34389e15cd Merge remote-tracking branch 'origin/master' 2016-12-16 12:28:22 +01:00
Marc Zinnschlag
827c78a4cd added text column to ref id table (books) 2016-12-16 12:28:09 +01:00
Koncord
804259b2c9 Change some printf to LOG_MESSAGE_SIMPLE
printf is not streamed to files
2016-12-16 18:50:34 +08:00
Koncord
2eda48acca Fix issue #111 2016-12-16 18:13:44 +08:00
Koncord
f74734cfba Fix server crash if player is not fully connected 2016-12-16 17:53:56 +08:00
Koncord
3ee82a761b Remove redundant include 2016-12-16 17:51:00 +08:00
Koncord
4371a65fc6 fix spaces 2016-12-16 17:31:41 +08:00
Koncord
9ca206dda9 Add hooks for containers 2016-12-16 17:27:19 +08:00
Koncord
536715cf46 Cleanup tes3mp headers 2016-12-16 16:59:15 +08:00
Leon Krieg
12c8c3276a Disable NPC collision only when death animation has finished (#3666) 2016-12-15 19:33:14 +01:00
Leon Krieg
739cd5ba45 Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
Aussiemon
7c2a088b34 Added check before removing water collision object from world 2016-12-14 20:13:23 -07:00
Aussiemon
e30dfb13d3 Added check before attempting to remove actor's collision object from world 2016-12-14 19:05:30 -07:00
Leon Krieg
c7b4b2cdd7 Fixed multiple spelling mistakes 2016-12-14 16:39:33 +01:00
scrawl
8bdd5d1131 Merge pull request #1151 from Aussiemon/projectilelightsfix
Update to implementation of projectile lights
2016-12-14 14:33:09 +01:00
mrohrlach
71e74f5a93 Moved projectile light calculation to separate method 2016-12-13 18:04:20 -07:00
MiroslavR
76ee5845ac Fix swish sound ID and play swish sound effects for all creatures (Fixes #3653) 2016-12-11 19:35:53 +01:00