Commit Graph

3780 Commits (d702845026a2b66bf7c67c5b7d1b83d38adabcd4)

Author SHA1 Message Date
c72aa19d6d first pass on optimization of nif parsing functions from the file stream 7 years ago
scrawl 58f9688433 Use client coordinates in HBox/VBox 7 years ago
scrawl fb975d02db Use client coordinates in HBox/VBox 7 years ago
MiroslavR f15de6d3ca ESS-Importer: Convert magic projectiles (Closes #2320) 7 years ago
David Cernat 76f1a61538 Merge pull request #295 from TES3MP/master
Add master commits up to 20 Sep 2017
7 years ago
David Cernat 7f0ea7d01f Merge pull request #294 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwmechanics/character.cpp
7 years ago
David Cernat 4d4eb1bb9f Merge pull request #292 from OpenMW/master
Add OpenMW commits up to 18 Sep 2017
7 years ago
Chris Robinson 021627bdf8 Mark some functions with override
Fixes some Clang warnings about overriding a virtual function without the
override keyword.
7 years ago
Kyle Cooley 50d9d9f78f Get rid of some templates, exceptions instead of assert, and other small changes. 7 years ago
Andrei Kortunov 4bb349a525 Use default 0 precision in the float formatting (bug #4096) 7 years ago
Kyle Cooley 2abf7f1752 Remove unnecessary cache dump 7 years ago
David Cernat cccbe753d7 [General] Update version to 0.7-alpha 7 years ago
Koncord 045dc566ea Merge branch 'master' into new-script-api 7 years ago
David Cernat bd541b1e5b Merge pull request #287 from OpenMW/master while resolving conflicts
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/CMakeLists.txt
7 years ago
Kyle Cooley 09e645a0e0 Fix careless mistake. 7 years ago
Kyle Cooley 25d4a0370f Changes to land data access in tables, also update Land once per frame in scene view. 7 years ago
Kyle Cooley d030b595f8 Fix potential segfault, cleanup, get rid of warnings. 7 years ago
Kyle Cooley 72cb405de2 Some bug fixes, changes to land load code. 7 years ago
Kyle Cooley 2eacc2f093 Changes to land creation, add ability to specifically clear terrain cache 7 years ago
Kyle Cooley ab607f3028 Tweaks to land loading, land cloning, terrain signals, placeholder land update handling 7 years ago
Andrei Kortunov 538498230b Declare mClient variable 7 years ago
scrawl dca31b7ffa Remove redundant _boundingBoxComputed which no longer exists in osg master (Fixes #4075) 7 years ago
Kyle Cooley d3014cf394 Temporary fix for adding new lands, cloned lands will still reference old data though 7 years ago
David Cernat b64f379949 Merge pull request #286 from OpenMW/master while resolving conflicts
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwmechanics/actors.hpp
7 years ago
David Cernat ccb15cc09e [Client] When players die, make guards willing to arrest them again 7 years ago
Kyle Cooley 7cc95a11a4 Add more land table columns 7 years ago
Koncord f5e23d5fc6 [General] Empty strings should be sent too 7 years ago
scrawl 2e58024f1c Fix intersections with Rig/MorphGeometry, was caused by an issue in the LineSegmentIntersector not respecting the cullingActive flag of a drawable. 7 years ago
Koncord d904628103 [General] Avoid limitation of 512 symbols in RakString Ctor 7 years ago
Koncord 510e657c93 Merge branch 'master' into new-script-api 7 years ago
Koncord 060ebe3d4a [Server] Init isWerewolf variable
Comment unused code
7 years ago
scrawl 5e790b567e Fix node path issue
Needs to be set so that the 'cullingActive' flag of the node path's end can be checked
7 years ago
scrawl 4bef8260ab Add const qualifiers 7 years ago
scrawl 5d524a6a10 Add custom version of MorphGeometry replacing osgAnimation
Double buffering, custom bounding box and the update in the cull visitor (instead of update) are now all handled internally rather than needing hacks and/or callbacks.
7 years ago
scrawl f1ebb129c1 Fix ShaderVisitor to deal with the fact RigGeometry no longer derives from Geometry 7 years ago
scrawl 209e139aa8 Move double buffering implementation inside RigGeometry
The double buffering is an implementation detail so it should be handled as such, rather than mandating the scene graph to be structured in a certain way.

Override accept(NodeVisitor&) instead of using callbacks.
7 years ago
Kyle Cooley 9e41f1340a Replace nonconst getId with setId, add template specialization and specialized derived classes for LandTexture 7 years ago
scrawl 45f7563a55 Revert "Revert "Check for a Geometry node when attaching bodyparts""
Issue with shaders has been fixed with b9931fb71c

This reverts commit a1e3fb7604.
7 years ago
scrawl b9931fb71c Set the shader on the node containing the StateSet 7 years ago
David Cernat 08df8f8d83 [General] Update version to 0.6.1 7 years ago
David Cernat 98a7769b91 Merge branch 'master' into 0.6.0 7 years ago
David Cernat 4468e6ec4a Merge pull request #280 from OpenMW/master while resolving conflicts
# Conflicts:
#	.gitignore
#	apps/openmw/mwmechanics/actors.hpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
7 years ago
Koncord 54f5104345 [General] Escape format for strings 7 years ago
David Cernat cca4991e74 [Utils] Use consistent names for utility functions added by tes3mp 7 years ago
scrawl a1e3fb7604 Revert "Check for a Geometry node when attaching bodyparts"
This reverts commit 3fc8634206.
7 years ago
scrawl 3fc8634206 Check for a Geometry node when attaching bodyparts (Fixes #3957) 7 years ago
scrawl bc82c6a35d Use white color if told to use nonexisting vertexcolors (Fixes #3833) 7 years ago
scrawl 5d2fe5e887 Implement lightmode/vertmode of NiVertexColorProperty 7 years ago
Koncord 2d0840cb3a [General] Modernize Script API
This commit changes the style of tes3mp serverside scripting mods. Short list of changes:
* Break compatibility with old server mods
* OOP style lua API
* Basic dependency checker, allowing the installation of multiple server mods without changing configs
* Remove support for C++ plugins
* Change outdated LuaBridge to [sol2](https://github.com/ThePhD/sol2);
* Support GCC, Clang and MSVC compilers
* New environment variables: "TES3MP_SERVER_DIR" and "TES3MP_SERVER_USERDIR";
* New entity "Command controller" for registering new chat commands;
* New Event system
* Simplified Timer API
* All Lua mods now run in their own environments
* Add global namespace - Data that can be used for communicating between mods
* Player and Actor inherit base class NetActor
7 years ago
scrawl 4fba157d3b Implement releaseGLObjects for cached resources 7 years ago
Kyle Cooley d3d04171f9 Fix seg fault, undo changes BsaArchive 7 years ago
Kyle Cooley 8c4b12a603 VFS changes, one VFS and resource system per document.
Added ability to reset a VFS::Manager.
Removed ability to rebuild the index for a VFS::Manager.
Moved VFS creation to CSM::Data.
7 years ago
Kyle Cooley 979b0d7211 Code cleanup and more cache clearing 7 years ago
Kyle Cooley 679a284735 Use scoped lock instead of directly locking/unlocking mutex 7 years ago
Kyle Cooley 3b9326d238 Clear terrain cache and reload terrain 7 years ago
Kyle Cooley b62cb0e2a4 Clear out GPU texture/stateset cache 7 years ago
Kyle Cooley 7914fd5c9c Re-index BSAs 7 years ago
Kyle Cooley d7744e8b16 A bit of cleanup 7 years ago
Kyle Cooley 5950b26912 Update scene assets 7 years ago
Kyle Cooley 742bd00ec6 Clear cached resources 7 years ago
Kyle Cooley d31ed83b54 Preliminary asset reloading 7 years ago
Thunderforge 54fe645703 Removing erroneous comment since Qt is not relevant here 8 years ago
Thunderforge 464c64a306 Swap the OIS Ctrl and Meta keys on macOS to match Qt 8 years ago
scrawl cef415509f Revert "Merge redundant input events" 8 years ago
David Cernat 721b218cc2 Merge pull request #258 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	README.md
8 years ago
David Cernat 0e2038f045 [General] Record and get player positions before their last cell change 8 years ago
Julian 3cfd9af945 merge redundant input events 8 years ago
scrawl c9d9461d3e Add Spacer class derived from AutoSizedWidget
Using a normal widget as a spacer with HStretch/VStretch may not work properly because for widgets not derived from AutoSizedWidget, the HBox/VBox treat the widget's current size as the requested minimum size. This leads the layout to break when resized more than once.

The new class sets HStretch and VStretch to true by default to save some typing.
8 years ago
Koncord 1aabcdd09c [General] Add *_WITH_ACK_RECEIPT to master server packets 8 years ago
Koncord 8384a8aa8a [General] Return sent packet number 8 years ago
Unknown bfbfbeac43 Added networking and saving for custom spells 8 years ago
David Cernat f61664ff6d [General] Update version to 0.6.0 8 years ago
David Cernat 4db64e1721 [Client] Synchronize spellcasting for non-bipedal creatures 8 years ago
David Cernat 8b79cdd4f4 [Server] Document script functions, part 3
Also reorder functions in Cells and CharClass so they are consistent with the rest.
8 years ago
David Cernat 2c1ece79fc Merge pull request #245 from OpenMW/master
Add OpenMW commits up to 22 Jul 2017
8 years ago
PlutonicOverkill 5049fe4320 Pause game when minimised on Windows 8 years ago
David Cernat b8b3856c73 Merge pull request #244 from OpenMW/master
Add OpenMW commits up to 19 Jul 2017
8 years ago
scrawl 3e03a0d7bd Terrain: remove ref argument that is now always true 8 years ago
scrawl ac78d01b2b Terrain: use the main camera's viewpoint for intersection tests
Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
8 years ago
David Cernat c8d965488f Merge pull request #243 from OpenMW/master
Add OpenMW commits up to 18 Jul 2017
8 years ago
scrawl ffb6dff6aa Merge pull request #1338 from akortunov/valuefix
Change mValue type for clothes to unsigned short (bug #3960)
8 years ago
Andrei Kortunov 2bd105f5e2 Change mValue type for clothes to unsigned short (fixes #3960) 8 years ago
David Cernat 43a3daf0aa [General] Add & implement PlayerShapeshift packet for werewolf states 8 years ago
David Cernat ad9fa0631a [General] Rename jailText to jailEndText and add jailProgressText in PlayerJail 8 years ago
David Cernat e36c0afc59 [General] Send faction reputation via PlayerFaction packets 8 years ago
David Cernat be93ec8ef6 [General] Implement ObjectState packet 8 years ago
David Cernat 083b46394d [General] Add ignoreJailSkillIncreases to PlayerJail packets 8 years ago
David Cernat 5962570c48 [General] Add jailText to PlayerJail packets 8 years ago
David Cernat 3280f0c5ee [General] Implement PlayerJail packet
Rework server's DeathFunctions into MechanicsFunctions

Remove connection between PlayerResurrect and jailing
8 years ago
David Cernat 6f6a3ae74d Merge pull request #238 from OpenMW/master
Add OpenMW commits up to 11 Jul 2017
8 years ago
scrawl 40dc1dd6f5 Fix checking a variable before it's assigned (Bug #3950) 8 years ago
scrawl be940656db Add '0' as an alias for 'OFF' for OPENMW_OPTIMIZE 8 years ago
David Cernat 3529f9b090 [General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand 8 years ago
David Cernat 4e74910fdb [General] Disable automatic sync for PlayerJournal and PlayerFaction
Simplify PlayerFaction packets by removing BOTH action
8 years ago
David Cernat 2c05b7f747 [Server] Rename InitiateEvent() into InitializeEvent() for consistency 8 years ago
David Cernat 1d504a665f [General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets 8 years ago
David Cernat 60574ae667 [General] Implement jail time as a death penalty 8 years ago
David Cernat 71313c5aa6 [General] Implement PlayerMap packet, part 1 8 years ago
David Cernat 1f682749d6 [General] Add optional notes to PasswordDialogs 8 years ago
Koncord 0cf09adb44 [General] Move AddProcessor to BasePacketProcessor 8 years ago