Commit Graph

14537 Commits (ee3aba149d55f2294adccd1b99cfa36f6beeb7dd)

Author SHA1 Message Date
Andrei Kortunov 5c16ce1d36 Sort icons in the DataDisplayDelegate 7 years ago
Marc Zinnschlag 78a2725169 Merged pull request #1806 7 years ago
Marc Zinnschlag 326a3e61f4 Merged pull request #1807 7 years ago
Andrei Kortunov 38fa4e0a8a Do not play un-equipping animation when we switch to hand-to-hand 7 years ago
Andrei Kortunov edd5769022 Show magic items count in spells window (feature #4509) 7 years ago
Andrei Kortunov 30716344f2 Fix possible division by zero in the fatigue calculation (bug #4510) 7 years ago
Andrei Kortunov 6ddf6eb885 Use editor markers for lights and creatures levelled lists 7 years ago
Andrei Kortunov 3d1daaebab Rework manual spellcasting (e.g. via scripts) 7 years ago
Bret Curtis 99e4d49e7c
Merge pull request #1787 from akortunov/profilierfont
Use the DejaVuLGCSansMono.ttf for profiler output
7 years ago
Andrei Kortunov 70b6d4983d Use the DejaVuLGCSansMono.ttf in profilier output 7 years ago
Marc Zinnschlag ee759effce Merged pull request #1798 7 years ago
Andrei Kortunov c77c50e92b Make Equip console command to bypass most of restrictions (bug #4460) 7 years ago
Capostrophic 5cb9dc9d12 Use SpellTurnLeft/TurnRight animation groups 7 years ago
Bret Curtis df1576fcf5
Merge branch 'master' into crossbowfix 7 years ago
Bret Curtis fde46f03b3
Merge pull request #1801 from terabyte25/terabyte25-trainingskill
Update trainer skill cap based off modified skill instead of based skill
7 years ago
Andrei Kortunov 1c35e20fcc Use 1h animations as fallback for crossbows 7 years ago
Andrei Kortunov 75dcbea365 Apply weapon reload animations only for upper body 7 years ago
Andrei Kortunov 27a5da59ba Fix MSVC warnings C4456 7 years ago
terrabyte25 48296a7452
Update trainingwindow.cpp 7 years ago
Marc Zinnschlag 0bdd8f7d03 Merged merge request !19 7 years ago
Alexander Stillich 725cc94210 Renamed cc_install to something less cryptic (crashCatcherInstall) 7 years ago
Doc West 467989cdd5 Moved crashcatcher to a component and also use it in CS
Reworked debugger detection (failed on gdb 7.11), it now uses /proc to detect the debugger
7 years ago
Alexander Stillich 1177e5ac79 Issue a single dataChanged() when the modified column changes 7 years ago
Doc West d26b5a13ef Fixed comment 7 years ago
Doc West 01b8ce5f70 Notify views of changes in all columns when updating the ColumnId_Modification column 7 years ago
Doc West 4a6457c346 Changed the way the revert command works: it now clones the changed record and uses the new RecordBase::revert() method to restore the previous value
Added Flag_Dialogue_Refresh to var type and var value columns so that sub views update properly
7 years ago
Doc West 143eadb58e Use setData() instead of emtitting dataChanged() which does not work on CI. Also Fixes the remaining issue with subviews not updating due to only the modified flag emitting a change, which prevented the widget mapper from working for updates. 7 years ago
Doc West 4780f1b2bd Notify views of changes of all cells in a row to properly update the row after revert 7 years ago
Capostrophic d09c327b20 Update changelog 7 years ago
Capostrophic 14d3b213a1
Fix double call of addContainerScripts on player in moveObject (fixes #4490) 7 years ago
Capostrophic bded697f07
Make Goodbye block using hyperlinks 7 years ago
Marc Zinnschlag d9de8ccb5b Merged pull request #1781 7 years ago
Marc Zinnschlag dd08194c75 Merged merge request !18 7 years ago
Marc Zinnschlag 7ba512b389 Merged merge request !17 7 years ago
Capostrophic 9abfabb065
Ensure forward-compatibility of death animations in old saves (fixes #4274) 7 years ago
Doc West f9b565a46e Removed QDebug include, moved updateUndoRedoAction to an anonymous namespace 7 years ago
Doc West 61109d70b1 Removed invalid / unused signal / slot connection 7 years ago
Capostrophic faf3e9ba5a Make spellcasting stance transition more smooth (fixes #4358)
If a movement animation was identical to the previous one that was played, restart it from the point the previous animation ended
7 years ago
Doc West baf21362e1 Fixed undo / redo actions losing their shortcuts 7 years ago
Doc West 414f626309 Implemented search case sensitivity 7 years ago
Marc Zinnschlag 908af3720f Merged pull request #1791 7 years ago
Marc Zinnschlag e50c3657b3 Merged merge request !16 7 years ago
Doc West e9cc697b60 Sort EnumDelegate values by name 7 years ago
Andrei Kortunov f4330cf057 Editor: limit FPS in 3D preview windows (feature #3641) 7 years ago
Thunderforge 7cbc4eeb49 Adding missing override keywords
Prevents compiler warnings such as this:

```
/Users/Will/CLionProjects/OpenMW/apps/openmw/mwgui/windowbase.hpp:65:22: warning: 'onOpen' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
        virtual void onOpen();
                     ^
/Users/Will/CLionProjects/OpenMW/apps/openmw/mwgui/windowbase.hpp:38:22: note: overridden virtual function is here
        virtual void onOpen() {}
                     ^
```
7 years ago
Finbar Crago 5d9035c6b2 [Fixes #4482] Missing HandToHand on key quick key 0 (introduced in MR !11 for issue #4480)
because apparently i can't count to ten...
7 years ago
Marc Zinnschlag 2ea85d0bb6 Merge remote-tracking branch 'gl_finbar-crago/fix_quickkey_segfalt' 7 years ago
Finbar Crago 09c9bd34c3 cleanup more unnecessary struct keywords... 7 years ago
Capostrophic 6e9c08083d
Add missing empty attacker checks 7 years ago
Capostrophic bccba24c40 Make unarmed creature attacks not affect armor condition (fixes #2455) 7 years ago