Marc Zinnschlag
2a52ade219
Merged pull request #1760
7 years ago
Capostrophic
8376c8c68e
Allow partial matches in NotCell condition ( fixes #4459 )
7 years ago
Bret Curtis
e93104a6b3
Merge pull request #1758 from Capostrophic/screenshot
...
Remove screenshot taken message again
7 years ago
Bret Curtis
70dec71c00
Merge pull request #1763 from akortunov/activatedoor
...
Forbid actors to use teleporting doors
7 years ago
Bret Curtis
3cc6da1db2
Update door.cpp
...
typo fix
7 years ago
Bret Curtis
3f2dbdc8a8
Merge branch 'master' into wanderfix
7 years ago
Bret Curtis
ecfc5fcd63
Merge pull request #1764 from akortunov/lightfix
...
Ignore lights without CanCarry flags when NPC selects torch
7 years ago
Andrei Kortunov
f3f7487664
Fix arguments parsing for AiWander console command (bug #4458 )
7 years ago
Andrei Kortunov
e08b0d3070
Ignore lights without CanCarry flags when NPC selects torch (bug #4457 )
7 years ago
Andrei Kortunov
2a65aaf5ab
Forbid actors to use teleporting doors (bug #2562 )
7 years ago
Nikolay Kasyanov
359f87ab9f
Change imageToSurface to return a unique_ptr to avoid manual surface cleanup
7 years ago
Bret Curtis
3f88aa46d0
Merge pull request #1759 from Thunderforge/refactor-launcher-sdl
...
Refactor SDL loading in Launcher to fix macOS errors
7 years ago
Andrei Kortunov
9c3da41130
Add murder bounty when a player follower commits murder (bug #2852 )
7 years ago
Thunderforge
506d615acc
Moving csignal import from main to graphicspage
7 years ago
Thunderforge
7615e78e52
Move SDL initialization from main.cpp to graphicspage.cpp
7 years ago
Capostrophic
1abf749f03
Remove screenshot taken message
7 years ago
Andrei Kortunov
2854f6ca83
Handle exception if we try to play non-music file (bug #4416 )
7 years ago
Miloslav Číž
477e1437d2
Resolve conflicts
7 years ago
Andrei Kortunov
49ba00a3ec
Add NPC validation to esmstore (bug #2772 )
7 years ago
Miloslav Číž
dd00e438fe
Merge branch 'screenshot360' of https://github.com/drummyfish/openmw into screenshot360
7 years ago
Miloslav Číž
7178ee3a6e
Add FIXME comment
7 years ago
Miloslav Číž
d629c30fdb
Merge branch 'master' into screenshot360
7 years ago
Marc Zinnschlag
2b35c5efd7
Merge remote-tracking branch 'upstream/master'
7 years ago
Marc Zinnschlag
aea481eacb
Merged pull request #1753
7 years ago
Marc Zinnschlag
f62df90960
Merged pull request #1572
7 years ago
Andrei Kortunov
61c968d550
Ignore broken items when search for replacement (bug #4453 )
7 years ago
Marc Zinnschlag
7ca56ccd29
set search status bar to 'no results' message when search yields no results
7 years ago
Andrei Kortunov
81b78a82e8
AI: try to open doors every AI_REACTION_TIME seconds (bug #4454 )
7 years ago
Marc Zinnschlag
7d2394273e
added statusbar to search window ( Fixes #3276 )
7 years ago
Miloslav Číž
dcfbd554bb
Remove try catch block
7 years ago
Bret Curtis
3e4dc31e39
Merge branch 'master' into fatigue
7 years ago
Marc Zinnschlag
1ba0317905
Merged pull request #1670
7 years ago
Marc Zinnschlag
48711bbdde
Merged pull request #1592
7 years ago
Miloslav Číž
c3d7ee5a9e
Resolve merge conflicts
7 years ago
Miloslav Číž
db8aaa74d6
Start cell border debug drawing
7 years ago
Andrei Kortunov
9c45cc7e48
Use player reference instead of pointer
7 years ago
Marc Zinnschlag
a3911f52a0
Merged pull request #1750
7 years ago
Marc Zinnschlag
97773697a9
Merge remote-tracking branch 'florianjw/precise-rotations'
7 years ago
Capostrophic
1c8a20a54a
Set ok button focus in settings window by default ( fixes #4368 )
7 years ago
Andrei Kortunov
f299be8158
Play scripted animations even if SkipAnim is used
7 years ago
Andrei Kortunov
25bb7c1826
Make 'PlayGroup idle' to cancel scripted animations
7 years ago
Andrei Kortunov
0e441d48ac
Give scripted animations highest priority (bug #4286 )
7 years ago
Andrei Kortunov
0c92655250
Avoid code duplication in character manager
7 years ago
Andrei Kortunov
e3812f4075
Check creature stats only for actors
7 years ago
Andrei Kortunov
b0a140e714
Disable actor collision only after end of death animation
7 years ago
Andrei Kortunov
ebaa6fb5a2
Play death scream only once
7 years ago
Andrei Kortunov
427be928d0
Do not update animation state for dead actors
7 years ago
Andrei Kortunov
977a27ecb7
Do not clear corpses until end of death animation (bug #4307 )
7 years ago
Bret Curtis
7310e3c8c2
Merge pull request #1748 from akortunov/bookfix
...
Do not show any book text after last <BR> tag
7 years ago
Andrei Kortunov
a42c663fd7
Do not interrupt scripted animations by death animation (bug #4286 )
7 years ago
Andrei Kortunov
d0619cfb35
Play death animation for non-persisting actors with 0 health (bug #4291 )
7 years ago
Andrei Kortunov
6099735c60
Early out only when scripted animation is playing
7 years ago
Andrei Kortunov
e234dd2a36
Do not interrupt scripted animations
7 years ago
Andrei Kortunov
66a46ff03c
Do not show any book text after last <BR> tag.
7 years ago
Capostrophic
d43766d3c9
Make WakeUpPC interrupt waiting if it was supposed to be ( fixes #3629 )
7 years ago
Andrei Kortunov
acd3cba5fa
Store previous items in the savegame
7 years ago
Andrei Kortunov
9fd2d57b86
Move previous items to player
7 years ago
Andrei Kortunov
f977c6876f
Bound items: store item ID instead of pointer
7 years ago
Andrei Kortunov
4de9d9fa77
Split adjustBoundItem()
7 years ago
Andrei Kortunov
d1b1cb748d
Reequip previous item only if the expired bound item was equipped
7 years ago
Andrei Kortunov
9b72a6ac69
Use the MWWorld::Ptr() instead of string ID
7 years ago
Andrei Kortunov
0375bedab2
Equip previous item after a bound item expires (bug #2326 )
7 years ago
Andrei Kortunov
ae87e0d3fc
Do not reset mUpperBodyState for weapon->weapon switch (regression #4446 )
7 years ago
Andrei Kortunov
4ba361fea6
Unhardcode sunset and sunrise settings (bug #1990 )
7 years ago
Marc Zinnschlag
7d9de93fd3
Merged pull request #1477
7 years ago
Marc Zinnschlag
551a69f1b1
Merged pull request #1559
7 years ago
Marc Zinnschlag
efb4abbb7f
Merged pull request #1623
7 years ago
Marc Zinnschlag
76972bb2f6
Merged pull request #1709
7 years ago
Thunderforge
dfa9968565
Renaming Launcher::DataFilesPage::signalSelectedFilesChanged to signalLoadedCellsChanged
7 years ago
Thunderforge
62c4eb8d6a
Explicitly flagging loaded cells changed as queued
7 years ago
Andrei Kortunov
6ed2773299
Do not stack return packages
7 years ago
Andrei Kortunov
74a2cbe696
AI: return back after pursuit
7 years ago
Andrei Kortunov
3d0631cfcc
Store last AI package in savegame
7 years ago
Andrei Kortunov
3a0ee78d2b
AiTravel: store mHidden flag in savegame
7 years ago
Andrei Kortunov
2f5beb8853
Remove unnecessary hack
7 years ago
Andrei Kortunov
57d686131e
Remove redundant condition
7 years ago
Andrei Kortunov
5105c67642
Add mHidden field to AiTravel
7 years ago
Andrei Kortunov
81f29d8dcd
AiWander: resume moving to destination after combat
7 years ago
Andrei Kortunov
18ff097e4a
Add the parameter to AiSequence::stack() to control ability to cancel other AI packages
7 years ago
Andrei Kortunov
9d27eb197f
AiWander: return to initial position only after combat
7 years ago
Bret Curtis
61c969e970
Merge branch 'master' into hitboxfix
7 years ago
Capostrophic
b274931165
Revert erroneous changes
7 years ago
Capostrophic
dd2a11b243
Merge branch 'master' into goodbye
7 years ago
Capostrophic
24c1ee7744
Use relative stat difference for haggling
7 years ago
Capostrophic
b7026df551
Improve the offered price formula ( Fixes #2222 )
7 years ago
Andrei Kortunov
fed10e87aa
Store integer actor ID in AI packages (bug #4036 )
7 years ago
Marc Zinnschlag
9d0ce25052
Merged pull request #1738
7 years ago
Marc Zinnschlag
7899f44173
Merged pull request #1619
7 years ago
Andrei Kortunov
fea34bd73f
Added support for per-group animation files
7 years ago
Capostrophic
11103211c5
Make Goodbye and Choice choices mutually exclusive
7 years ago
Marc Zinnschlag
21ea49fe83
Merge remote-tracking branch 'capostrophic/physics'
7 years ago
Capostrophic
1a354f88ac
Make choices trigger goodbye if Goodbye is used ( fixes #3897 )
7 years ago
Andrei Kortunov
1b9edbe119
Add unequip animation during stance switching (bug #4327 )
7 years ago
Andrei Kortunov
bde1d07d4e
Use hitboxes and focused object for touch spells (bug #3374 )
7 years ago
Andrei Kortunov
4666a6a0ab
Use default hit formula as fallback
7 years ago
Andrei Kortunov
9e5d577a71
Aim from center of attacker to center of target
7 years ago
Andrei Kortunov
f5dc9f0162
Use hitbox cone only as fallback
7 years ago
Andrei Kortunov
ab433102a4
Increase hit distance for player by halfExtents
7 years ago
Marc Zinnschlag
7b4a69ff2f
Merged pull request #1728
7 years ago
Marc Zinnschlag
362aa23546
Merged pull request #1724
7 years ago
Marc Zinnschlag
2ab31b0c18
Merged pull request #1723
7 years ago
David Cernat
04a2025340
Fix crash when adding items to certain disabled creatures (bug #4441 )
7 years ago
Marc Zinnschlag
cd7268e9af
Merge remote-tracking branch 'akortunov/effectResistFix' into openmw-44
7 years ago
Thunderforge
d46590934a
Importing mutex
7 years ago
Thunderforge
e282ece3d1
Fixing bug with autocomplete not loading correctly during startup
7 years ago
Thunderforge
103a7ac628
Using a mutex lock to prevent race conditions
7 years ago
Capostrophic
c14536a399
Update faction-owned items confiscation
7 years ago
Capostrophic
3810ade67a
Don't make unnecessary faction ID searches
7 years ago
Capostrophic
191cc76378
Consider faction ownerships in item stolen checks ( fixes #4293 )
7 years ago
Thunderforge
e26c675829
Changing join to detach so that the thread will not block the UI
7 years ago
elsid
dba79f4d4d
Fix warnings: catching polymorphic type by value
...
openmw/apps/openmw/mwworld/worldimp.cpp: In member function ‘virtual bool MWWorld::World::findExteriorPosition(const string&, ESM::Position&)’:
openmw/apps/openmw/mwworld/worldimp.cpp:2650:25: warning: catching polymorphic type ‘class std::invalid_argument’ by value [-Wcatch-value=]
catch (std::invalid_argument)
^~~~~~~~~~~~~~~~
openmw/apps/openmw/mwworld/worldimp.cpp:2654:25: warning: catching polymorphic type ‘class std::out_of_range’ by value [-Wcatch-value=]
catch (std::out_of_range)
^~~~~~~~~~~~
openmw/components/widgets/numericeditbox.cpp: In member function ‘void Gui::NumericEditBox::onEditTextChange(MyGUI::EditBox*)’:
openmw/components/widgets/numericeditbox.cpp:41:21: warning: catching polymorphic type ‘class std::invalid_argument’ by value [-Wcatch-value=]
catch (std::invalid_argument)
^~~~~~~~~~~~~~~~
openmw/components/widgets/numericeditbox.cpp:45:21: warning: catching polymorphic type ‘class std::out_of_range’ by value [-Wcatch-value=]
catch (std::out_of_range)
^~~~~~~~~~~~
7 years ago
Andrei Kortunov
be394870e4
Fix regressions in spell resistance
7 years ago
Andrei Kortunov
84c8fb9df7
Add pursue package only when crime was reported (bug #4433 )
7 years ago
Andrei Kortunov
24863f620b
RotateWorld: rotate around world axis (bug #4426 )
7 years ago
Thunderforge
26dfef7970
Changing where we are loading cells to prevent Qt access issue
7 years ago
Thunderforge
78234e9468
Moving autocomplete code to thread
7 years ago
Thunderforge
c2fff61ccd
Changing so that data changes happen only after the addon is checked
7 years ago
Capostrophic
7e38bb8513
Verifier: improve handling of class name and description
7 years ago
scrawl
cfdf99f601
Revert "Merged pull request #1573"
...
This reverts commit 7324bd368f
, reversing
changes made to 810e4416f6
.
7 years ago
scrawl
99ffaafe30
Revert "Merge pull request #1701 from akortunov/standfix"
...
This reverts commit da47fc79f5
, reversing
changes made to 7324bd368f
.
7 years ago
Marc Zinnschlag
b151a89528
Merged pull request #1568
7 years ago
Marc Zinnschlag
bbc337a0af
code cleanup
7 years ago
Marc Zinnschlag
e76df5f4d3
minor tooltip fixes
7 years ago
Marc Zinnschlag
e30ade81be
Merged pull request #1680
7 years ago
Marc Zinnschlag
832b4bb778
Merged pull request #1659
7 years ago
Andrei Kortunov
1abff5365b
Capitalize enchanted items names again in spells window
7 years ago
Andrei Kortunov
afae398b5c
Use utf8 lowercase function for journal index to avoid code duplication
7 years ago
Andrei Kortunov
b5374029e5
Implement case-insensitive search in spell window
7 years ago
Andrei Kortunov
9ac752ea70
Implement filtering in the spells window
7 years ago
Bret Curtis
da47fc79f5
Merge pull request #1701 from akortunov/standfix
...
Do not apply queue movement for standing actors
7 years ago
Marc Zinnschlag
7324bd368f
Merged pull request #1573
7 years ago
Marc Zinnschlag
d92d754834
Merged pull request #1697
7 years ago
Marc Zinnschlag
1564a3f6aa
Merged pull request #1713
7 years ago
Marc Zinnschlag
2f958881b7
Merged pull request #4413
7 years ago
Thunderforge
d58cce9c72
Adding WIP code to dynamically change the autocomplete fields
7 years ago
Nelsson Huotari
825c331764
Remove texture filtering, better ltex importing, reindexing duplicates
7 years ago
declan-millar
b8df4b7c5a
Tidy in-code comment
7 years ago
declan-millar
844aef85f3
Replace spelling: soulgem -> soul gem in code comment
7 years ago
declan-millar
9ed4f33048
Replace spelling: soulgem -> soul gem
7 years ago
declan-millar
028b528c0b
Get soul magnitude before checking the rebalance setting
7 years ago
declan-millar
9346a552fa
Use Rebalance soulgem values option to set soulgem value
7 years ago
declan-millar
78e79d5775
Add advanced option to Rebalance soulgem values to the launcher
7 years ago
Nelsson Huotari
8ae46519cf
Fix missed worldspacehits, add linebreak to tooltip
7 years ago
Nelsson Huotari
21e8d08e69
Handle invalid texture id's
7 years ago
declan-millar
4b1247597e
Use soulgem value rebalance formula from morrowind code patch
7 years ago
Capostrophic
867a5938ca
Don't reset sneaking camera offset while in GUI ( fixes #4420 )
7 years ago
Marc Zinnschlag
ec900ef4ad
Merged pull request #1710 )
7 years ago
Nelsson Huotari
c2cddc91e4
Brush maximum size to a custom setting
7 years ago
tri4ng1e
f2613a74b1
Write settings before invoking openmw-iniimporter
7 years ago
tri4ng1e
7e03dd0f12
Read data paths from `data-local` section too
7 years ago