Commit graph

  • 6934b20abd actors are now updates every frame. This should not be the case, but this is a quickfix for AI. gus 2013-04-11 17:57:58 +0100
  • b98063bba0 Fix deleted pointer access (getPosition, getRotation) scrawl 2013-04-11 18:02:44 +0200
  • b5b0e7a656 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AI gus 2013-04-11 16:15:32 +0100
  • 2c70074dd7 Fix combinedAlpha scrawl 2013-04-10 20:25:03 +0200
  • 9c7ad75816 updated credits file Marc Zinnschlag 2013-04-11 14:44:02 +0200
  • 5bfa691f14 Merge branch 'script' Marc Zinnschlag 2013-04-11 10:50:46 +0200
  • f17cebde0a syntax colouring for comments Marc Zinnschlag 2013-04-11 10:50:35 +0200
  • 6d3a2cd5a0 added comment token (for use in syntax colouring) Marc Zinnschlag 2013-04-11 10:50:22 +0200
  • 31289237ce Merge remote-tracking branch 'kcat/nifogre' Marc Zinnschlag 2013-04-11 10:16:48 +0200
  • 3f846a50d9 Merge remote-tracking branch 'galdor557/master' Marc Zinnschlag 2013-04-11 10:15:42 +0200
  • 82091e3d07 Merge remote-tracking branch 'zini/master' into nifogre Chris Robinson 2013-04-10 23:20:28 -0700
  • d26ffe9de0 Move a method to the Node class Chris Robinson 2013-04-10 23:19:47 -0700
  • 62e0abd945 Move the mesh loader to its own source file Chris Robinson 2013-04-10 22:38:46 -0700
  • 6128b9276f Removed non-essential includes from all MWGui header files. Britt Mathis 2013-04-11 00:21:56 -0400
  • 75489b1e9d Move NIFMaterialLoader to a separate file Chris Robinson 2013-04-10 20:24:44 -0700
  • 3970407772 Use actual classes for properties Chris Robinson 2013-04-10 20:22:13 -0700
  • caff28e20a Move NIFSkeletonLoader to a separate file Chris Robinson 2013-04-10 19:58:17 -0700
  • 817c652951 Merge remote-tracking branch 'kcat/nifogre' Marc Zinnschlag 2013-04-11 00:17:15 +0200
  • 106ef4c936 Rotate script Glorf 2013-04-10 22:53:03 +0200
  • 74145410f2 basic syntax highlighting in script subview Marc Zinnschlag 2013-04-10 22:49:22 +0200
  • 6c6750342c Specified particle size is actually the radius Chris Robinson 2013-04-10 13:37:20 -0700
  • 3a87b12baf delete script subview on script deletion Marc Zinnschlag 2013-04-10 21:31:14 +0200
  • f7383905b7 Finally eliminated calls to MWBase::WindowManager in constructors Britt Mathis 2013-04-10 14:46:21 -0400
  • d61ec1063e added script editor Marc Zinnschlag 2013-04-10 20:14:10 +0200
  • d768f6b57e Deleted *_* files in MwGui, builds. Britt Mathis 2013-04-10 13:05:15 -0400
  • beb1858a57 Merge remote-tracking branch 'glorf/bugfix' Marc Zinnschlag 2013-04-10 17:39:19 +0200
  • ad49d1ecab Sixth minor fix Glorf 2013-04-10 15:24:20 +0200
  • ce9bc6d9ba MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions Britt Mathis 2013-04-10 00:32:05 -0400
  • 50d8353a8d Fix a hack so arms dont show in first-person Chris Robinson 2013-04-09 16:51:04 -0700
  • 9d29921913 Merge remote-tracking branch 'zini/master' into nifogre Chris Robinson 2013-04-09 15:12:19 -0700
  • a700c50e84 Add a first-person view mode to NpcAnimation Chris Robinson 2013-04-09 15:10:14 -0700
  • a2ab43be7e Merge remote-tracking branch 'scrawl/master' Marc Zinnschlag 2013-04-09 21:22:38 +0200
  • 0e7d555cdf Terrain material now uses multiple passes if required, which means it can support an arbitrary number of layers. Also re-enables PSSM. scrawl 2013-04-09 20:31:00 +0200
  • 6ca2b1af74 fix for turning animations playing when in vanity mode Tom Mason 2013-04-09 19:24:41 +0100
  • bd93e63150 Fifth minor fix Glorf 2013-04-09 19:46:27 +0200
  • 248fff6eb7 Fourth minor fix Glorf 2013-04-09 19:41:03 +0200
  • 44ef02eb99 Third minor fix Glorf 2013-04-09 19:04:59 +0200
  • 029d565727 Avoid calling setVisible for character previews Chris Robinson 2013-04-09 09:23:07 -0700
  • 9f9d978b0f Use an enum to specify the NPC's view mode (normal, head only) Chris Robinson 2013-04-09 09:07:05 -0700
  • 46925e93a6 Second minor fix Glorf 2013-04-09 16:14:08 +0200
  • cd33f40c8f re-enabled opening of record subviews via double click in table Marc Zinnschlag 2013-04-09 14:28:31 +0200
  • be4a01bdb4 added missing recrod type columns Marc Zinnschlag 2013-04-09 14:27:32 +0200
  • 40bb772e34 added verifier for spell record Marc Zinnschlag 2013-04-09 12:44:49 +0200
  • ae0a7d5bcd added cost and type columns to spell table Marc Zinnschlag 2013-04-09 11:53:47 +0200
  • ec6dff38b1 added basic spell table Marc Zinnschlag 2013-04-09 11:40:36 +0200
  • 623c2c8201 Minor fix Glorf 2013-04-09 07:45:07 +0200
  • 01ae91f640 Fix several NPCs spawning in the ground scrawl 2013-04-09 01:24:17 +0200
  • 973fdeb2e0 Improve particle system placement when no emitters are specified Chris Robinson 2013-04-08 15:21:28 -0700
  • e7c0f2a211 Minor cleanup to loading texture UV coords Chris Robinson 2013-04-08 14:54:13 -0700
  • 7c22e123f4 Bugfix #691 changes Glorf 2013-04-08 22:10:55 +0200
  • 01a1a0b846 Merge remote-tracking branch 'zini/master' into nifogre Chris Robinson 2013-04-08 11:46:57 -0700
  • ef09b1cac8 Merge remote-tracking branch 'glorf/bugfix-1' Marc Zinnschlag 2013-04-08 20:23:18 +0200
  • 85e5bd212b Merge remote-tracking branch 'scrawl/master' Marc Zinnschlag 2013-04-08 20:05:52 +0200
  • 2f52df22ce Bugfix #553 Glorf 2013-04-08 19:00:38 +0200
  • 23097ac9dc Minor cleanup of NiMorphData Chris Robinson 2013-04-08 09:47:03 -0700
  • 194ca2584d Small azura's star fix Glorf 2013-04-08 17:53:41 +0200
  • 50932a7a6b Finished bugfix #691 Glorf 2013-04-08 17:50:03 +0200
  • d0bcf83091 Adjust player position to ground after using travel services scrawl 2013-04-08 16:30:18 +0200
  • a7de870a44 Fix mercenary not updating its profit when item was dragged onto the player avatar scrawl 2013-04-08 16:21:18 +0200
  • 343e2027af Support NIF detail maps scrawl 2013-04-08 15:17:30 +0200
  • a5c868c9f5 Create a separate vertex buffer for each UV set scrawl 2013-04-08 14:54:19 +0200
  • 08d43fe217 Make the getHeadNode method more general Chris Robinson 2013-04-08 05:48:52 -0700
  • c6c67a1bb4 Read NiGravity fields Chris Robinson 2013-04-07 18:15:23 -0700
  • 3768e04a0c Merge remote-tracking branch 'zini/master' into nifogre Chris Robinson 2013-04-07 17:24:47 -0700
  • dba7308248 Recognize NiParticleRotation Chris Robinson 2013-04-07 17:16:49 -0700
  • 7baca30a1d Only get the non-accum root's keyframe when updating positions Chris Robinson 2013-04-07 16:21:45 -0700
  • 3c633e275e Don't create a controller for empty keyframe data Chris Robinson 2013-04-07 15:42:07 -0700
  • 261ea1fe5e Implement a KeyframeController Chris Robinson 2013-04-07 14:56:23 -0700
  • 43a5013690 added verifier for birthsign record Marc Zinnschlag 2013-04-07 23:25:35 +0200
  • f69a8259e1 Update animation source controller targets Chris Robinson 2013-04-07 13:46:29 -0700
  • 9e08497f02 Initial container content should inherit the owner of its container scrawl 2013-04-07 22:07:04 +0200
  • 44a59e1b87 Fix a couple messages Chris Robinson 2013-04-07 13:03:41 -0700
  • 7494f90301 Remove an unneeded function Chris Robinson 2013-04-07 13:02:46 -0700
  • 480467b6eb Reset the 'owner' field for items that were legitimately bought from an NPC. scrawl 2013-04-07 21:53:11 +0200
  • 2362e920f3 Use an unconnected object list for animation sources Chris Robinson 2013-04-07 12:41:27 -0700
  • f3c8cd2065 Don't buy/sell keys which are set to open a lock scrawl 2013-04-07 21:38:53 +0200
  • 2d2196b0d6 Implemented levelled items scrawl 2013-04-07 21:01:02 +0200
  • baf8eaecb8 added texture column to birthsign table Marc Zinnschlag 2013-04-07 20:46:04 +0200
  • 60cc95305d added basic birthsign table Marc Zinnschlag 2013-04-07 20:26:39 +0200
  • 80a1abd48a Clear the old text keys when setting new animation sources Chris Robinson 2013-04-07 11:09:55 -0700
  • a0d34c5e8d Merge remote-tracking branch 'wheybags/autorun2' Marc Zinnschlag 2013-04-07 19:51:02 +0200
  • a91e3c0b01 Merge remote-tracking branch 'scrawl/fatigue_bug' Marc Zinnschlag 2013-04-07 19:50:16 +0200
  • 5dc1a00544 Merge remote-tracking branch 'scrawl/master' Marc Zinnschlag 2013-04-07 19:43:39 +0200
  • 593646436e added verifier for region record Marc Zinnschlag 2013-04-07 19:39:13 +0200
  • c9424f577f added sleeplist column to region table Marc Zinnschlag 2013-04-07 19:29:15 +0200
  • 822866b5ae fixed autorun Tom Mason 2013-04-07 18:04:30 +0100
  • 399394ff10 Don't restrict animations to the keyframe time limits Chris Robinson 2013-04-07 10:03:13 -0700
  • ab5980ae18 Let the default controller function use absolute input Chris Robinson 2013-04-07 08:29:56 -0700
  • f49a2a97c5 added map colour column to region table Marc Zinnschlag 2013-04-07 16:56:21 +0200
  • fe9a7f12b6 Material fixes Chris Robinson 2013-04-07 07:53:01 -0700
  • 88c81bfb24 Apply polygon_mode to objects Chris Robinson 2013-04-07 07:38:43 -0700
  • e25f5c6dfe added basic region table Marc Zinnschlag 2013-04-07 16:32:06 +0200
  • 8bbfba3f43 Fix fatigue not being set to its maximum value when player is rebuilt scrawl 2013-04-07 16:18:40 +0200
  • 2e067e95a9 Handle NiWireframeProperty Chris Robinson 2013-04-07 07:12:52 -0700
  • ebff64a7a4 Fix UVController and add warn about unhandled material controllers Chris Robinson 2013-04-07 06:56:12 -0700
  • 755a80a522 Fix camera shaking when near the pitch limit. scrawl 2013-04-07 15:52:43 +0200
  • ff1d908af4 added script table Marc Zinnschlag 2013-04-07 15:17:35 +0200
  • be419bc891 Handle NiCamera nodes Chris Robinson 2013-04-07 02:28:15 -0700
  • 878b4c15c5 Set visibility flags and the render queue group for particles Chris Robinson 2013-04-07 02:08:33 -0700
  • 2db72ae607 Rename EntityList to ObjectList Chris Robinson 2013-04-07 01:52:35 -0700