Commit graph

  • 432723bfe6 Merge pull request #997 from MiroslavR/inactive-kfctrls scrawl 2016-07-10 20:48:59 +0200
  • 2a987b6857 Do not skip inactive keyframe controllers (Bug #1942) MiroslavR 2016-07-10 19:02:28 +0200
  • 2329812988 Merge pull request #995 from Allofich/traps scrawl 2016-07-10 17:19:36 +0200
  • 67d3571fac Fix activation distance in third person mode scrawl 2016-07-10 17:09:21 +0200
  • 9375cbea44 Make NIFFilePtr const scrawl 2016-07-09 20:19:06 +0200
  • 05794505c8 travis build fix mrcheko 2016-07-10 17:25:50 +0300
  • 599e6708ec Allow using keys to open trapped objects of lock level 0 Allofich 2016-07-10 22:29:21 +0900
  • cabe038a97 Make lockpick and probe sounds 3d positional Allofich 2016-07-10 22:08:42 +0900
  • 249918612d Play trap disarm sound when key used on trapped object Allofich 2016-07-10 21:42:03 +0900
  • d4e656ceaf Play trap activation sound on trapped object, not actor Allofich 2016-07-10 21:22:48 +0900
  • f57858b750 Merge remote-tracking branch 'upstream/master' into pathfinding mrcheko 2016-07-10 14:36:48 +0300
  • 251ba041f3 Merge pull request #994 from MiroslavR/no-scroll-stacking scrawl 2016-07-10 05:45:42 +0200
  • b0fcad4cb8 Don't stack effects for scrolls of the same type (Fixes #3466) MiroslavR 2016-07-10 03:49:09 +0200
  • da0e20edcd Merge pull request #991 from MiroslavR/opface scrawl 2016-07-10 02:10:23 +0200
  • 75a66ced20 Fix actors lacking turning animations while in first person mode MiroslavR 2016-07-10 01:48:54 +0200
  • d2fe6fe857 Merge remote-tracking branch 'refs/remotes/origin/master' into pathfinding mrcheko 2016-07-09 22:59:54 +0300
  • c842d4976e Merge pull request #992 from MiroslavR/msgformat scrawl 2016-07-09 20:00:30 +0200
  • f6f3f71db5 Improve format specifiers for message boxes MiroslavR 2016-07-09 03:18:45 +0200
  • dc0bc5b68c Implement Face instruction (Feature #1424) MiroslavR 2016-07-09 02:16:47 +0200
  • 6f376bd499 Merge pull request #983 from Allofich/telekinesis scrawl 2016-07-08 23:47:43 +0200
  • 7a0f9a7989 Clean up, remove unnecessary code changes Allofich 2016-07-09 02:12:58 +0900
  • 53ceefa46a Allow some telekinesis on teleport doors Allofich 2016-07-09 00:31:39 +0900
  • 4e54338ce0 Implement and use getDistanceToFacedObject() Allofich 2016-07-08 23:07:07 +0900
  • 8332f26887 Merge pull request #989 from AlexanderKurtz/master scrawl 2016-07-07 18:37:06 +0200
  • b0a37553b2 Merge pull request #988 from nikolaykasyanov/osx-cmake-min-version scrawl 2016-07-07 18:36:54 +0200
  • ff3b7de0e7 Update gamecontrollerdb.txt from upstream. Alexander Kurtz 2016-07-07 18:31:49 +0200
  • 1b259e2d33 Syncing inventory, animations, position, 8 key attributes Created Package system Koncord 2016-01-12 11:41:44 +0800
  • e362e3e6a5 Fix cppcheck warnings scrawl 2016-01-03 18:20:34 +0100
  • dca0e2f582 Pass a Vec4f by reference scrawl 2016-01-03 16:43:20 +0100
  • 4038f49d81 Update AUTHORS.md scrawl 2016-01-02 20:52:22 +0100
  • 5b3ac5ff27 Use correct direction multipliers during awareness check Poncho 2016-01-02 12:24:39 -0600
  • 215567c9c3 Update ScriptArgs documentation scrawl 2016-01-03 00:08:05 +0100
  • e9b02a13c3 Ignore extra arguments in playSound and playSound3D. scrawl 2016-01-03 00:03:41 +0100
  • f375d07c16 ExprParser: Warn about ignored arguments scrawl 2016-01-03 00:02:58 +0100
  • 84a9df9793 Do not discard root node transformations if the root node is named 'bip01' (Bug #3118) scrawl 2016-01-02 01:12:44 +0100
  • 0720a19fc0 Add support for placing BodyParts in a cell (Bug #3118) scrawl 2016-01-02 00:49:53 +0100
  • 994ad3e004 Reject conditions testing agaist Choice when not currently in a choice (Fixes #3117) scrawl 2016-01-01 23:55:17 +0100
  • cd8c84dc6c Fix typo in SameRace dialogue function (function was inverted, Fixes #3116) scrawl 2016-01-01 02:59:14 +0100
  • 5d4063d8c7 LocalScripts: initialize mIter scrawl 2015-12-29 15:22:19 +0100
  • 1e29409dd5 Add OpenMW-mp target Koncord 2016-01-04 20:17:30 +0800
  • 0e5c3f781f Only allow trap distance check to apply to player Allofich 2016-07-07 22:10:38 +0900
  • 7de3afaa7d Cleanups Allofich 2016-07-07 21:46:58 +0900
  • cb621939fd Streamline trap code Allofich 2016-07-07 04:03:56 +0900
  • 35a23c3b49 Implement and use new method allowTelekinesis() Allofich 2016-07-07 00:03:14 +0900
  • 8014f37879 Avoid duplicate code Allofich 2016-07-06 22:09:39 +0900
  • 538209b0a2 Change variable to mRatio and initialize it Allofich 2016-07-06 22:03:37 +0900
  • e25e698978 Fix telekinesis check for activators Allofich 2016-07-04 23:27:02 +0900
  • bf0ec550da OS X: specify minimum CMake version & remove redundant argument from CI script Nikolay Kasyanov 2016-07-07 01:09:59 +0200
  • b94a4c1c77 Merge pull request #986 from MiroslavR/resting-effects scrawl 2016-07-06 02:38:52 +0200
  • 80f2ae0ca7 Apply magic effects while waiting/sleeping MiroslavR 2016-07-06 00:20:23 +0200
  • 41484432b4 Player's death now interrupts waiting/sleeping MiroslavR 2016-07-06 00:15:25 +0200
  • d4e29e3e0c Clear projectiles on non-incremental time advances MiroslavR 2016-07-06 00:11:58 +0200
  • 0793e4a80e refactor pathfinding code in AiWander: use AiPackage::pathTo, reuse AiPackage::ObstacleCheck mrcheko 2016-07-05 21:38:41 +0300
  • ac8d347e9e we have html output and autodoc functionality Bret Curtis 2016-07-05 12:07:31 +0200
  • c1236f4113 Simplified code Allofich 2016-07-04 19:09:12 +0900
  • c02695e56d Cleanups and fixes Allofich 2016-07-04 14:39:44 +0900
  • 199607423b Use iMaxActivateDist for AI actors that use Activate packages Allofich 2016-07-04 02:24:45 +0900
  • 64d298d2b5 Use raycast distance when player activates trapped object Allofich 2016-07-04 02:23:04 +0900
  • 64d53a2314 Avoid double raycasts when using getFacedObject Allofich 2016-07-04 02:11:30 +0900
  • 574e40db5e Don't allow telekinesis on activators Allofich 2016-07-04 01:50:47 +0900
  • 343dccdbcc Merge pull request #980 from scrawl/voice_fix scrawl 2016-07-02 21:55:46 +0200
  • d96e49c04a Do not set change flag when running forEach on an empty cell scrawl 2016-07-02 20:33:37 +0200
  • 8f62ea2e80 Fix for "RigGeometry rendering with no skeleton" errors scrawl 2016-07-02 20:19:55 +0200
  • b9b73d7b12 Replace "sys::default" with ESM::CellId::sDefaultWorldspace scrawl 2016-07-02 19:48:11 +0200
  • 96757a3b7c Fix non-predefined cells not being saved correctly scrawl 2016-07-02 19:43:08 +0200
  • d5f497c47d Pass the node path instead of the node visitor scrawl 2016-07-02 19:27:19 +0200
  • 6fa95e72c5 Pass the traversal number instead of the node visitor scrawl 2016-07-02 19:26:11 +0200
  • 08b2d38c54 Merge pull request #985 from MiroslavR/corprus-ui scrawl 2016-07-02 14:30:11 +0200
  • c8b61cb234 Cache magic effects in MWMechanics::Spells MiroslavR 2016-07-02 12:50:00 +0200
  • 700dde116e Show remnant corprus effects in magic window MiroslavR 2016-07-02 05:17:24 +0200
  • 7ddcf3a28c Merge pull request #984 from MiroslavR/ability-effect-removal scrawl 2016-07-02 03:46:31 +0200
  • 54f52f7bae Implement effect removal for abilities (Fixes #3455) MiroslavR 2016-07-01 18:50:28 +0200
  • 252b27f0ef Remove getEyePos() scrawl 2016-07-01 15:04:59 +0200
  • b29e9e9c77 Don't allow telekinesis on actors or teleport doors Allofich 2016-07-01 02:27:20 +0900
  • 1b3cde9b8d Merge pull request #982 from MiroslavR/fix-invisibility-purge scrawl 2016-06-29 23:42:38 +0200
  • 72d2daae90 Fix InventoryStore::purgeEffect being reverted by the next recalculation of mMagicEffects MiroslavR 2016-06-29 22:54:11 +0200
  • 528de956da Merge pull request #981 from Allofich/magicka scrawl 2016-06-29 20:42:18 +0200
  • 2290346296 Fix timing of some magicka calculations Allofich 2016-06-30 02:20:27 +0900
  • 39963a2c85 Removes PreprocessorUtils.cmake Roman Proskuryakov 2016-06-12 23:23:08 +0300
  • 5eb6c548d7 Merge pull request #965 from kpp/find_tinyxml scrawl 2016-06-28 02:51:51 +0200
  • 509e5dfe4d Include cleanup scrawl 2016-06-27 22:10:30 +0200
  • 4699a8098b Include fix scrawl 2016-06-27 21:51:18 +0200
  • 1739351b7a Remove now unused Sound_Decoder::rewind() scrawl 2016-06-27 21:38:04 +0200
  • dc1b010cf0 Don't analyze the loudness for sounds that don't need it scrawl 2016-06-27 21:37:02 +0200
  • 965aaebbdb Analyze the loudness data as the stream is decoded for playback scrawl 2016-06-27 20:54:42 +0200
  • fc293aa048 Merge pull request #978 from Allofich/fatigue scrawl 2016-06-27 17:05:05 +0200
  • 5d9f611869 Merge pull request #979 from MiroslavR/master scrawl 2016-06-27 16:58:50 +0200
  • 10f51a9fa5 Merge pull request #975 from AnyOldName3/master scrawl 2016-06-27 16:58:12 +0200
  • 1602eb3de8 Fix so that keepPlayerAlive() will not run twice Allofich 2016-06-27 21:24:45 +0900
  • 19a20a6871 Fix update of fatigue display Allofich 2016-06-27 21:17:06 +0900
  • 7244809c4a Remove redundant part of condition MiroslavR 2016-06-26 15:17:52 +0200
  • b99611a730 Initialize mSpecIncreases in ESM::NpcStats::load MiroslavR 2016-06-26 15:16:32 +0200
  • 594444a85a Merge remote-tracking branch 'aesylwinn/MultipleDeletion' Marc Zinnschlag 2016-06-26 08:11:43 +0200
  • 0db3af1b89 ESSImporter: load specialization increases MiroslavR 2016-06-26 03:28:13 +0200
  • dfc62c99b4 Show correct class image in level-up dialog (Fixes #3443) MiroslavR 2016-06-26 03:22:58 +0200
  • d2d201cf6d Merge pull request #976 from Allofich/Magicka scrawl 2016-06-25 16:12:27 +0200
  • dc468dd139 Fix magicka and fatigue calculations from fortifying attributes Allofich 2016-06-25 00:38:59 +0900
  • 57640b8161 Improve the MSVC prebuild script to allow compiled binaries to be run directly with no further modification AnyOldName3 2016-06-24 01:04:16 +0100
  • 4dc032084c Merge pull request #974 from Allofich/Disposition scrawl 2016-06-21 18:48:31 +0200
  • 5d3aebd04b Update disposition check between persuasion attempts Allofich 2016-06-22 01:39:21 +0900