Commit Graph

  • 42b5a8054f [Server] Remove unusable position functions for players David Cernat 2018-12-30 03:17:37 +0200
  • 4ce0331f1b [Server] Fix GCC build Koncord 2018-12-29 15:54:08 +0800
  • 9343b8af2f [Server] Remove unused function Koncord 2018-12-29 14:02:08 +0800
  • c2230a8a21 [Server] Add MP flag to the server if enabled Koncord 2018-12-29 12:03:01 +0800
  • a0e89208a0 [General] Fix standalone server build Koncord 2018-12-29 11:58:49 +0800
  • 55cea491ca [Server] Introduce MS VC++ 2017 support Koncord 2018-12-29 11:50:07 +0800
  • 6af2400752 [Server] Remove usages of get/set env. Add GetModDir function Koncord 2018-12-29 11:40:31 +0800
  • b3456a8841 [Server] Fix invalidation of iterators Koncord 2018-12-29 11:09:13 +0800
  • 343dd8b5ea [Client] Fix addition of items to player inventories David Cernat 2018-12-26 13:41:19 +0200
  • 76ac905efc [Client] Send PlayerInventory packets when trapping souls in soulgems David Cernat 2018-12-26 12:25:00 +0200
  • f853368641 [Client] Fix loss of player items in ContainerStore::unstack() David Cernat 2018-12-26 12:24:26 +0200
  • 5e38e8abdb [Server] Add GetArchitectureType() script function David Cernat 2018-12-17 11:55:50 +0200
  • 9fe54aa8c6 [General] Add getArchitectureType() to multiplayer Utils David Cernat 2018-12-17 11:46:51 +0200
  • fa1700e2ab [Server] Add GetOperatingSystemType() script function David Cernat 2018-12-17 11:32:31 +0200
  • da6b89c185 [General] Add getOperatingSystem() to multiplayer Utils David Cernat 2018-12-17 10:47:34 +0200
  • 50714599d9 [Client] Spawn at exterior 0, -7 by default David Cernat 2018-12-17 08:25:22 +0200
  • afd17e5a48 [Client] Don't finish drag & drop that is supposed to be unsuccessful David Cernat 2018-12-06 18:11:52 +0200
  • a6c6db89fc [Client] Send object packets when scripts use PlaceItem/PlaceItemCell David Cernat 2018-12-05 01:56:27 +0200
  • d05a82a734 [Client] Avoid repetitive code when unequipping items in resurrection David Cernat 2018-12-04 03:55:03 +0200
  • b5b26c6685
    Merge pull request #492 from terabyte25/patch-7 David Cernat 2018-12-01 23:17:05 +0200
  • 35755eb1f1
    [Client] Disallow opening inventory menu when not logged in terrabyte25 2018-12-01 10:51:33 -0600
  • b7090b2550 [Server] Add experimental option for not crashing from Lua script errors David Cernat 2018-12-01 03:03:39 +0200
  • b39e3f518b [Client] Use correct log levels for inventory and dynamic record packets David Cernat 2018-11-30 23:38:16 +0200
  • d8ca268067 [Server] Move plugin enforcement functions to ServerFunctions David Cernat 2018-11-30 22:43:10 +0200
  • 2933526995 [Server] Include errors related to Lua calls in server logs David Cernat 2018-11-30 22:01:02 +0200
  • ef80894c5c
    Merge pull request #486 from testman42/patch-2 David Cernat 2018-11-17 23:19:17 +0200
  • 6b3f598837
    Use more descriptive terminology for chat modes Testman 2018-11-17 16:54:14 +0100
  • eb3ae95f0e [Documentation] Display build status for correct branch David Cernat 2018-11-16 06:40:21 +0200
  • d3eb106c3b [Documentation] Update readme for current situation David Cernat 2018-11-16 04:49:14 +0200
  • e834a4ec74 [Client] Find closest enchantmentCharge in getItemPtrFromStore() David Cernat 2018-11-13 20:36:31 +0200
  • bc7bcae190
    Merge pull request #484 from GrimKriegor/0.7.0 David Cernat 2018-11-12 07:11:37 +0200
  • 8f90f8a3b8 [General] Change the default plugins home location Grim Kriegor 2018-11-12 01:10:10 +0000
  • e162af0003 [Server] Disallow non void callbacks Koncord 2018-10-30 15:32:52 +0800
  • 07a5f5296c [Server] Rework OnRequestPluginList callback. Add AddPluginHash function Koncord 2018-10-30 14:02:27 +0800
  • 20a7619a4a [Server] Remove result from the OnPlayerConnect callback Koncord 2018-10-30 13:18:32 +0800
  • f1e8569291 [Server] Remove result from the OnPlayerSendMessage callback Koncord 2018-10-30 13:13:07 +0800
  • efa362031e [Server] Remove unused Main callback Koncord 2018-10-30 13:03:28 +0800
  • b83e4056a8 [Server] Remove CallFF dependency as it not fully supported by Windows and MacOS Koncord 2018-10-30 12:59:47 +0800
  • 585557ad8a [Server] Remove argument cast in the Call with va_args Koncord 2018-10-30 12:58:15 +0800
  • 3101de5f02 [Server] Add kicked load status Koncord 2018-10-30 12:56:50 +0800
  • e5e13b21ae [Client] Fix crash on drag&drop Koncord 2018-10-28 16:56:04 +0800
  • c65d6c1328 [Client] Disable mListener methods in mwworld/containerstore David Cernat 2018-10-27 02:19:45 +0300
  • 1baf82db32 [Client] Avoid PlayerSpellbook packet spam in some mods David Cernat 2018-10-26 19:07:35 +0300
  • d9bc1abf48 [Client] Don't send ObjectScale packets if not logged in David Cernat 2018-10-26 02:33:47 +0300
  • a8cf1e02c4 [Client] Allow unilateral scripted container changes not from console David Cernat 2018-10-25 22:38:45 +0300
  • 99f8ef88a5 [Server] Add SetObjectActivatingPid() script function David Cernat 2018-10-22 16:25:50 +0300
  • 17f13872aa [Client] Use forceUpdate correctly in LocalPlayer::updateStatsDynamic() David Cernat 2018-10-22 13:22:23 +0300
  • 9029533ec1
    Merge pull request #480 from testman42/patch-1 sol2-server-rewrite David Cernat 2018-10-16 23:00:02 +0300
  • bfd7c83c4d [Client] Fix backwards logic when setting type for AI attacks David Cernat 2018-10-16 21:18:41 +0300
  • 7fadc533c7
    Update link to TES3MP section on OpenMW forums Testman 2018-10-15 22:43:33 +0200
  • d9dd7073cf [General] Send certain packets only when logged in David Cernat 2018-10-13 15:36:13 +0300
  • 66d666d60c [Client] Use less confusing terminology when displaying plugin mismatch David Cernat 2018-10-13 14:40:49 +0300
  • bb834748c5 [Server] Log player kicks David Cernat 2018-10-13 09:34:29 +0300
  • a3111fbcc1 [Server] Use clearer error message when failing to bind port David Cernat 2018-10-13 08:35:07 +0300
  • 3d40a162bc
    Merge pull request #476 from SamHellawell/0.7.0-fix-equipcrash-linux-cleanup David Cernat 2018-10-11 22:52:24 +0300
  • df1667b6e4 Cleanup fix for equip item crash on Linux Sam Hellawell 2018-10-11 21:49:24 +0100
  • db2b3e95b8
    Merge pull request #475 from SamHellawell/0.7.0-fix-equipcrash-linux David Cernat 2018-10-11 22:40:09 +0300
  • 1e171ad9fd Fix crash when equipping item on linux Sam Hellawell 2018-10-11 20:13:22 +0100
  • e402a17757 [Client] Don't cast non-weapons to weapons in isUsingRangedWeapon() David Cernat 2018-10-09 09:54:13 +0300
  • 292536439e [Server] Rename script functions for clearing packet vectors for players 0.7.0-alpha David Cernat 2018-10-03 02:26:47 +0300
  • c79660f721 [Server] Make inventory script functions consistent with others David Cernat 2018-10-01 18:29:50 +0300
  • 8c7e06293f [Documentation] Update changelog with attack synchronization details David Cernat 2018-09-26 02:48:52 +0300
  • b76e00c66e [Server] Call OnPlayerCellChange script event near start of cell change David Cernat 2018-09-26 02:40:21 +0300
  • f100a660d4 [General] Fix ranged attack sync when using last throwing weapon or ammo David Cernat 2018-09-24 11:30:53 +0300
  • 3f304866fd [Client] Use clearer variable names in DedicatedPlayer::setEquipment() David Cernat 2018-09-24 10:11:42 +0300
  • 995d20348f [General] Always use correct ranged weapon & ammo for ranged attack sync David Cernat 2018-09-23 02:30:31 +0300
  • db39c62e89 [Documentation] Update credits David Cernat 2018-09-21 10:23:54 +0300
  • b04ca28ece
    Merge pull request #471 from testman42/patch-1 David Cernat 2018-09-21 09:35:14 +0300
  • b5f46ada73 [General] Synchronize projectile speed for ranged attacks David Cernat 2018-09-18 01:13:48 +0300
  • 7281f9fc42 [Client] Prevent unilateral paralysis of dedicated players & actors David Cernat 2018-09-16 15:34:57 +0300
  • 770d36ef67
    Update credits Testman 2018-09-15 17:00:13 +0200
  • 33a0886790 [Client] Fix synchronization of knockdown states David Cernat 2018-09-15 04:59:06 +0300
  • 490303dc0b [Client] Clean up MechanicsHelper::processAttack() slightly David Cernat 2018-09-15 04:11:43 +0300
  • 9d2dc96a2e [Client] Use RANGED type for ranged attacks that haven't hit a target David Cernat 2018-09-14 13:23:43 +0300
  • af49f711ca [Client] Add isUsingRangedWeapon() method to MechanicsHelper David Cernat 2018-09-14 13:21:45 +0300
  • 3f6ca6f22b [Client] Bring drawState fallback for actors up-to-date w/ attack types David Cernat 2018-09-11 15:12:11 +0300
  • 9d2cf6629b [Client] Fix logic for hand-to-hand attack sync David Cernat 2018-09-11 15:07:44 +0300
  • fcd31bf4a6 [General] Fix problems with the synchronization of ranged attacks David Cernat 2018-09-11 11:56:45 +0300
  • 31a9b77f34 [Client] Reset hitPosition in MechanicsHelper::resetAttack() David Cernat 2018-09-10 12:34:33 +0300
  • 7d221509cd [Client] Move item magic hook to correct location David Cernat 2018-09-10 12:02:21 +0300
  • c9ad411dd3 [Client] Fix logic for setting applyProjectileEnchantment in attack sync David Cernat 2018-09-09 22:33:48 +0300
  • 8012d0d7b7 [General] Include hit position in PlayerAttack and ActorAttack packets David Cernat 2018-09-08 05:29:49 +0300
  • dcd4478028 [Client] Always stop sending weather updates when moving to an interior David Cernat 2018-09-07 08:37:22 +0300
  • 113002ca19 [Client] Return early when processing actors that can't be initialized David Cernat 2018-09-05 20:03:35 +0300
  • 48f4792bc1 [Server] Add GetMaxPlayers, GetPort and HasPassword functions to API Koncord 2018-09-05 18:19:34 +0800
  • 3bd8aa82fe [General] Reduce inventory-sending hooks to just 2 in ContainerStore David Cernat 2018-08-28 05:01:52 +0300
  • ee3fc4a303 [Documentation] Update changelog for 0.7.0 David Cernat 2018-08-25 16:04:22 +0300
  • 9e58cc82bd [Server] Set minimum updateRate when communicating with master server David Cernat 2018-08-23 00:10:49 +0300
  • be448e5b8e [General] Use more appropriate update rate in server config David Cernat 2018-08-23 00:06:28 +0300
  • d1fa57ac14 [General] Switch to new official master server port when using old one David Cernat 2018-08-22 13:49:17 +0300
  • 0658d39eaa [General] Update ports used for master server in client & server config David Cernat 2018-08-22 13:47:46 +0300
  • 03832f933b [Client] Send only individual items in PlayerInventory packets David Cernat 2018-08-21 10:10:06 +0300
  • 75a64a69c7 [Server] Add GetInventoryChangesAction() script function David Cernat 2018-08-21 10:06:40 +0300
  • 45b011452e [Client] Combine methods for sending spell packets into a single one David Cernat 2018-08-21 01:20:30 +0300
  • 140e0ed52c [Client] Also clear aiActors when clearing ActorList David Cernat 2018-08-20 20:54:34 +0300
  • aed4ca2fd2 [Client] Allow use of baseId for more record types David Cernat 2018-08-20 15:24:20 +0300
  • a083439139 Merge pull request #469 from davidcernat/master while resolving conflicts David Cernat 2018-08-20 14:08:44 +0300
  • 7efee0e968 [Client] Fix GCC build David Cernat 2018-08-20 10:15:30 +0300
  • 5bd2244898 [Client] Uninitialize DedicatedActors instantly in some situations David Cernat 2018-08-16 03:50:41 +0300
  • 5fd4113978 [General] Implement sending of ActorSpeech packets from server scripts David Cernat 2018-08-13 20:39:03 +0300