openmw-tes3coop/apps/openmw/mwmechanics
David Cernat e7f20e7daf Merge pull request #351 from OpenMW/master while resolving conflicts
# Conflicts:
#	CMakeLists.txt
#	README.md
2017-11-30 10:06:38 +02:00
..
activespells.cpp
activespells.hpp
actor.cpp MechanicsManager, frame update 2015-04-25 15:19:17 +02:00
actor.hpp
actors.cpp Merge pull request #351 from OpenMW/master while resolving conflicts 2017-11-30 10:06:38 +02:00
actors.hpp Merge pull request #351 from OpenMW/master while resolving conflicts 2017-11-30 10:06:38 +02:00
actorutil.cpp
actorutil.hpp
aiactivate.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
aiactivate.hpp
aiavoiddoor.cpp
aiavoiddoor.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aibreathe.cpp
aibreathe.hpp
aicombat.cpp Merge pull request #349 from OpenMW/master 2017-11-29 03:52:15 +02:00
aicombat.hpp
aicombataction.cpp use fProjectileMaxSpeed for ranged weapons distance 2017-11-07 11:43:21 +00:00
aicombataction.hpp
aiescort.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
aiescort.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aiface.cpp
aiface.hpp
aifollow.cpp
aifollow.hpp
aipackage.cpp AiWander: do not allow flying/swimming creatures to use pathgrid 2017-11-28 18:03:13 +04:00
aipackage.hpp AiWander: do not allow flying/swimming creatures to use pathgrid 2017-11-28 18:03:13 +04:00
aipursue.cpp Merge pull request #337 from OpenMW/master 2017-11-16 08:49:56 +02:00
aipursue.hpp
aisequence.cpp
aisequence.hpp Make guards that are attacked try to arrest player 2017-06-15 01:47:10 +09:00
aistate.hpp
aitravel.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
aitravel.hpp AiPackage: fix path recalc on cell change 2016-09-06 01:11:10 +03:00
aiwander.cpp AiWander: do not allow flying/swimming creatures to use pathgrid 2017-11-28 18:03:13 +04:00
aiwander.hpp AiWander fast forwarding improvements (bug #3638) 2017-11-11 15:31:06 +04:00
alchemy.cpp
alchemy.hpp
autocalcspell.cpp Move spell magicka cost calculation to standalone function 2017-07-24 21:11:59 +04:00
autocalcspell.hpp
character.cpp Merge pull request #349 from OpenMW/master 2017-11-29 03:52:15 +02:00
character.hpp Fix reorder warning 2017-11-15 17:20:08 +00:00
combat.cpp Merge pull request #313 from OpenMW/master while resolving conflicts 2017-10-16 07:37:29 +03:00
combat.hpp Fix some style issues flagged by cppcheck 2017-10-15 17:06:58 +02:00
coordinateconverter.cpp
coordinateconverter.hpp Fixed errors pointed out by Zini. 2015-09-12 14:17:46 +12:00
creaturestats.cpp [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
creaturestats.hpp [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
difficultyscaling.cpp
difficultyscaling.hpp
disease.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
drawstate.hpp
enchanting.cpp Fixed enchant points calculations formula 2017-05-26 23:42:11 +04:00
enchanting.hpp
levelledlist.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Merge pull request #349 from OpenMW/master 2017-11-29 03:52:15 +02:00
mechanicsmanagerimp.hpp Merge pull request #349 from OpenMW/master 2017-11-29 03:52:15 +02:00
movement.hpp Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
npcstats.cpp
npcstats.hpp
objects.cpp
objects.hpp
obstacle.cpp
obstacle.hpp
pathfinding.cpp Move PathgridGraph out of CellStore 2017-11-27 21:20:31 +00:00
pathfinding.hpp Move PathgridGraph out of CellStore 2017-11-27 21:20:31 +00:00
pathgrid.cpp Move PathgridGraph out of CellStore 2017-11-27 21:20:31 +00:00
pathgrid.hpp Move PathgridGraph out of CellStore 2017-11-27 21:20:31 +00:00
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp [Client] Send ObjectTrap packets when disarming traps with keys & probes 2017-05-26 01:47:59 +03:00
security.hpp Cleanup Security class 2013-05-19 23:19:48 +02:00
spellcasting.cpp Merge pull request #351 from OpenMW/master while resolving conflicts 2017-11-30 10:06:38 +02:00
spellcasting.hpp Added checkMagicka parameter 2017-11-28 23:35:54 +01:00
spellpriority.cpp
spellpriority.hpp
spells.cpp Cache magic effects in MWMechanics::Spells 2016-07-02 12:50:00 +02:00
spells.hpp Cache magic effects in MWMechanics::Spells 2016-07-02 12:50:00 +02:00
stat.cpp
stat.hpp Fix magicka and fatigue calculations from fortifying attributes 2016-06-25 19:21:49 +09:00
steering.cpp Fixed bug in smoothTurn() 2015-09-06 17:39:48 +12:00
steering.hpp
summoning.cpp Merge pull request #280 from OpenMW/master while resolving conflicts 2017-08-31 15:14:13 +03:00
summoning.hpp
trading.cpp Fix selling success chance (Fixes #3802) 2017-03-25 15:21:16 +01:00
trading.hpp Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading 2016-06-04 12:28:47 -04:00
weaponpriority.cpp
weaponpriority.hpp