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activespells.cpp
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activespells.hpp
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actor.cpp
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MechanicsManager, frame update
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2015-04-25 15:19:17 +02:00 |
actor.hpp
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actors.cpp
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Merge pull request #351 from OpenMW/master while resolving conflicts
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2017-11-30 10:06:38 +02:00 |
actors.hpp
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Merge pull request #351 from OpenMW/master while resolving conflicts
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2017-11-30 10:06:38 +02:00 |
actorutil.cpp
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actorutil.hpp
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aiactivate.cpp
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convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
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2017-06-09 16:49:25 +02:00 |
aiactivate.hpp
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aiavoiddoor.cpp
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aiavoiddoor.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
aibreathe.cpp
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aibreathe.hpp
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aicombat.cpp
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Merge pull request #349 from OpenMW/master
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2017-11-29 03:52:15 +02:00 |
aicombat.hpp
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aicombataction.cpp
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use fProjectileMaxSpeed for ranged weapons distance
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2017-11-07 11:43:21 +00:00 |
aicombataction.hpp
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aiescort.cpp
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convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
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2017-06-09 16:49:25 +02:00 |
aiescort.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
aiface.cpp
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aiface.hpp
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aifollow.cpp
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aifollow.hpp
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aipackage.cpp
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AiWander: do not allow flying/swimming creatures to use pathgrid
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2017-11-28 18:03:13 +04:00 |
aipackage.hpp
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AiWander: do not allow flying/swimming creatures to use pathgrid
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2017-11-28 18:03:13 +04:00 |
aipursue.cpp
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Merge pull request #337 from OpenMW/master
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2017-11-16 08:49:56 +02:00 |
aipursue.hpp
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aisequence.cpp
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aisequence.hpp
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Make guards that are attacked try to arrest player
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2017-06-15 01:47:10 +09:00 |
aistate.hpp
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aitravel.cpp
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convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
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2017-06-09 16:49:25 +02:00 |
aitravel.hpp
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AiPackage: fix path recalc on cell change
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2016-09-06 01:11:10 +03:00 |
aiwander.cpp
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AiWander: do not allow flying/swimming creatures to use pathgrid
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2017-11-28 18:03:13 +04:00 |
aiwander.hpp
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AiWander fast forwarding improvements (bug #3638)
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2017-11-11 15:31:06 +04:00 |
alchemy.cpp
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alchemy.hpp
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autocalcspell.cpp
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Move spell magicka cost calculation to standalone function
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2017-07-24 21:11:59 +04:00 |
autocalcspell.hpp
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character.cpp
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Merge pull request #349 from OpenMW/master
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2017-11-29 03:52:15 +02:00 |
character.hpp
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Fix reorder warning
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2017-11-15 17:20:08 +00:00 |
combat.cpp
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Merge pull request #313 from OpenMW/master while resolving conflicts
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2017-10-16 07:37:29 +03:00 |
combat.hpp
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Fix some style issues flagged by cppcheck
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2017-10-15 17:06:58 +02:00 |
coordinateconverter.cpp
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coordinateconverter.hpp
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Fixed errors pointed out by Zini.
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2015-09-12 14:17:46 +12:00 |
creaturestats.cpp
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[General] Synchronize summoned creatures
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2017-05-30 10:11:01 +03:00 |
creaturestats.hpp
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[General] Synchronize summoned creatures
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2017-05-30 10:11:01 +03:00 |
difficultyscaling.cpp
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difficultyscaling.hpp
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disease.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
drawstate.hpp
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enchanting.cpp
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Fixed enchant points calculations formula
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2017-05-26 23:42:11 +04:00 |
enchanting.hpp
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levelledlist.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
magiceffects.cpp
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magiceffects.hpp
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mechanicsmanagerimp.cpp
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Merge pull request #349 from OpenMW/master
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2017-11-29 03:52:15 +02:00 |
mechanicsmanagerimp.hpp
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Merge pull request #349 from OpenMW/master
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2017-11-29 03:52:15 +02:00 |
movement.hpp
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Readded collision objects and movement physics
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2015-05-12 03:02:15 +02:00 |
npcstats.cpp
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npcstats.hpp
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objects.cpp
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objects.hpp
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obstacle.cpp
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obstacle.hpp
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pathfinding.cpp
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Move PathgridGraph out of CellStore
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2017-11-27 21:20:31 +00:00 |
pathfinding.hpp
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Move PathgridGraph out of CellStore
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2017-11-27 21:20:31 +00:00 |
pathgrid.cpp
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Move PathgridGraph out of CellStore
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2017-11-27 21:20:31 +00:00 |
pathgrid.hpp
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Move PathgridGraph out of CellStore
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2017-11-27 21:20:31 +00:00 |
pickpocket.cpp
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pickpocket.hpp
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repair.cpp
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repair.hpp
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security.cpp
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[Client] Send ObjectTrap packets when disarming traps with keys & probes
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2017-05-26 01:47:59 +03:00 |
security.hpp
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Cleanup Security class
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2013-05-19 23:19:48 +02:00 |
spellcasting.cpp
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Merge pull request #351 from OpenMW/master while resolving conflicts
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2017-11-30 10:06:38 +02:00 |
spellcasting.hpp
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Added checkMagicka parameter
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2017-11-28 23:35:54 +01:00 |
spellpriority.cpp
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spellpriority.hpp
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spells.cpp
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Cache magic effects in MWMechanics::Spells
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2016-07-02 12:50:00 +02:00 |
spells.hpp
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Cache magic effects in MWMechanics::Spells
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2016-07-02 12:50:00 +02:00 |
stat.cpp
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stat.hpp
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Fix magicka and fatigue calculations from fortifying attributes
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2016-06-25 19:21:49 +09:00 |
steering.cpp
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Fixed bug in smoothTurn()
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2015-09-06 17:39:48 +12:00 |
steering.hpp
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summoning.cpp
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Merge pull request #280 from OpenMW/master while resolving conflicts
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2017-08-31 15:14:13 +03:00 |
summoning.hpp
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trading.cpp
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Fix selling success chance (Fixes #3802)
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2017-03-25 15:21:16 +01:00 |
trading.hpp
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Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading
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2016-06-04 12:28:47 -04:00 |
weaponpriority.cpp
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weaponpriority.hpp
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