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openmw-tes3coop/components/esm
scrawl b4ce73f179 Rotations: remove LocalRotation
This never existed in vanilla MW in the first place. The reason we got confused was because of a strange behaviour where the order of applying rotations changes as soon as a script touches the object's rotation.
9 years ago
..
activespells.cpp Savegame: store ActiveSpells 11 years ago
activespells.hpp Savegame: store ActiveSpells 11 years ago
aipackage.cpp Don't rely on subrecord order part 2 10 years ago
aipackage.hpp reverted mShouldRepeat back to unsigned char. 10 years ago
aisequence.cpp Store original actor position in AiWander package (Fixes #2200) 10 years ago
aisequence.hpp reverted mShouldRepeat back to unsigned char. 10 years ago
attr.cpp Handle werewolf stats 12 years ago
attr.hpp Handle werewolf stats 12 years ago
cellid.cpp Remove empty line at the beginning of files 10 years ago
cellid.hpp Use multimap to speed up custom map marker code 10 years ago
cellref.cpp Remove empty line at the beginning of files 10 years ago
cellref.hpp removed leftover ignoreRefNum argument 10 years ago
cellstate.cpp Remove empty line at the beginning of files 10 years ago
cellstate.hpp Feature #32: Implement respawn for containers, creatures and NPCs 11 years ago
containerstate.cpp Remove empty line at the beginning of files 10 years ago
containerstate.hpp store content of containers in saved game files 11 years ago
creaturelevliststate.cpp Feature #32: Implement respawn for containers, creatures and NPCs 11 years ago
creaturelevliststate.hpp Feature #32: Implement respawn for containers, creatures and NPCs 11 years ago
creaturestate.cpp Remove empty line at the beginning of files 10 years ago
creaturestate.hpp ESSImport: player is placed in correct cell, npc cellrefs work 10 years ago
creaturestats.cpp Explicitly instantiate ESM::StatState 10 years ago
creaturestats.hpp Move attackingOrSpell flag to the CharacterController 10 years ago
custommarkerstate.cpp ESSImport: convert custom map markers, not working for interiors yet 10 years ago
custommarkerstate.hpp ESSImport: convert custom map markers, not working for interiors yet 10 years ago
debugprofile.cpp Remove empty line at the beginning of files 10 years ago
debugprofile.hpp renamed the script field in DebugProfile to improve consistency 11 years ago
defs.hpp Restore WeaponAnimation 10 years ago
dialoguestate.cpp Remove empty line at the beginning of files 10 years ago
dialoguestate.hpp ESSImport: convert faction reactions and known dialogue topics 10 years ago
doorstate.cpp Savegame: store door movement state (Closes #747) 11 years ago
doorstate.hpp Savegame: store door movement state (Closes #747) 11 years ago
effectlist.cpp Don't rely on subrecord order part 2 10 years ago
effectlist.hpp Don't rely on subrecord order part 2 10 years ago
esmcommon.hpp Remove no longer required strnlen wrapper 10 years ago
esmreader.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 10 years ago
esmreader.hpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 10 years ago
esmwriter.cpp Handle encoding conversions when saving TES3 header (Fixes #2727) 10 years ago
esmwriter.hpp Handle encoding conversions when saving TES3 header (Fixes #2727) 10 years ago
filter.cpp Remove empty line at the beginning of files 10 years ago
filter.hpp added project scope filter saving 11 years ago
fogstate.cpp Savegame: store fog of war (Closes #1177) 11 years ago
fogstate.hpp Savegame: store fog of war (Closes #1177) 11 years ago
globalmap.cpp Fix global map markers being duplicated when cell is visited again 10 years ago
globalmap.hpp Fix global map markers being duplicated when cell is visited again 10 years ago
globalscript.cpp Remove empty line at the beginning of files 10 years ago
globalscript.hpp ESSImport: convert running global scripts 10 years ago
inventorystate.cpp Remove empty line at the beginning of files 10 years ago
inventorystate.hpp Store selected enchant item in savegame (Fixes #1702) 10 years ago
journalentry.cpp Remove empty line at the beginning of files 10 years ago
journalentry.hpp Feature #764: Store the actor that gave the dialog response 11 years ago
loadacti.cpp Don't rely on subrecord order part 2 10 years ago
loadacti.hpp Improve error message for not found records 10 years ago
loadalch.cpp Don't rely on subrecord order part 2 10 years ago
loadalch.hpp Improve error message for not found records 10 years ago
loadappa.cpp Don't rely on subrecord order part 2 10 years ago
loadappa.hpp Improve error message for not found records 10 years ago
loadarmo.cpp Don't rely on subrecord order when reading (Fixes #2361) 10 years ago
loadarmo.hpp Improve error message for not found records 10 years ago
loadbody.cpp Don't rely on subrecord order part 2 10 years ago
loadbody.hpp Improve error message for not found records 10 years ago
loadbook.cpp Don't rely on subrecord order when reading (Fixes #2361) 10 years ago
loadbook.hpp Improve error message for not found records 10 years ago
loadbsgn.cpp Don't rely on subrecord order part 2 10 years ago
loadbsgn.hpp Improve error message for not found records 10 years ago
loadcell.cpp Fix crash with array out of bounds when refNum index is incorrect. 10 years ago
loadcell.hpp Improve error message for not found records 10 years ago
loadclas.cpp Don't rely on subrecord order part 2 10 years ago
loadclas.hpp Improve error message for not found records 10 years ago
loadclot.cpp Don't rely on subrecord order when reading (Fixes #2361) 10 years ago
loadclot.hpp Improve error message for not found records 10 years ago
loadcont.cpp Fix for bug #2428. Set default flag value (mandatory) for containers. 10 years ago
loadcont.hpp Improve error message for not found records 10 years ago
loadcrea.cpp Set default creature scale to 1. Partially resolves bug #2880. (no creature verifier yet) 9 years ago
loadcrea.hpp Improve error message for not found records 10 years ago
loaddial.cpp Re-insert existing DialInfo records when they are modified by another content file (Fixes #2170) 10 years ago
loaddial.hpp Improve error message for not found records 10 years ago
loaddoor.cpp Don't rely on subrecord order when reading (Fixes #2361) 10 years ago
loaddoor.hpp Improve error message for not found records 10 years ago
loadench.cpp Don't rely on subrecord order part 2 10 years ago
loadench.hpp Improve error message for not found records 10 years ago
loadfact.cpp Don't rely on subrecord order part 2 10 years ago
loadfact.hpp Improve error message for not found records 10 years ago
loadglob.cpp make 4 byte record type accessable from record struct 11 years ago
loadglob.hpp Improve error message for not found records 10 years ago
loadgmst.cpp make 4 byte record type accessable from record struct 11 years ago
loadgmst.hpp Improve error message for not found records 10 years ago
loadinfo.cpp DialInfo: Clear SelectStructs from previous loadings when a record is overwritten (Fixes #2017) 10 years ago
loadinfo.hpp Improve error message for not found records 10 years ago
loadingr.cpp Don't rely on subrecord order part 2 10 years ago
loadingr.hpp Improve error message for not found records 10 years ago
loadland.cpp merge land tables 9 years ago
loadland.hpp Add some comments to ESM::Land 9 years ago
loadlevlist.cpp Fix for deleting all items in a levelled list 10 years ago
loadlevlist.hpp Improve error message for not found records 10 years ago
loadligh.cpp Don't rely on subrecord order part 2 10 years ago
loadligh.hpp Improve error message for not found records 10 years ago
loadlock.cpp Don't rely on subrecord order part 2 10 years ago
loadlock.hpp Improve error message for not found records 10 years ago
loadltex.cpp Implement terrain rendering in OpenCS (Fixes #1597) 10 years ago
loadltex.hpp Improve error message for not found records 10 years ago
loadmgef.cpp Don't rely on subrecord order part 2 10 years ago
loadmgef.hpp Fix tab indentations in apps/ and components/ 9 years ago
loadmisc.cpp Don't rely on subrecord order when reading (Fixes #2361) 10 years ago
loadmisc.hpp Improve error message for not found records 10 years ago
loadnpc.cpp Remove AI flag from the UI and instead auto-detect whether to save AIDT records. Should resolve bug #2879. 9 years ago
loadnpc.hpp Merge remote-tracking branch 'cc9cii/master' 10 years ago
loadpgrd.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
loadpgrd.hpp Improve error message for not found records 10 years ago
loadprob.cpp Don't rely on subrecord order part 2 10 years ago
loadprob.hpp Improve error message for not found records 10 years ago
loadrace.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
loadrace.hpp Improve error message for not found records 10 years ago
loadregn.cpp ESM: Make sure to clear old list when a list is overwritten by another content file (Fixes #1932) 10 years ago
loadregn.hpp Improve error message for not found records 10 years ago
loadrepa.cpp Don't rely on subrecord order part 2 10 years ago
loadrepa.hpp Improve error message for not found records 10 years ago
loadscpt.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 10 years ago
loadscpt.hpp Improve error message for not found records 10 years ago
loadskil.cpp Don't rely on subrecord order part 2 10 years ago
loadskil.hpp Improve error message for not found records 10 years ago
loadsndg.cpp Don't rely on subrecord order part 2 10 years ago
loadsndg.hpp Improve error message for not found records 10 years ago
loadsoun.cpp Don't rely on subrecord order part 2 10 years ago
loadsoun.hpp Improve error message for not found records 10 years ago
loadspel.cpp Fix missing clear in ESM::Spell::load (Fixes #2368) 10 years ago
loadspel.hpp Improve error message for not found records 10 years ago
loadsscr.cpp load start up script records 10 years ago
loadsscr.hpp Improve error message for not found records 10 years ago
loadstat.cpp Remove persistent flag which will be unused 10 years ago
loadstat.hpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 10 years ago
loadtes3.cpp Remove empty line at the beginning of files 10 years ago
loadtes3.hpp Don't rely on subrecord order part 2 10 years ago
loadweap.cpp Don't rely on subrecord order when reading (Fixes #2361) 10 years ago
loadweap.hpp Improve error message for not found records 10 years ago
locals.cpp Remove empty line at the beginning of files 10 years ago
locals.hpp store global script state in saved game files 11 years ago
magiceffects.cpp Store magic effect Base values in savegame (Fixes #1489) 11 years ago
magiceffects.hpp Store magic effect Base values in savegame (Fixes #1489) 11 years ago
npcstate.cpp Remove empty line at the beginning of files 10 years ago
npcstate.hpp ESSImport: player is placed in correct cell, npc cellrefs work 10 years ago
npcstats.cpp Move attackStrength to the CharacterController, where it should have been to begin with 10 years ago
npcstats.hpp Werewolf stats compatibility with old save files 10 years ago
objectstate.cpp Rotations: remove LocalRotation 9 years ago
objectstate.hpp Rotations: remove LocalRotation 9 years ago
player.cpp Remove empty line at the beginning of files 10 years ago
player.hpp Loading/saving for player's original skills/attributes (prior to becoming a werewolf) 10 years ago
projectilestate.cpp Fix projectile hit bug where the incorrect attackStrength would be used if a new attack has been performed in the meantime 10 years ago
projectilestate.hpp Fix projectile hit bug where the incorrect attackStrength would be used if a new attack has been performed in the meantime 10 years ago
queststate.cpp Remove empty line at the beginning of files 10 years ago
queststate.hpp ESSImport: convert journal indices 10 years ago
quickkeys.cpp Savegame: store most of CreatureStats 11 years ago
quickkeys.hpp Move to esm component 11 years ago
records.hpp Remove some unused code, include cleanup 10 years ago
savedgame.cpp Discard old save game weather records 9 years ago
savedgame.hpp Use the format field instead of version field 10 years ago
spelllist.cpp Don't rely on subrecord order part 2 10 years ago
spelllist.hpp Don't rely on subrecord order part 2 10 years ago
spellstate.cpp Implement removal of corprus spells 11 years ago
spellstate.hpp Don't clear known spells when reading from the savegame 10 years ago
statstate.cpp Instantiate struct as a struct 10 years ago
statstate.hpp Explicitly instantiate ESM::StatState 10 years ago
stolenitems.cpp Stolen item tracking overhaul part 2 (Fixes #2338) 10 years ago
stolenitems.hpp Stolen item tracking overhaul part 2 (Fixes #2338) 10 years ago
transport.cpp Add travel service support for creatures (Fixes #2432) 10 years ago
transport.hpp Add travel service support for creatures (Fixes #2432) 10 years ago
util.hpp Remove last remains of Ogre 10 years ago
variant.cpp ESSImport: convert script local variables 10 years ago
variant.hpp ESSImport: convert script local variables 10 years ago
variantimp.cpp Remove empty line at the beginning of files 10 years ago
variantimp.hpp added variant class 12 years ago
weatherstate.cpp Refactor weather transitions to act more like MW 9 years ago
weatherstate.hpp Refactor weather transitions to act more like MW 9 years ago